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Chromanticore PLST

Other printings of "Chromanticore": PLST #BNG-144 BNG #144 DMC #146 PIO #212

Card

id72387
artistMin Yum
artistIds9cb65d6f-8851-4d56-9add-9eefa274bd1b
asciiName
attractionLights
availabilitypaper
boosterTypesdefault
borderColorblack
colorIdentityB, G, R, U, W
colorIndicator
colorsB, G, R, U, W
defense
duelDeck
edhrecRank8509
edhrecSaltiness0.15
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffectsenchantment
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsBestow, First strike, Flying, Lifelink, Trample, Vigilance
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{W}{U}{B}{R}{G}
manaValue5
nameChromanticore
numberBNG-144
originalPrintings
originalReleaseDate2020-09-01
originalText
otherFaceIds
power4
printingsBNG, DMC, PIO, PLST
promoTypes
raritymythic
rebalancedPrintings
relatedCards
securityStamp
setCodePLST
side
signature
sourceProducts{'nonfoil': ['2800a616-d844-5f9f-b23c-634aa401c04f', '2b7bdbc4-4089-5b7b-9930-dc7643227e7b']}
subsets
subtypesManticore
supertypes
textBestow {2}{W}{U}{B}{R}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Flying, first strike, vigilance, trample, lifelink
Enchanted creature gets +4/+4 and has flying, first strike, vigilance, trample, and lifelink.
toughness4
typeEnchantment Creature — Manticore
typesEnchantment, Creature
uuid6e865e96-29fb-5ad1-9fb1-165a0de68ebd
variations
watermark
setNameThe List

Identifiers

id72387
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId237920
cardsphereFoilId
cardsphereId71564
deckboxId53457
mcmId497765
mcmMetaId209310
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id0ab3b0af-5fa1-5675-81ce-3748440382d1
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId4376c2bc-ab3b-45be-8b09-01af6a8e986d
scryfallIllustrationId7c6d7bb2-bf1c-4d92-8885-c01b680ff74b
scryfallOracleId695ee4fe-356d-47fb-9442-d171b618151c
tcgplayerEtchedProductId
tcgplayerProductId222336
uuid6e865e96-29fb-5ad1-9fb1-165a0de68ebd

Legalities

id72387
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid6e865e96-29fb-5ad1-9fb1-165a0de68ebd
vintageLegal

Purchase URLs

id72387
cardKingdomhttps://mtgjson.com/links/4d249381e2a1f8c0
cardKingdomEtched
cardKingdomFoil
cardmarkethttps://mtgjson.com/links/bff1af2b483e2b8e
tcgplayerhttps://mtgjson.com/links/b96eb90b6d9ff843
tcgplayerEtched
uuid6e865e96-29fb-5ad1-9fb1-165a0de68ebd

Foreign Data (per language)

No foreign data.

Rulings

datetext
2013-09-15Auras attached to a creature don't become tapped when the creature becomes tapped. Except in some rare cases, an Aura with bestow remains untapped when it becomes unattached and becomes a creature.
2013-09-15If a permanent with bestow enters the battlefield by any method other than being cast, it will be an enchantment creature. You can't choose to pay the bestow cost and have it become an Aura.
2013-09-15On the stack, a spell with bestow is either a creature spell or an Aura spell. It's never both, although it's an enchantment spell in either case.
2013-09-15Unlike other Aura spells, an Aura spell with bestow isn't countered if its target is illegal as it begins to resolve. Rather, the effect making it an Aura spell ends, it loses enchant creature, it returns to being an enchantment creature spell, and it resolves and enters the battlefield as an enchantment creature.
2013-09-15Unlike other Auras, an Aura with bestow isn't put into its owner's graveyard if it becomes unattached. Rather, the effect making it an Aura ends, it loses enchant creature, and it remains on the battlefield as an enchantment creature. It can attack (and its {T} abilities can be activated, if it has any) on the turn it becomes unattached if it's been under your control continuously, even as an Aura, since your most recent turn began.

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