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Clara Oswald WHO

Other printings of "Clara Oswald": WHO #9 WHO #332 WHO #614 WHO #923

Card

id102690
artistMarta Nael
artistIds266ab861-ed64-4ba5-865c-f18758421cc3
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentity
colorIndicator
colors
defense
duelDeck
edhrecRank9959
edhrecSaltiness0.21
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText
frameEffectslegendary
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative1
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsDoctor's companion, Impossible Girl
languageEnglish
layoutnormal
leadershipSkills{'brawl': False, 'commander': True, 'oathbreaker': False}
life
loyalty
manaCost{6}
manaValue6
nameClara Oswald
number614
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power2
printingsWHO
promoTypessurgefoil, boosterfun
rarityrare
rebalancedPrintings
relatedCards
securityStamptriangle
setCodeWHO
side
signature
sourceProducts{'foil': ['c3727661-aaa8-5fc8-985e-93b619c3ef05']}
subsets
subtypesHuman, Advisor
supertypesLegendary
textImpossible Girl — If Clara Oswald is your commander, choose a color before the game begins. Clara Oswald is the chosen color.
If a triggered ability of a Doctor you control triggers, that ability triggers an additional time.
Doctor's companion (You can have two commanders if the other is the Doctor.)
toughness6
typeLegendary Creature — Human Advisor
typesCreature
uuid1b923193-d70f-5428-b366-14e1602e2051
variationsf662c683-4f09-5969-8cf2-9400e7be82f5, 07ea979c-255c-5405-ba4e-0939ebfffac7, 910509c6-7a6a-561d-a311-20a655561a9a
watermark
setNameDoctor Who

Identifiers

id102690
cardKingdomEtchedId
cardKingdomFoilId284307
cardKingdomId
cardsphereFoilId109312
cardsphereId
deckboxId83664
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id07ca1828-a20f-57d9-9c80-ebcf6dc43817
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdcd9eee5f-29c0-4f2f-996c-1ba23a55ec81
scryfallIllustrationIdf5de3244-6cd8-4c67-bc07-7699c9fad5c7
scryfallOracleId542eae01-058d-4959-92a8-49d6b1e33ecd
tcgplayerEtchedProductId
tcgplayerProductId518986
uuid1b923193-d70f-5428-b366-14e1602e2051

Legalities

id102690
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid1b923193-d70f-5428-b366-14e1602e2051
vintageLegal

Purchase URLs

id102690
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/519fc12d3f3b63fc
cardmarket
tcgplayerhttps://mtgjson.com/links/5ae5c000a65ee24b
tcgplayerEtched
uuid1b923193-d70f-5428-b366-14e1602e2051

Foreign Data (per language)

No foreign data.

Rulings

datetext
2023-10-13Although Doctor's companion is a new variant of the partner ability, the rules for partner have not otherwise changed. Notably, Time Lord Doctors and cards with Doctor's companion do not interact with cards which have another partner ability.
2023-10-13An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.
2023-10-13Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.
2023-10-13If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.
2023-10-13If your Commander deck has two commanders, you can include only cards whose own color identities are also found in your commanders' combined color identities.
2023-10-13Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 combat damage from any one of them, not from both of them combined.
2023-10-13The Doctor's companion ability allows you to have two commanders if one has the ability and the other is a legendary creature that is a Time Lord Doctor and has no other creature types. Creatures with the changeling ability, for example, can't be a second commander this way.

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