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Wild Endeavor AFC

Other printings of "Wild Endeavor": AFC #43 AFC #312

Card

id8004
artistUriah Voth
artistIds14cf4c0c-1a83-4366-ba61-6d0a26ee5a69
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank13182
edhrecSaltiness0.2
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorTextThe wilds consume, but they also create.
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{4}{G}{G}
manaValue6
nameWild Endeavor
number43
originalPrintings
originalReleaseDate
originalTextRoll two d4 and choose one result. Create a number of 3/3 green Beast creature tokens equal to that result. Then search your library for a number of basic land cards equal to the other result, put them onto the battlefield tapped, then shuffle.
otherFaceIds
power
printingsAFC
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeAFC
side
signature
sourceProducts{'nonfoil': ['97ff14e6-683e-5a4e-8330-b556470bb432']}
subsets
subtypes
supertypes
textRoll two d4 and choose one result. Create a number of 3/3 green Beast creature tokens equal to that result. Then search your library for a number of basic land cards equal to the other result, put them onto the battlefield tapped, then shuffle.
toughness
typeSorcery
typesSorcery
uuid8eb2e1bd-6f16-5d92-a333-155da6d48c23
variations40eddec1-020f-50e7-aa89-4eb57be0de71
watermark
setNameForgotten Realms Commander

Identifiers

id8004
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId249224
cardsphereFoilId
cardsphereId80002
deckboxId58829
mcmId572210
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id065a0dea-3126-54c1-b611-5d605a533f59
mtgoFoilId
mtgoId
multiverseId531948
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId349d0255-52b9-4998-ad4b-909a593c3071
scryfallIllustrationId7774985d-8111-401c-8067-7aaeabb564d8
scryfallOracleId2c4ee0df-e720-475b-aa04-e6394f3d708f
tcgplayerEtchedProductId
tcgplayerProductId243785
uuid8eb2e1bd-6f16-5d92-a333-155da6d48c23

Legalities

id8004
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid8eb2e1bd-6f16-5d92-a333-155da6d48c23
vintageLegal

Purchase URLs

id8004
cardKingdomhttps://mtgjson.com/links/3cd7e249451e1ab3
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/613dfb44996f0b44
tcgplayerEtched
uuid8eb2e1bd-6f16-5d92-a333-155da6d48c23

