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Crocanura GTC

Other printings of "Crocanura": GTC #116 RVR #135 J21 #557

Card

id36293
artistJack Wang
artistIds331942ac-401c-4af3-9d70-85f67717496c
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank11394
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsEvolve, Reach
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{G}
manaValue3
nameCrocanura
number116
originalPrintings
originalReleaseDate
originalTextReach (This creature can block creatures with flying.)\r
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
otherFaceIds
power1
printingsGTC, J21, RVR
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeGTC
side
signature
sourceProducts{'foil': ['11a63195-ea42-5624-95e9-206d788c9650', 'a8ddaed3-4e4d-5bc0-ac6a-388d70441d9c'], 'nonfoil': ['11a63195-ea42-5624-95e9-206d788c9650', '2fb0453a-e1fc-55e2-ab77-42aa9a2aec40', '31fc3902-b33f-5ffd-a72d-32bed0e46c23', '358c6a87-1fe3-5073-beb9-441c7182437f', '6345000e-62d6-5cc4-b5e7-e3aa6b31d0a3', 'b96738e7-df54-5a19-a3a0-b32d8d02dc75', 'bba89fb3-b7c7-5142-aad4-9875bdf4ea7a', 'd3771866-75ec-526c-a6b6-a9dca10e33ad', 'd9885085-299e-5105-8a78-913d6a270c88', 'eeac7edf-4015-585f-8b08-33089c8dbcdf', 'f7dc1763-2f78-530d-acae-416f2308236a']}
subsets
subtypesCrocodile, Frog
supertypes
textReach (This creature can block creatures with flying.)
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
toughness3
typeCreature — Crocodile Frog
typesCreature
uuidf5fbabd1-6e66-5a5e-8187-8e7f3b8b99ee
variations
watermarksimic
setNameGatecrash

Identifiers

id36293
cardKingdomEtchedId
cardKingdomFoilId189211
cardKingdomId188912
cardsphereFoilId19059
cardsphereId19060
deckboxId20708
mcmId259865
mcmMetaId207121
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idd063f3a5-fdcc-5128-8838-7b9664328b7f
mtgoFoilId47620
mtgoId47619
multiverseId366319
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdb459a988-97b0-4370-b89a-2565f8721b60
scryfallIllustrationId798cd5fc-421a-4d86-a9fc-0f43f20dfdcb
scryfallOracleId2071f278-77ba-46f8-85a0-ccd761199f29
tcgplayerEtchedProductId
tcgplayerProductId67392
uuidf5fbabd1-6e66-5a5e-8187-8e7f3b8b99ee

Legalities

id36293
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuidf5fbabd1-6e66-5a5e-8187-8e7f3b8b99ee
vintageLegal

Purchase URLs

id36293
cardKingdomhttps://mtgjson.com/links/db0b07a521974be3
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/cba073f3b94c4d61
cardmarkethttps://mtgjson.com/links/feec1d7101f1d686
tcgplayerhttps://mtgjson.com/links/e7d336522cb44d14
tcgplayerEtched
uuidf5fbabd1-6e66-5a5e-8187-8e7f3b8b99ee

