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Cellar Door ISD

Other printings of "Cellar Door": ISD #218 J22 #759

Card

id39952
artistRob Alexander
artistIds35906871-6c78-4ab2-9ed1-e6792c8efb74
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentity
colorIndicator
colors
defense
duelDeck
edhrecRank17436
edhrecSaltiness0.27
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorTextAs if anyone needed another reason to avoid dark, dank cellars.
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}
manaValue2
nameCellar Door
number218
originalPrintings
originalReleaseDate
originalText{3}, {T}: Target player puts the bottom card of his or her library into his or her graveyard. If it's a creature card, you put a 2/2 black Zombie creature token onto the battlefield.
otherFaceIds
power
printingsISD, J22
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeISD
side
signature
sourceProducts{'foil': ['7122b214-bd3b-5958-a5c1-65427aca2ecc', 'b1a6cf3f-d005-5dfa-a593-677ca5401563'], 'nonfoil': ['1cb6c6c0-2c22-596e-bc2b-5ab5200cc80e', '53b140f9-714c-5e8d-9faf-5fbfb6416fe5', '9e8656b3-3bdd-5699-80c3-1f585dc3fb72', 'b1a6cf3f-d005-5dfa-a593-677ca5401563', 'f964f260-ce68-5cdd-8597-561d13f9f6c8']}
subsets
subtypes
supertypes
text{3}, {T}: Target player puts the bottom card of their library into their graveyard. If it's a creature card, you create a 2/2 black Zombie creature token.
toughness
typeArtifact
typesArtifact
uuida5eecbf5-ffc3-511e-91f9-5179ee0f9619
variations
watermark
setNameInnistrad

Identifiers

id39952
cardKingdomEtchedId
cardKingdomFoilId185970
cardKingdomId185684
cardsphereFoilId20430
cardsphereId20431
deckboxId18974
mcmId250605
mcmMetaId204044
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id2bf22bf0-cbd4-51e4-aa4c-107548d04cd6
mtgoFoilId42313
mtgoId42312
multiverseId220390
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId97bdfb00-7773-4af6-895c-c90088a96b07
scryfallIllustrationIdcda322d0-94fd-4b79-a2bc-c356aa0072bb
scryfallOracleIda2f79037-86c0-430c-ba91-62ac807a44ce
tcgplayerEtchedProductId
tcgplayerProductId55916
uuida5eecbf5-ffc3-511e-91f9-5179ee0f9619

Legalities

id39952
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuida5eecbf5-ffc3-511e-91f9-5179ee0f9619
vintageLegal

Purchase URLs

id39952
cardKingdomhttps://mtgjson.com/links/185740dc4dabe383
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/35cb580e777e1019
cardmarkethttps://mtgjson.com/links/fd23c5d03a8ea256
tcgplayerhttps://mtgjson.com/links/c5b7bbc139cb739f
tcgplayerEtched
uuida5eecbf5-ffc3-511e-91f9-5179ee0f9619

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified地窖门就好像还有人需要理由来避开黑暗、潮湿的地窖。神器{3},{T}:目标牌手将他的牌库底牌置入其坟墓场。 如果它是生物牌,则你将一个2/2黑色灵俑衍生生物放进战场。272034
Chinese Traditional地窖門就好像還有人需要理由來避開黑暗、潮濕的地窖。神器{3},{T}:目標玩家將他的牌庫底牌置入其墳墓場。 如果它是生物牌,則你將一個2/2黑色殭屍衍生生物放進戰場。272318
FrenchPorte de cellierComme s'il n'y avait pas suffisamment de raisons pour éviter les celliers sombres et humides.Artefact{3}, {T} : Le joueur ciblé met la carte du dessous de sa bibliothèque dans son cimetière. Si c'est une carte de créature, vous mettez sur le champ de bataille un jeton de créature 2/2 noire Zombie.272886
GermanKellertürAls ob man noch einen zusätzlichen Grund bräuchte, dunkle muffige Keller zu meiden.Artefakt{3}, {T}: Ein Spieler deiner Wahl legt die unterste Karte seiner Bibliothek auf seinen Friedhof. Falls es eine Kreaturenkarte ist, bringst du einen 2/2 schwarzen Zombie-Kreaturenspielstein ins Spiel.273454
ItalianPorta della CantinaCome se ci fosse bisogno di un altro motivo per evitare le cantine buie e umide.Artefatto{3}, {T}: Un giocatore bersaglio mette nel suo cimitero l'ultima carta del suo grimorio. Se è una carta creatura, metti sul campo di battaglia una pedina creatura Zombie 2/2 nera.274022
Japanese地下室の扉暗く湿った地下室を避ける他の理由が必要かのような。アーティファクト{3}, {T}:プレイヤー1人を対象とする。そのプレイヤーは、自分のライブラリーの一番下のカードを自分の墓地に置く。 それがクリーチャー・カードである場合、あなたは黒の2/2のゾンビ・クリーチャー・トークンを1体戦場に出す。274306
Korean지하실 문안 그래도 사람들은 어둡고 습기찬 지하실을 꺼려하는 데 말이다.마법물체, : 플레이어 한 명을 목표로 정한다. 그 플레이어는 자신의 서고 맨 밑의 카드를 자신의 무덤에 넣는다. 그 카드가 생물 카드라면, 당신은 2/2 흑색 좀비 생물 토큰 한 개를 전장에 놓는다.
Portuguese (Brazil)Porta do PorãoComo se alguém precisasse de outro motivo para evitar porões escuros e úmidos.Artefato{3}, {T}: O jogador alvo coloca o card do fundo do grimório dele no próprio cemitério. Se for um card de criatura, coloque no campo de batalha uma ficha de criatura preta 2/2 do tipo Zumbi.272602
RussianПодвальная ДверьМожно подумать, существует недостаточно причин избегать темных сырых подвалов.Артефакт{3}, {T}: целевой игрок кладет нижнюю карту своей библиотеки на свое кладбище. Если это карта существа, вы кладете на поле битвы одну фишку существа 2/2 черный Зомби.273170
SpanishPuerta del sótanoComo si alguien todavía necesitara razones para evitar los sótanos oscuros y húmedos.Artefacto{3}, {T}: El jugador objetivo pone la última carta de su biblioteca en su cementerio. Si es una carta de criatura, pon en el campo de batalla una ficha de criatura Zombie negro 2/2.273738

Rulings

No rulings available.

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