← Back Card Profile (by Name)

Struggle // Survive HOU

Other printings of "Struggle // Survive": ZNC #102 ZNC #102 HOU #151 HOU #151 AKR #265 AKR #265 MOC #339 MOC #339

Card

id37701
artistEric Deschamps
artistIds37970e22-9cee-44c1-af44-5ee27cf26b76
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityG, R
colorIndicator
colorsR
defense
duelDeck
edhrecRank12635
edhrecSaltiness
faceConvertedManaCost3
faceFlavorName
faceManaValue3
faceNameStruggle
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutaftermath
leadershipSkills
life
loyalty
manaCost{2}{R}
manaValue5
nameStruggle // Survive
number151
originalPrintings
originalReleaseDate
originalTextStruggle deals damage to target creature equal to the number of lands you control. // Aftermath (Cast this spell only from your graveyard. Then exile it.)
Each player shuffles his or her graveyard into his or her library.
otherFaceIds13d3b70a-003e-568e-9cab-d8bfa6a24b22
power
printingsAKR, HOU, MOC, ZNC
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeHOU
sidea
signature
sourceProducts{'foil': ['233c6f97-9ae7-5a74-ba17-97fe7e57ad3a', 'e3af734e-d2eb-557b-9187-cd487d9ae46c', 'f11efbac-a2d4-5228-acba-c858c60c12ac'], 'nonfoil': ['db211db0-3588-5eb3-a895-44beebfd7959', 'e3af734e-d2eb-557b-9187-cd487d9ae46c']}
subsets
subtypes
supertypes
textStruggle deals damage to target creature equal to the number of lands you control.
toughness
typeInstant
typesInstant
uuid49fb02c7-49c0-5eed-b547-431c64546b4e
variations
watermark
setNameHour of Devastation

Identifiers

id37701
cardKingdomEtchedId
cardKingdomFoilId213261
cardKingdomId213018
cardsphereFoilId50450
cardsphereId50153
deckboxId36148
mcmId298701
mcmMetaId226035
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id42e00d5f-ba11-50a7-a42e-d8d96f1e5f51
mtgoFoilId
mtgoId64802
multiverseId430840
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId76f21f0b-aaa5-4677-8398-cef98c6fac2a
scryfallIllustrationId6b32d8b3-c45a-4830-8e72-f616b5a7fcd1
scryfallOracleId0b1f2522-960c-405f-9622-4cadbc7ba545
tcgplayerEtchedProductId
tcgplayerProductId135073
uuid49fb02c7-49c0-5eed-b547-431c64546b4e

Legalities

id37701
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid49fb02c7-49c0-5eed-b547-431c64546b4e
vintageLegal

Purchase URLs

id37701
cardKingdomhttps://mtgjson.com/links/ff1f2b22bcb835b9
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/8b090fcae7d06ab1
cardmarkethttps://mtgjson.com/links/572463af765bf5f3
tcgplayerhttps://mtgjson.com/links/1318e46a126e98fa
tcgplayerEtched
uuid49fb02c7-49c0-5eed-b547-431c64546b4e

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified挣扎 // 求存挣扎瞬间挣扎对目标生物造成伤害,其数量等同于由你操控的地之数量。432631
Chinese Traditional掙扎 // 求存掙扎瞬間掙扎對目標生物造成傷害,其數量等同於由你操控的地之數量。432830
FrenchLutter // SurvivreLutterÉphémèreLutter inflige à la créature ciblée un nombre de blessures égal au nombre de terrains que vous contrôlez.431437
GermanRingen // ÜberlebenRingenSpontanzauberRingen fügt einer Kreatur deiner Wahl so viele Schadenspunkte zu, wie du Länder kontrollierst.431039
ItalianLotta // SopravvivenzaLottaIstantaneoLa Lotta infligge a una creatura bersaglio danno pari al numero di terre che controlli.431636
Japanese捲土 // 重来捲土インスタントクリーチャー1体を対象とする。捲土はそれに、あなたがコントロールする土地の総数に等しい点数のダメージを与える。431835
Korean항쟁 // 생존항쟁순간마법생물을 목표로 정한다. 항쟁은 그 생물에게 당신이 조종하는 대지의 개수만큼 피해를 입힌다.432034
Portuguese (Brazil)Lutar // SobrevivênciaLutarMágica InstantâneaLutar causa à criatura alvo uma quantidade de dano igual ao número de terrenos que você controla.432233
RussianБорьба // За ВыживаниеБорьбаМгновенное заклинаниеБорьба наносит целевому существу повреждения, равные количеству земель под вашим контролем.432432
SpanishEsforzarse // SobrevivirEsforzarseInstantáneoEsforzarse hace una cantidad de daño a la criatura objetivo igual a la cantidad de tierras que controlas.431238

Rulings

datetext
2017-04-18A spell with aftermath cast from a graveyard will always be exiled afterward, whether it resolves, it's countered, or it leaves the stack in some other way.
2017-04-18All split cards have two card faces on a single card, and you put a split card onto the stack with only the half you're casting. The characteristics of the half of the card you didn't cast are ignored while the spell is on the stack. For example, if an effect prevents you from casting green spells, you can cast Destined of Destined // Lead, but not Lead.
2017-04-18Each split card has two names. If an effect instructs you to choose a card name, you may choose one, but not both.
2017-04-18Each split card is a single card. For example, if you discard one, you've discarded one card, not two. If an effect counts the number of instant and sorcery cards in your graveyard, Destined // Lead counts once, not twice.
2017-04-18If another effect allows you to cast a split card with aftermath from a graveyard, you may cast either half. If you cast the half that has aftermath, you'll exile the card if it would leave the stack.
2017-04-18If another effect allows you to cast a split card with aftermath from any zone other than a graveyard, you can't cast the half with aftermath.
2017-04-18If you cast the first half of a split card with aftermath during your turn, you'll have priority immediately after it resolves. You can cast the half with aftermath from your graveyard before any player can take any other action if it's legal for you to do so.
2017-04-18Split cards with aftermath have a new frame treatment—the half you can cast from your hand is oriented the same as other cards you'd cast from your hand, while the half you can cast from your graveyard is a traditional split card half. This frame treatment is for your convenience and has no rules significance.
2017-04-18While not on the stack, the characteristics of a split card are the combination of its two halves. For example, Destined // Lead is a green and black card, it is both an instant card and a sorcery card, and its mana value is 6. This means that if an effect allows you to cast a card with mana value 2 from your hand, you can't cast Destined. This is a change from the previous rules for split cards.
2017-07-14If a player has no cards in their graveyard when Survive resolves, that player just shuffles their library.
2017-07-14Once you've started to cast a spell with aftermath from your graveyard, the card is immediately moved to the stack. Opponents can't try to stop the ability by exiling the card with an effect such as that of Crook of Condemnation.

Tip: bookmark this page with your query parameters for quick access.