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Clarion Spirit KHM

Other printings of "Clarion Spirit": PLST #KHM-6 KHM #6

Card

id43152
artistAnastasia Ovchinnikova
artistIds3605d81f-5c97-4958-9dcc-d44a85e10305
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank6912
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorTextTo the living, the horn sounds faint and mournful, but to the spirits of Istfell, it is a thunderous call that must be obeyed.
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{W}
manaValue2
nameClarion Spirit
number6
originalPrintings
originalReleaseDate
originalTextWhenever you cast your second spell each turn, create a 1/1 white Spirit creature token with flying.
otherFaceIds
power2
printingsKHM, PLST
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeKHM
side
signature
sourceProducts{'foil': ['2800a616-d844-5f9f-b23c-634aa401c04f', '646f84e7-6785-5e56-a1d7-2d2d228f110c', '830899f1-043e-54a3-90f4-a885ba5218ba', 'a01a5f33-7271-5608-a1de-c48c65d23822'], 'nonfoil': ['2800a616-d844-5f9f-b23c-634aa401c04f', '58259739-0f8a-5f17-9645-5189b052dc13', '83cc5488-a136-5153-ac4e-b121e921df4b', 'a01a5f33-7271-5608-a1de-c48c65d23822', 'b825ef7f-494b-5dee-86bb-e22edc800524']}
subsets
subtypesSpirit
supertypes
textWhenever you cast your second spell each turn, create a 1/1 white Spirit creature token with flying.
toughness2
typeCreature — Spirit
typesCreature
uuid670eed3c-ea36-5a99-a417-199a86c5105e
variations
watermark
setNameKaldheim

Identifiers

id43152
cardKingdomEtchedId
cardKingdomFoilId241007
cardKingdomId240553
cardsphereFoilId73429
cardsphereId73250
deckboxId54675
mcmId531047
mcmMetaId329052
mtgArenaId75041
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idb42a5258-4e43-529c-8a17-f73213c1e896
mtgoFoilId
mtgoId87331
multiverseId503610
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId86a4c348-1012-4339-960a-c7bc7fd84fbb
scryfallIllustrationIdff5e6940-5137-4074-b6c1-009a9dd28132
scryfallOracleIddec20b18-afe6-405e-b47d-a757a5645c63
tcgplayerEtchedProductId
tcgplayerProductId230456
uuid670eed3c-ea36-5a99-a417-199a86c5105e

Legalities

id43152
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid670eed3c-ea36-5a99-a417-199a86c5105e
vintageLegal

Purchase URLs

id43152
cardKingdomhttps://mtgjson.com/links/394486afd03ef2b7
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/48f28976a6b0dc2e
cardmarkethttps://mtgjson.com/links/8d89e21037c40bc5
tcgplayerhttps://mtgjson.com/links/6cc10d7f2964f3f3
tcgplayerEtched
uuid670eed3c-ea36-5a99-a417-199a86c5105e

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified鸣号精怪在生者听来,这号声像是凄凉婉转的悲歌;但伊斯费幽魅所闻则是雷鸣贯耳的谕令。生物 — 精怪每当你施放每回合中你的第二个咒语时,派出一个1/1白色,具飞行异能的精怪衍生生物。506319
Chinese Traditional鳴號精靈在生者聽來,這號聲像是淒涼婉轉的悲歌;但伊斯費幽魅所聞則是雷鳴貫耳的諭令。生物 — 精靈每當你施放每回合中你的第二個咒語時,派出一個1/1白色,具飛行異能的精靈衍生生物。506620
FrenchEsprit au claironPour les vivants, le son du clairon est faible et morne, mais pour les esprits d'Istfell, c'est un appel retentissant auquel ils doivent répondre.Créature — espritÀ chaque fois que vous lancez votre deuxième sort à chaque tour, créez un jeton de créature 1/1 blanche Esprit avec le vol.504513
GermanSignalhorn-GeistFür die Labenden klingt das Horn schwach und leidvoll, doch für die Geister von Istfell ist es ein donnernder Ruf, dem sie folgen müssen.Kreatur — GeistImmer wenn du deinen zweiten Zauberspruch innerhalb desselben Zuges wirkst, erzeuge einen 1/1 weißen Geist-Kreaturenspielstein mit Flugfähigkeit.503911
ItalianSpirito della ChiarinaPer i vivi il corno emette un suono lugubre e indistinto, ma per gli spiriti di Istfell, si tratta di un richiamo fragoroso al quale è necessario obbedire.Creatura — SpiritoOgniqualvolta lanci la tua seconda magia in ogni turno, crea una pedina creatura Spirito 1/1 bianca con volare.504814
Japaneseクラリオンのスピリット生ある者には、その角笛はかすかな追悼の響きだが、イストフェルの亡霊には、従うほかない呼び出しの大音響である。クリーチャー — スピリットあなたが各ターンのあなたの2つ目の呪文を唱えるたび、飛行を持つ白の1/1のスピリット・クリーチャー・トークン1体を生成する。505115
Korean나팔을 부는 신령산 자들에게는 뿔나팔 소리가 희미하고 애절하게 들리지만, 이스트펠의 영혼에게는 반드시 복종해야 하는 우레와 같은 호출 소리로 들린다.생물 — 신령당신이 매 턴 당신의 두 번째 주문을 발동할 때마다, 비행을 가진 1/1 백색 신령 생물 토큰 한 개를 만든다.505416
Portuguese (Brazil)Espírito do ClarimPara os vivos, o som do chifre é fraco e pesaroso, mas para os espíritos de Istfell, é um chamado trovejante que deve ser obedecido.Criatura — EspíritoToda vez que você conjurar sua segunda mágica em um turno, crie uma ficha de criatura Espírito branca 1/1 com voar.505717
RussianТрубящий ДухДля живых звуки рога звучат слабо и горестно, но для духов Истфелла это громогласный зов, которому нельзя не подчиниться.Существо — ДухКаждый раз, когда вы разыгрываете ваше второе заклинание в каждом ходу, создайте одну фишку существа 1/1 белый Дух с Полетом.506018
SpanishEspíritu del clarínPara los vivos, el sonido del cuerno resulta suave y melancólico, pero, para los espíritus de Istfell, se trata de una llamada atronadora que ha de obedecerse.Criatura — EspírituSiempre que lances tu segundo hechizo cada turno, crea una ficha de criatura Espíritu blanca 1/1 con la habilidad de volar.504212

Rulings

datetext
2021-02-05The triggered ability can trigger only once each turn. The ability will resolve before the second spell does. It doesn’t matter if the first spell you cast that turn has resolved, was countered, or is still on the stack.
2021-02-05The triggered ability triggers only if the creature that has it is on the battlefield as you cast your second spell. Spells you cast in a turn before that creature entered the battlefield will count. In other words, the ability won’t trigger if the creature with the ability is the second spell you cast during a turn or if you have already cast two or more spells by the time that creature enters the battlefield that turn.

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