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Brushfire Elemental ZNR

Other printings of "Brushfire Elemental": ZNR #221 ZNR #311 PRM #83710

Card

id105830
artistCampbell White
artistIdsd281eab4-463a-4ba8-9039-8943737960a0
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityG, R
colorIndicator
colorsG, R
defense
duelDeck
edhrecRank13456
edhrecSaltiness0.1
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsHaste, Landfall
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{R}{G}
manaValue2
nameBrushfire Elemental
number221
originalPrintings
originalReleaseDate
originalTextHaste
Brushfire Elemental can't be blocked by creatures with power 2 or less.
Landfall — Whenever a land enters the battlefield under your control, Brushfire Elemental gets +2/+2 until end of turn.
otherFaceIds
power1
printingsPRM, ZNR
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeZNR
side
signature
sourceProducts{'foil': ['2b7bdbc4-4089-5b7b-9930-dc7643227e7b', '51bdebf1-8e33-53c0-b9c7-1d6293ac8258', 'a23f1a83-e1de-5b30-8276-745cffbbaba3', 'f3736d50-8967-5f09-89be-3b7a4eddb948'], 'nonfoil': ['2b7bdbc4-4089-5b7b-9930-dc7643227e7b', 'a952eb83-c1a0-5356-9eb4-d2b93c5aad12', 'f3736d50-8967-5f09-89be-3b7a4eddb948']}
subsets
subtypesElemental
supertypes
textHaste
This creature can't be blocked by creatures with power 2 or less.
Landfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn.
toughness1
typeCreature — Elemental
typesCreature
uuid74e7d5ff-5e9e-56e0-ba85-6e74861f81cd
variations7542bc87-0494-5749-8a55-7f0ba5a2eb6e
watermark
setNameZendikar Rising

Identifiers

id105830
cardKingdomEtchedId
cardKingdomFoilId237669
cardKingdomId237017
cardsphereFoilId70325
cardsphereId70326
deckboxId52809
mcmId495144
mcmMetaId316189
mtgArenaId73433
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idf96ea3f9-2326-51e3-aabf-36329fc2186a
mtgoFoilId
mtgoId83437
multiverseId491872
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId8fc448f6-a7fe-47c4-ac7c-385a77326469
scryfallIllustrationId7a682176-d1f4-4f15-9bb6-788403274d7a
scryfallOracleIdb33a7ec6-b22b-41cf-9312-65add1529b51
tcgplayerEtchedProductId
tcgplayerProductId221944
uuid74e7d5ff-5e9e-56e0-ba85-6e74861f81cd

Legalities

id105830
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid74e7d5ff-5e9e-56e0-ba85-6e74861f81cd
vintageLegal

Purchase URLs

id105830
cardKingdomhttps://mtgjson.com/links/d0fab9aa5f73c598
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/860c370d477b219d
cardmarkethttps://mtgjson.com/links/53cb443f80c241b1
tcgplayerhttps://mtgjson.com/links/6f060cd12632bd5d
tcgplayerEtched
uuid74e7d5ff-5e9e-56e0-ba85-6e74861f81cd

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified灌木火元素生物 ~元素敏捷
灌木火元素不能被力量等于或小于2的生物阻挡。
地落~每当一个地在你的操控下进战场时,灌木火元素得+2/+2直到回合结束。
494716
Chinese Traditional灌木火元素生物 ~元素敏捷
灌木火元素不能被力量等於或小於2的生物阻擋。
地落~每當一個地在你的操控下進戰場時,灌木火元素得+2/+2直到回合結束。
495032
FrenchÉlémental de feu de brousseCréature : élémentalCélérité
L'Élémental de feu de brousse ne peut pas être bloqué par les créatures de force inférieure ou égale à 2.
Toucheterre — À chaque fois qu'un terrain arrive sur le champ de bataille sous votre contrôle, l'Élémental de feu de brousse gagne +2/+2 jusqu'à la fin du tour.
492820
GermanBuschfeuer-ElementarKreatur — ElementarwesenEile
Das Buschfeuer-Elementar kann von Kreaturen mit Stärke 2 oder weniger nicht geblockt werden.
Landung — Immer wenn ein Land unter deiner Kontrolle ins Spiel kommt, erhält das Buschfeuer-Elementar +2/+2 bis zum Ende des Zuges.
492188
ItalianElementale dell'Incendio BoschivoCreatura — ElementaleRapidità
L'Elementale dell'Incendio Boschivo non può essere bloccato da creature con forza pari o inferiore a 2.
Terraferma — Ogniqualvolta una terra entra nel campo di battaglia sotto il tuo controllo, l'Elementale dell'Incendio Boschivo prende +2/+2 fino alla fine del turno.
493136
Japanese山火事の精霊クリーチャー — エレメンタル速攻
山火事の精霊は、パワーが2以下のクリーチャーによってはブロックされない。
上陸 ― 土地が1つあなたのコントロール下で戦場に出るたび、ターン終了時まで、山火事の精霊は+2/+2の修整を受ける。
493452
Korean산불 정령생물 — 정령신속
산불 정령은 공격력이 2 이하인 생물에게 방어될 수 없다.
대지력 — 대지가 당신의 조종하에 전장에 들어올 때마다, 산불 정령은 턴종료까지 +2/+2를 받는다.
493768
Portuguese (Brazil)Elemental das QueimadasCriatura — ElementalÍmpeto
Elemental das Queimadas não pode ser bloqueado por criaturas com poder igual ou inferior a 2.
Aterragem — Toda vez que um terreno entra no campo de batalha sob seu controle, Elemental das Queimadas recebe +2/+2 até o final do turno.
494084
RussianЭлементаль Лесного ПожараСущество — ЭлементальУскорение
Элементаль Лесного Пожара не может быть заблокирован существами с силой 2 или меньше.
Землепад — Каждый раз, когда земля выходит на поле битвы под вашим контролем, Элементаль Лесного Пожара получает +2/+2 до конца хода.
494400
SpanishElemental quemamalezaCriatura — ElementalPrisa.
El Elemental quemamaleza no puede ser bloqueado por criaturas con fuerza de 2 o menos.
Aterrizaje — Siempre que una tierra entre al campo de batalla bajo tu control, el Elemental quemamaleza obtiene +2/+2 hasta el final del turno.
492504

Rulings

datetext
2020-09-25Once a creature with power 3 or greater has blocked this creature, changing the power of the blocking creature won't cause this creature to become unblocked.
2024-11-08A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.
2024-11-08A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.
2024-11-08Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them   on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).

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