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Collective Effort FIC

Other printings of "Collective Effort": EMN #17 PEMN #17s SIR #19 ONC #61 40K #183 40K #183★ FIC #237

Card

id33815
artistYASUNARI HIRASAKA
artistIdsfe57ad5e-a5e0-454a-8733-f2bcd0588567
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank3022
edhrecSaltiness0.07
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsEscalate
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{W}{W}
manaValue3
nameCollective Effort
number237
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power
printings40K, EMN, FIC, ONC, PEMN, SIR
promoTypessurgefoil, ffx
rarityrare
rebalancedPrintings
relatedCards
securityStamptriangle
setCodeFIC
side
signature
sourceProducts{'foil': ['2269c6b6-f453-55aa-afda-b10b5fd3fc4d'], 'nonfoil': ['ab07bd99-3a88-5fe2-9482-7858fa3abedd']}
subsets
subtypes
supertypes
textEscalate—Tap an untapped creature you control. (Pay this cost for each mode chosen beyond the first.)
Choose one or more —
• Destroy target creature with power 4 or greater.
• Destroy target enchantment.
• Put a +1/+1 counter on each creature target player controls.
toughness
typeSorcery
typesSorcery
uuid0df3203b-585b-5e17-be19-ee5cf46924b7
variations
watermark
setNameFinal Fantasy Commander

Identifiers

id33815
cardKingdomEtchedId
cardKingdomFoilId314541
cardKingdomId314466
cardsphereFoilId
cardsphereId137114
deckboxId
mcmId824529
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Ideab22054-2424-5d50-8df3-4756fd1ee207
mtgoFoilId
mtgoId140211
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdaf2dcc4d-f4bf-49e4-9103-9b4bc9545ae4
scryfallIllustrationId4707331f-543d-4109-81c7-2e79e26e932d
scryfallOracleIda97e760a-99c8-47ea-a875-451aca913ee7
tcgplayerEtchedProductId
tcgplayerProductId631172
uuid0df3203b-585b-5e17-be19-ee5cf46924b7

Legalities

id33815
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid0df3203b-585b-5e17-be19-ee5cf46924b7
vintageLegal

Purchase URLs

id33815
cardKingdomhttps://mtgjson.com/links/c89c708ddf7a61ef
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/6f82d9b60dbfc179
cardmarket
tcgplayerhttps://mtgjson.com/links/c572e80702548f15
tcgplayerEtched
uuid0df3203b-585b-5e17-be19-ee5cf46924b7

Foreign Data (per language)

No foreign data.

Rulings

datetext
2016-07-13Additional costs don't affect a spell's mana value.
2016-07-13Effects that reduce the cost of spells reduce the total cost, including any escalate costs added.
2016-07-13If an effect allows you to cast a spell that has escalate without paying its mana cost, you pay escalate costs for that spell if you choose more than one mode.
2016-07-13If one target of an escalate spell becomes illegal, the other targets will still be affected. If all of the targets become illegal, the spell won't resolve.
2016-07-13If two of the chosen modes of an escalate spell target a creature, you may choose the same creature for each mode's target, or choose different creatures. The same is true if the chosen modes target a player (or opponent).
2016-07-13If you choose the first and third modes, and destroying the creature ends an "exile until" effect (such as that of Lunarch Inquisitors), the creature will return to the battlefield before you put +1/+1 counters on creatures. The same is true if you choose the second and third modes and destroying the enchantment ends such an effect.
2016-07-13You can tap any untapped creature you control to pay the escalate cost, including one you haven't controlled continuously since the beginning of the turn.
2016-07-13You can't choose any one mode multiple times.
2016-07-13You choose all of your modes at once. You can't wait to perform one mode's actions and then decide to choose more modes.

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