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Cloakwood Hermit CLB

Other printings of "Cloakwood Hermit": CLB #221 CLB #514

Card

id18578
artistKai Carpenter
artistIdsdcd3cf0d-67b7-4b73-8e62-1d318bf6209c
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank7530
edhrecSaltiness0.18
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesetched
flavorName
flavorTextYou've always preferred the company of animals to people.
frameEffectslegendary, inverted, etched
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil0
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{G}
manaValue3
nameCloakwood Hermit
number514
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power
printingsCLB
promoTypesboosterfun
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeCLB
side
signature
sourceProducts{'etched': ['c0fa8d42-016e-51a5-a6cf-d05167da13ba', 'd41e5021-de07-569d-b133-c7e058c2f31b']}
subsets
subtypesBackground
supertypesLegendary
textCommander creatures you own have "At the beginning of your end step, if a creature card was put into your graveyard from anywhere this turn, create two tapped 1/1 green Squirrel creature tokens."
toughness
typeLegendary Enchantment — Background
typesEnchantment
uuid56c863e1-fbcb-55c7-b173-a223cd86b4fb
variations1a245e18-75a4-519c-9e1b-9dadd8114a79
watermark
setNameCommander Legends: Battle for Baldur's Gate

Identifiers

id18578
cardKingdomEtchedId260853
cardKingdomFoilId
cardKingdomId
cardsphereFoilId89611
cardsphereId
deckboxId65669
mcmId660035
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id183ce9fb-2fbc-5231-8a47-fce9bdf7eedc
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId98bfbfaa-d66c-48d2-938e-024ef8c33c32
scryfallIllustrationId2c2a4e0a-5dd1-451e-83f9-19485c93a264
scryfallOracleIdf898bf43-6a9c-46eb-b805-63cb12bab273
tcgplayerEtchedProductId272679
tcgplayerProductId
uuid56c863e1-fbcb-55c7-b173-a223cd86b4fb

Legalities

id18578
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid56c863e1-fbcb-55c7-b173-a223cd86b4fb
vintageLegal

Purchase URLs

id18578
cardKingdom
cardKingdomEtchedhttps://mtgjson.com/links/63c2260fe7c347ca
cardKingdomFoil
cardmarket
tcgplayer
tcgplayerEtchedhttps://mtgjson.com/links/0b6654ffa65700e4
uuid56c863e1-fbcb-55c7-b173-a223cd86b4fb

Foreign Data (per language)

No foreign data.

Rulings

datetext
2022-06-10An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.
2022-06-10Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.
2022-06-10Choose a Background is a variant of the partner ability. You may have two commanders if one of them is a legendary creature with the choose a background ability and the other is a legendary Background enchantment. Backgrounds and cards with choose a Background do not interact with cards which have any other partner ability.
2022-06-10If a card refers to a commander creature you own, a Background won't usually be counted or included for that effect. If another spell or ability causes your Background to become a creature, however, it will be included. Any effect that refers to your commander or a commander you own or control without specifying creature will apply to a Background that is your commander, as appropriate.
2022-06-10If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.
2022-06-10If you control a Background that grants an ability to commander creatures you own, and you own more than one commander creature, each of them will have that ability.
2022-06-10If your Commander deck has two commanders, you can include only cards whose own color identities are also found in your commanders’ combined color identities.
2022-06-10If your commander loses the choose a Background ability or stops being a Background during the game, as appropriate, it is still your commander.
2022-06-10Notably, this means that if your commander creature dies and you choose to return it to the command zone from the graveyard, then cast it again the same turn, the ability granted to it by Cloakwood Hermit will trigger at the beginning of that turn's end step.
2022-06-10Once the game begins, your two commanders are tracked separately. If you cast one, you won’t have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 combat damage from any one of them, not from both of them combined (although your Background won’t usually be a creature anyway).
2022-06-10The ability Cloakwood Hermit grants triggers if you control a creature with that ability as the end step begins and a creature card was put into your graveyard from anywhere this turn. This is true even if no creatures had this ability at the time the creature card went to the graveyard or the creature card is no longer in your graveyard as your end step begins.
2022-06-10You can choose two commanders that are the same color or colors.

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