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Charming Scoundrel SCH

Other printings of "Charming Scoundrel": SCH #37 PWOE #124p PWOE #124s WOE #124 WOE #345

Card

id87441
artistFariba Khamseh
artistIdsf18a7bd6-4aca-4201-b2f5-942c28ee4f18
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank3623
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffectsinverted
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo1
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsHaste, Role token, Treasure
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{R}
manaValue2
nameCharming Scoundrel
number37
originalPrintings
originalReleaseDate2025-04-01
originalText
otherFaceIds
power1
printingsPWOE, SCH, WOE
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeSCH
side
signature
sourceProducts
subsets
subtypesHuman, Rogue
supertypes
textHaste
When this creature enters, choose one —
• Discard a card, then draw a card.
• Create a Treasure token.
• Create a Wicked Role token attached to target creature you control.
toughness1
typeCreature — Human Rogue
typesCreature
uuidf1e79214-52e1-5510-805d-9a958fe3264a
variations
watermark
setNameStore Championships

Identifiers

id87441
cardKingdomEtchedId
cardKingdomFoilId312774
cardKingdomId
cardsphereFoilId
cardsphereId
deckboxId
mcmId821511
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idd0625ea4-dbcb-586e-a123-a55a7e0a2482
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId922e7133-855e-4a8f-9b5a-70e387693bee
scryfallIllustrationId35360f85-28f9-44c2-97f5-473c2ce30a19
scryfallOracleId9eec304d-ffcb-4287-b877-280ac1e4f496
tcgplayerEtchedProductId
tcgplayerProductId637451
uuidf1e79214-52e1-5510-805d-9a958fe3264a

Legalities

id87441
alchemy
brawlLegal
commanderLegal
duelLegal
futureLegal
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standardLegal
standardbrawlLegal
timelessLegal
uuidf1e79214-52e1-5510-805d-9a958fe3264a
vintageLegal

Purchase URLs

id87441
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/17d277b1956380d1
cardmarket
tcgplayerhttps://mtgjson.com/links/b73c4a7f951c2c11
tcgplayerEtched
uuidf1e79214-52e1-5510-805d-9a958fe3264a

Foreign Data (per language)

No foreign data.

Rulings

datetext
2023-09-01A permanent can have multiple Roles attached to it if each one is controlled by a different player.
2023-09-01Cards in the Wilds of Eldraine main set create six different Role tokens: Cursed, Monster, Royal, Sorcerer, Wicked, and Young Hero. A seventh Role token, Virtuous, is created by Ellivere of the Wild Court, the commander of the "Virtue and Valor" Commander Deck.
2023-09-01Hexproof and shroud won't prevent a Role from becoming attached to a permanent if the ability creating that Role attached to that permanent doesn't target it.
2023-09-01If a permanent has more than one Role attached to it controlled by the same player, each of those Roles except the one with the most recent timestamp is put into its owner's graveyard. This is a state-based action.
2023-09-01If two or more Roles controlled by the same player become attached to a permanent at the same time (perhaps due to an effect such as that of Doubling Season), that player chooses which one to keep and which are put into their owners' graveyards.
2023-09-01In rare cases, a spell or ability might attempt to create a Role token enchanting a permanent that it can't legally enchant (because of an ability like protection from enchantments). In such cases, the Role token isn't created.
2023-09-01Roles are colorless enchantment tokens. Each one has the Aura and Role subtypes and the enchant creature ability.
2023-09-01Some spells and abilities that create Role tokens require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. The Role token won't be created.

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