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Celestial Armor FDN

Other printings of "Celestial Armor": FDN #5 PFDN #5s FDN #295 FDN #364 FDN #443

Card

id32664
artistOlena Richards
artistIdsfad4282c-49d1-4b5b-be1d-713369fc8bc8
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank4663
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsEquip, Flash
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{W}
manaValue3
nameCelestial Armor
number5
originalPrintings
originalReleaseDate
originalTextFlash (You may cast this spell any time you could cast an instant.)
When this Equipment enters, attach it to target creature you control. That creature gains hexproof and indestructible until end of turn.
Equipped creature gets +2/+0 and has flying.
Equip {3}{W} ({3}{W}: Attach to target creature you control. Equip only as a sorcery.)
otherFaceIds
power
printingsFDN, PFDN
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeFDN
side
signature
sourceProducts{'foil': ['0989bd17-4aad-56af-aca7-dee635bb50ed', 'f2f04985-525d-532b-8efc-a166d13050ed'], 'nonfoil': ['0989bd17-4aad-56af-aca7-dee635bb50ed']}
subsets
subtypesEquipment
supertypes
textFlash (You may cast this spell any time you could cast an instant.)
When this Equipment enters, attach it to target creature you control. That creature gains hexproof and indestructible until end of turn.
Equipped creature gets +2/+0 and has flying.
Equip {3}{W} ({3}{W}: Attach to target creature you control. Equip only as a sorcery.)
toughness
typeArtifact — Equipment
typesArtifact
uuid87fed9fb-fa34-5ea1-ba1d-3f1d50496c7f
variationsddff03c6-3ddf-591a-be5e-2cc2d9fb042a, 22782a7a-1df2-5de1-a28b-c555e86be31f, 7fc143cf-936a-5a82-b3d3-af237d371ad4
watermark
setNameFoundations

Identifiers

id32664
cardKingdomEtchedId
cardKingdomFoilId306703
cardKingdomId306120
cardsphereFoilId130011
cardsphereId129937
deckboxId97182
mcmId796514
mcmMetaId
mtgArenaId93718
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id27bdee2d-2542-538d-9ee0-91baf9f86ae8
mtgoFoilId
mtgoId133578
multiverseId679082
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId809ee8ad-1573-49e5-9e84-b7cdd29efcae
scryfallIllustrationId3f307c71-df5f-453b-9164-57c2b64467bb
scryfallOracleId4f1b68d7-7d16-4bb1-af5f-f1708b23ca73
tcgplayerEtchedProductId
tcgplayerProductId591157
uuid87fed9fb-fa34-5ea1-ba1d-3f1d50496c7f

Legalities

id32664
alchemyLegal
brawlLegal
commanderLegal
duelLegal
futureLegal
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standardLegal
standardbrawlLegal
timelessLegal
uuid87fed9fb-fa34-5ea1-ba1d-3f1d50496c7f
vintageLegal

Purchase URLs

id32664
cardKingdomhttps://mtgjson.com/links/03274b97b059c7e3
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/b727ec0ccf4e4375
cardmarket
tcgplayerhttps://mtgjson.com/links/6c90f896c7a16625
tcgplayerEtched
uuid87fed9fb-fa34-5ea1-ba1d-3f1d50496c7f

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchArmure célesteArtefact — équipementFlash (Vous pouvez lancer ce sort à tout moment où vous pourriez lancer un éphémère.)
Quand cet équipement arrive, attachez-le à une créature ciblée que vous contrôlez. Cette créature acquiert la défense talismanique et l'indestructible jusqu'à la fin du tour.
La créature équipée gagne +2/+0 et a le vol.
Équipement {3}{W} ({3}{W} : Attachez à une créature ciblée que vous contrôlez. N'attachez l'équipement que lorsque vous pourriez lancer un rituel.)
679481
GermanHimmlischer HarnischArtefakt — AusrüstungAufblitzen (Du kannst diesen Zauberspruch zu jedem Zeitpunkt wirken, zu dem du einen Spontanzauber wirken könntest.)
Wenn diese Ausrüstung ins Spiel kommt, lege sie an eine Kreatur deiner Wahl an, die du kontrollierst. Jene Kreatur erhält Fluchsicherheit und Unzerstörbarkeit bis zum Ende des Zuges.
Die ausgerüstete Kreatur erhält +2/+0 und hat Flugfähigkeit.
Ausrüsten {3}{W} ({3}{W}: Lege diese Karte an eine Kreatur deiner Wahl an, die du kontrollierst. Spiele Ausrüsten wie eine Hexerei.)
679215
ItalianArmatura CelestialeArtefatto — EquipaggiamentoLampo (Puoi lanciare questa magia in ogni momento in cui potresti lanciare un istantaneo.)
Quando questo Equipaggiamento entra, assegnalo a una creatura bersaglio che controlli. Quella creatura ha anti-malocchio e indistruttibile fino alla fine del turno.
La creatura equipaggiata prende +2/+0 e ha volare.
Equipaggiare {3}{W} ({3}{W}: Assegna a una creatura bersaglio che controlli. Equipaggia solo come una stregoneria.)
679614
Japanese天界の鎧アーティファクト — 装備品瞬速(この呪文を、あなたがインスタントを唱えられるときならいつでも唱えてよい。)
この装備品が戦場に出たとき、あなたがコントロールしているクリーチャー1体を対象とする。これをそれにつける。ターン終了時まで、そのクリーチャーは呪禁と破壊不能を得る。
装備しているクリーチャーは+2/+0の修整を受け飛行を持つ。
装備{3}{W}({3}{W}:あなたがコントロールしているクリーチャー1体を対象とする。これをそれにつける。装備はソーサリーとしてのみ行う。)
679747
SpanishArmadura celestialArtefacto — EquipoDestello. (Puedes lanzar este hechizo en cualquier momento en que pudieras lanzar un instantáneo.)
Cuando este Equipo entre, anéxalo a la criatura objetivo que controlas. Esa criatura gana las habilidades de antimaleficio e indestructible hasta el final del turno.
La criatura equipada obtiene +2/+0 y tiene la habilidad de volar.
Equipar {3}{W}. ({3}{W}: Anexa este Equipo a la criatura objetivo que controlas. Activa la habilidad de equipar como un conjuro.)
679348

Rulings

datetext
2024-11-08Attaching Celestial Armor to a creature that has already been blocked won't cause it to become unblocked, even if one or more of the blocking creatures don't have flying or reach.
2024-11-08If a creature gains hexproof in response to a spell or ability controlled by an opponent that only targets that creature, then when that spell or ability tries to resolve, all of its targets will be illegal. As a result, that spell or ability won't resolve and none of its effects will happen.

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