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Celestial Dawn 6ED

Other printings of "Celestial Dawn": PLST #TSB-3 TSB #3 MIR #6 6ED #7

Card

id4681
artistLiz Danforth
artistIds5a5ee217-9d28-419a-b92a-a2376c7d18b3
asciiName
attractionLights
availabilitypaper
boosterTypesdefault
borderColorwhite
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank15386
edhrecSaltiness0.67
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion1997
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{W}{W}
manaValue3
nameCelestial Dawn
number7
originalPrintings
originalReleaseDate
originalTextNonland cards you own that aren't in play are white. Nonland permanents you control are white. Lands you control are plains. Colored mana symbols in the costs on all those cards and permanents are {W}.
otherFaceIds
power
printings6ED, MIR, PLST, TSB
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStamp
setCode6ED
side
signature
sourceProducts{'nonfoil': ['45c579b9-6951-59e1-8d30-f44a600f2a56', '55e22afb-ad7d-52cd-ab52-056e3a9705b0']}
subsets
subtypes
supertypes
textLands you control are Plains.
Nonland permanents you control are white. The same is true for spells you control and nonland cards you own that aren't on the battlefield.
You may spend white mana as though it were mana of any color. You may spend other mana only as though it were colorless mana.
toughness
typeEnchantment
typesEnchantment
uuidbba268ef-ff98-5a8b-93b3-e8e82102fb96
variations
watermark
setNameClassic Sixth Edition

Identifiers

id4681
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId37211
cardsphereFoilId
cardsphereId1638
deckboxId242
mcmId10850
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id9d1cd52e-8b96-54f8-b488-bc83967e4251
mtgoFoilId
mtgoId
multiverseId15354
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId3a51b3c5-7b4a-4ed3-be33-5b854c005b99
scryfallIllustrationId2dae4faf-48a1-4cf1-92f4-7d5345c4c8b9
scryfallOracleIdb4d27fad-9a94-4760-80a6-6a2948109864
tcgplayerEtchedProductId
tcgplayerProductId2498
uuidbba268ef-ff98-5a8b-93b3-e8e82102fb96

Legalities

id4681
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneer
predhLegal
premodernLegal
standard
standardbrawl
timeless
uuidbba268ef-ff98-5a8b-93b3-e8e82102fb96
vintageLegal

Purchase URLs

id4681
cardKingdomhttps://mtgjson.com/links/4b60895bcf52c7c1
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/c29dcfad26130afb
tcgplayerEtched
uuidbba268ef-ff98-5a8b-93b3-e8e82102fb96

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchAube céleste
GermanGöttliches ErwachenVerzauberungAlle Karten (außer Länder), die Du besitzt und die nicht im Spiel sind, sind weiß. Alle bleibenden Karten (außer Ländern), die Du kontrollierst, sind weiß. Länder, die Du kontrollierst, sind Ebenen. Farbige Manasymbole in den Kosten auf allen diesen Karten und bleibenden Karten sind W.
ItalianAlba Celestiale
Japanese天界の曙光
Portuguese (Brazil)Aurora Celestial
SpanishAurora celestial

Rulings

datetext
2004-10-04Celestial Dawn does not change the type of lands which are not on the battlefield. Lands not on the battlefield are what they say they are.
2004-10-04Celestial Dawn no longer changes mana symbols on cards.
2004-10-04If you pay white mana to activate an ability that can only be activated by spending another color of mana, then any limitations on activating the ability (such as the number of times it can be activated each turn) still apply as if you spent the proper color.
2004-10-04The effect to turn all your non-land cards (including artifacts) white is the effect of a static ability. Thus, a color change on a permanent prior to Celestial Dawn entering the battlefield will be overridden by Celestial Dawn's effect.
2004-10-04Will not add or remove Snow Supertype from a land.
2004-10-04You may use a different color mana than the color required for spells and abilities that require a specific color. If you do, and the spell or ability checks the actual color of the mana, it can tell the difference.
2006-09-25If a permanent enters while Celestial Dawn is on the battlefield, and then Celestial Dawn leaves the battlefield, the permanent's color will revert to the colors in its mana cost.
2006-09-25If you have unspent nonwhite mana when Celestial Dawn enters, you still have that mana, but you can spend it only on the colorless part of costs.
2006-09-25If you use a text-changing effect such as Mind Bend on Celestial Dawn to change the word "Plains" to a different land type, your lands are all of that new land type, and they will produce mana of the appropriate color for that type.
2006-09-25Land cards you own that aren't on the battlefield aren't changed to Plains.
2006-09-25Mana produced by spells you control and nonland permanents you control isn't affected by Celestial Dawn. Llanowar Elves will produce {G}, for example. However, any colored mana may be spent only on the colorless part of costs.
2017-09-29If a nonbasic land has an ability that causes it to enter the battlefield tapped, it will lose that ability before it applies. The same is also true of any other abilities that modify how a land enters the battlefield or apply "as" a land enters the battlefield, such as the first ability of Cavern of Souls.

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