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified鳄蛙生物~鳄鱼/蛙延势(此生物能阻挡具飞行异能的生物。)
进化(每当一个生物在你的操控下进战场时,若该生物的力量或防御力大于此生物,则在后者上放置一个+1/+1指示物。)
365842
Chinese Traditional鱷蛙生物~鱷魚/蛙延勢(此生物能阻擋具飛行異能的生物。)
進化(每當一個生物在你的操控下進戰場時,若該生物的力量或防禦力大於此生物,則在後者上放置一個+1/+1指示物。)
366078
FrenchCrocanuraCréature : crocodile et grenouillePortée (Cette créature peut bloquer les créatures avec le vol.)
Évolution (À chaque fois qu'une créature arrive sur le champ de bataille sous votre contrôle, si sa force ou son endurance est supérieure à celle de cette créature, mettez un marqueur +1/+1 sur cette créature.)
366533
GermanFroschodilKreatur — Krokodil, FroschReichweite (Diese Kreatur kann fliegende Kreaturen blocken.)
Weiterentwicklung (Lege eine +1/+1-Marke auf diese Kreatur, immer wenn eine andere Kreatur unter deiner Kontrolle ins Spiel kommt, falls Stärke oder Widerstandskraft der anderen Kreatur höher ist.)
366769
ItalianAnfidrilloCreatura — Rana CoccodrilloRaggiungere (Questa creatura può bloccare le creature con volare.)
Evoluzione (Ogniqualvolta una creatura entra nel campo di battaglia sotto il tuo controllo, se quella creatura ha forza o costituzione maggiore di questa creatura, metti un segnalino +1/+1 su questa creatura.)
366991
Japanese両生鰐クリーチャー — クロコダイル・カエル到達(このクリーチャーでは飛行を持つクリーチャーをブロックできる。)進化(クリーチャーが1体あなたのコントロール下で戦場に出るたび、そのクリーチャーのパワーかタフネスがこのクリーチャーよりも大きい場合、このクリーチャーの上に+1/+1カウンターを1個置く。)368451
Korean악어개구리생물 — 악어 개구리대공 (이 생물은 비행 능력을 가진 생물을 방어할 수 있다.)
진화 (당신이 조종하는 생물이 전장에 들어올 때마다, 그 생물의 공격력이나 방어력이 이 생물의 공격력이나 방어력보다 높다면, 이 생물에 +1/+1 카운터 한 개를 올려놓는다.)
367331
Portuguese (Brazil)CrocanuroCriatura — Crocodilo SapoAlcance (Esta criatura pode bloquear criaturas com voar.)Evoluir (Toda vez que uma criatura entrar no campo de batalha sob o seu controle, se ela tiver poder ou resistência maior que a desta criatura, coloque um marcador +1/+1 nesta criatura.)367637
RussianКроканураСущество — Крокодил ЛягушкаЗахват (Это существо может блокировать существа с Полетом.)
Эволюция (Каждый раз, когда существо выходит на поле битвы под вашим контролем, если сила или выносливость того существа больше, чем у этого существа, положите один жетон +1/+1 на это существо.)
367801
SpanishCocoanuroCriatura — Rana cocodriloAlcance. (Esta criatura puede bloquear criaturas con la habilidad de volar.)Evolucionar. (Siempre que una criatura entre al campo de batalla bajo tu control, si la fuerza o la resistencia de esa criatura es mayor que la de esta criatura, pon un contador +1/+1 sobre esta criatura.)368014

Rulings

datetext
2013-04-15If a creature enters the battlefield with +1/+1 counters on it, consider those counters when determining if evolve will trigger. For example, a 1/1 creature that enters the battlefield with two +1/+1 counters on it will cause the evolve ability of a 2/2 creature to trigger.
2013-04-15If evolve triggers, the stat comparison will happen again when the ability tries to resolve. If neither stat of the new creature is greater, the ability will do nothing. If the creature that entered the battlefield leaves the battlefield before evolve tries to resolve, use its last known power and toughness to compare the stats.
2013-04-15If multiple creatures enter the battlefield at the same time, evolve may trigger multiple times, although the stat comparison will take place each time one of those abilities tries to resolve. For example, if you control a 2/2 creature with evolve and two 3/3 creatures enter the battlefield, evolve will trigger twice. The first ability will resolve and put a +1/+1 counter on the creature with evolve. When the second ability tries to resolve, neither the power nor the toughness of the new creature is greater than that of the creature with evolve, so that ability does nothing.
2013-04-15When comparing the stats as the evolve ability resolves, it’s possible that the stat that’s greater changes from power to toughness or vice versa. If this happens, the ability will still resolve and you’ll put a +1/+1 counter on the creature with evolve. For example, if you control a 2/2 creature with evolve and a 1/3 creature enters the battlefield under your control, it toughness is greater so evolve will trigger. In response, the 1/3 creature gets +2/-2. When the evolve trigger tries to resolve, its power is greater. You’ll put a +1/+1 counter on the creature with evolve.
2013-04-15When comparing the stats of the two creatures for evolve, you always compare power to power and toughness to toughness.
2013-04-15Whenever a creature enters the battlefield under your control, check its power and toughness against the power and toughness of the creature with evolve. If neither stat of the new creature is greater, evolve won’t trigger at all.

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