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Cloudfin Raptor RVR

Other printings of "Cloudfin Raptor": GTC #32 RVR #37 PIO #50 GK2 #108 RVR #310

Card

id86499
artistMaxime Minard
artistIdsa9065769-afcd-4e54-a3c0-5809e7b4108b
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank10165
edhrecSaltiness0.31
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion1997
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsEvolve, Flying
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{U}
manaValue1
nameCloudfin Raptor
number310
originalPrintings
originalReleaseDate
originalTextFlying
Evolve
otherFaceIds
power0
printingsGK2, GTC, PIO, RVR
promoTypesboosterfun
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeRVR
side
signature
sourceProducts{'foil': ['1f855c43-5e1b-5a7a-9648-e67a2bb652b5'], 'nonfoil': ['1f855c43-5e1b-5a7a-9648-e67a2bb652b5', '86ff66c5-929a-5b39-ba46-8052674f26c7']}
subsets
subtypesBird, Mutant
supertypes
textFlying
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
toughness1
typeCreature — Bird Mutant
typesCreature
uuidf962ccde-01f2-5212-b6a8-32c0cd371fe3
variations3a3c78e9-33db-55bb-b25f-afa8cfb6cd0a
watermark
setNameRavnica Remastered

Identifiers

id86499
cardKingdomEtchedId
cardKingdomFoilId289176
cardKingdomId288669
cardsphereFoilId
cardsphereId114809
deckboxId86826
mcmId748663
mcmMetaId207068
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id8420fa99-1fba-5b57-8cb4-bafd27725681
mtgoFoilId
mtgoId120197
multiverseId645407
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId013bedfc-6916-49f3-b6bf-de81ec00d4a1
scryfallIllustrationId60280440-c03b-47ee-a8e8-ea905c17bec3
scryfallOracleIdcb0e1afa-fd9e-4bf9-bcb1-6e8110d6e2ff
tcgplayerEtchedProductId
tcgplayerProductId531301
uuidf962ccde-01f2-5212-b6a8-32c0cd371fe3

Legalities

id86499
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuidf962ccde-01f2-5212-b6a8-32c0cd371fe3
vintageLegal

Purchase URLs

id86499
cardKingdomhttps://mtgjson.com/links/baa46a804c190330
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/c292c9664bf3af5b
cardmarkethttps://mtgjson.com/links/3d76d2cde36e6f22
tcgplayerhttps://mtgjson.com/links/9e3d36209426e2d4
tcgplayerEtched
uuidf962ccde-01f2-5212-b6a8-32c0cd371fe3

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified云鳍掠食者生物 — 鸟/突变体飞行
进化
646205
FrenchRaptor nuageoireCréature — oiseau et mutantVol
Évolution
645749
GermanWolkenflossen-RaubvogelKreatur — Vogel, MutantFliegend
Weiterentwicklung
645521
ItalianRaptor PinnanubeCreatura — Mutante UccelloVolare
Evoluzione
645863
Japanese雲ヒレの猛禽クリーチャー — 鳥・ミュータント飛行
進化
645977
Portuguese (Brazil)Raptor de AerobarbatanasCriatura — Ave MutanteVoar
Evoluir
646091
SpanishRapaz aleta cortanubesCriatura — Mutante aveVuela.
Evolucionar.
645635

Rulings

datetext
2013-04-15If a creature enters the battlefield with +1/+1 counters on it, consider those counters when determining if evolve will trigger. For example, a 1/1 creature that enters the battlefield with two +1/+1 counters on it will cause the evolve ability of a 2/2 creature to trigger.
2013-04-15If evolve triggers, the stat comparison will happen again when the ability tries to resolve. If neither stat of the new creature is greater, the ability will do nothing. If the creature that entered the battlefield leaves the battlefield before evolve tries to resolve, use its last known power and toughness to compare the stats.
2013-04-15If multiple creatures enter the battlefield at the same time, evolve may trigger multiple times, although the stat comparison will take place each time one of those abilities tries to resolve. For example, if you control a 2/2 creature with evolve and two 3/3 creatures enter the battlefield, evolve will trigger twice. The first ability will resolve and put a +1/+1 counter on the creature with evolve. When the second ability tries to resolve, neither the power nor the toughness of the new creature is greater than that of the creature with evolve, so that ability does nothing.
2013-04-15When comparing the stats as the evolve ability resolves, it’s possible that the stat that’s greater changes from power to toughness or vice versa. If this happens, the ability will still resolve and you’ll put a +1/+1 counter on the creature with evolve. For example, if you control a 2/2 creature with evolve and a 1/3 creature enters the battlefield under your control, it toughness is greater so evolve will trigger. In response, the 1/3 creature gets +2/-2. When the evolve trigger tries to resolve, its power is greater. You’ll put a +1/+1 counter on the creature with evolve.
2013-04-15When comparing the stats of the two creatures for evolve, you always compare power to power and toughness to toughness.
2013-04-15Whenever a creature enters the battlefield under your control, check its power and toughness against the power and toughness of the creature with evolve. If neither stat of the new creature is greater, evolve won’t trigger at all.

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