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified狂野勇进荒野虽吞噬万物,却也创造生机。法术掷两颗d4并选择一个掷骰结果。派出若干3/3绿色野兽衍生生物,其数量等同于该掷骰结果。然后从你的牌库中搜寻若干基本地牌,其数量等同于另一个掷骰结果,将它们横置放进战场,然后洗牌。532380
Chinese Traditional狂野勇進荒野雖吞噬萬物,卻也創造生機。巫術擲兩顆d4並選擇一個擲骰結果。派出若干3/3綠色野獸衍生生物,其數量等同於該擲骰結果。然後從你的牌庫中搜尋若干基本地牌,其數量等同於另一個擲骰結果,將它們橫置放進戰場,然後洗牌。532434
FrenchManœuvre sauvageLes friches dévorent, mais elles créent aussi.RituelLancez deux d4 et choisissez un résultat. Créez un nombre de jetons de créature 3/3 verte Bête égal à ce résultat. Cherchez ensuite dans votre bibliothèque un nombre de cartes de terrain de base égal à l'autre résultat, mettez-les sur le champ de bataille engagées, puis mélangez.532110
GermanWildes UnterfangenDie Wildnis verschlingt, aber sie erschafft auch.HexereiWürfle zwei W4 und suche dir ein Ergebnis aus. Erzeuge so viele 3/3 grüne Bestie-Kreaturenspielsteine, wie dem ausgesuchten Ergebnis entspricht. Durchsuche dann deine Bibliothek nach so vielen Standardland-Karten, wie dem anderen Ergebnis entspricht, bringe sie getappt ins Spiel und mische danach.532002
ItalianImpresa SelvaggiaLe terre selvagge sono fonte di sventura, ma anche di rinascita.StregoneriaTira due d4 e scegli un risultato. Crea un numero di pedine creatura Bestia 3/3 verdi pari a quel risultato. Poi passa in rassegna il tuo grimorio per un numero di carte terra base pari all'altro risultato, mettile sul campo di battaglia TAPpate, poi rimescola.532164
Japanese突飛な挑戦大地は奪うが生み出しもする。ソーサリー2個のd4を振り、出目1つを選ぶ。その出目に等しい数の緑の3/3のビースト・クリーチャー・トークンを生成する。その後、あなたのライブラリーからもう1つの出目に等しい枚数の基本土地・カードを探し、タップ状態で戦場に出す。その後、ライブラリーを切り直す。532218
Portuguese (Brazil)Empreitada SelvagemAs terras selvagens consomem, mas também criam.FeitiçoRole dois d4 e escolha um resultado. Crie um número de fichas de criatura Besta verde 3/3 igual àquele resultado. Em seguida, procure em seu grimório um número de cards de terreno básico igual ao outro resultado, coloque-os no campo de batalha virados e depois embaralhe.532272
RussianДикое ПредприятиеДикие земли поглощают — но они же и создают.ВолшебствоБросьте два d4 и выберите один результат. Создайте фишки существа 3/3 зеленый Зверь в количестве, равном тому результату. Затем найдите в вашей библиотеке карты базовых земель в количестве, равном другому результату, положите их на поле битвы повернутыми, затем перетасуйте библиотеку.532326
SpanishReto salvajeLas tierras salvajes destruyen, pero también crean.ConjuroTira 2d4 y elige un resultado. Crea una cantidad de fichas de criatura Bestia verdes 3/3 igual a ese resultado. Luego busca en tu biblioteca una cantidad de cartas de tierra básica igual al otro resultado, ponlas en el campo de batalla giradas y baraja.532056

Rulings

datetext
2021-07-23An ability that tells you to roll a die will also specify what to do with the result of that roll. Most often, this is in the form of a “results table” in the card text.
2021-07-23An effect that says “choose a target, then roll a d20” or similar still uses the normal process of putting an ability on the stack and resolving it. Choosing targets is part of putting the ability on the stack and rolling the d20 happens later, as the ability resolves.
2021-07-23Dice are identified by the number of faces each one has. For example, a d20 is a twenty-sided die.
2021-07-23Dice used must have equally likely outcomes and the roll must be fair. Although physical dice are recommended, digital substitutes are allowed, provided they have the same number of equally likely outcomes as specified in the original roll instruction.
2021-07-23Some abilities, like that of Pixie Guide and Barbarian Class, replace rolling a die with rolling extra dice and ignoring the lowest roll. The ignored rolls are not considered for the effect that instructed you to roll a die, and do not cause abilities to trigger. For all intents and purposes, once you determine which dice count, any extra dice were never rolled.
2021-07-23Some effects instruct you to roll again. This uses the same number and type of dice as the original roll, and that roll will use the same set of possible outcomes.
2021-07-23Some effects may modify the result of a die roll. This may be part of the instruction to roll a die or it may come from other cards. Anything that references the “result” of a die roll is looking for the result after these modifications. Anything that is looking for the “natural result” is looking for the number shown on the face of the die before these modifications.
2021-07-23The instruction to roll a die and the effect that occurs because of the result are all part of the same ability. Players do not get the chance to respond to the ability after knowing the result of the roll.
2021-07-23Tournament events have more specific rules regarding dice and die-rolling. For more information, please see the most recent version of the Magic Tournament Rules at https://wpn.wizards.com/en/document/magic-gathering-tournament-rules.
2021-07-23While playing Planechase, rolling the planar die will cause any ability that triggers whenever a player rolls one or more dice to trigger. However, any effect that refers to a numerical result will ignore the rolling of the planar die.

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