← Back Card Profile (by Name)

Cultivator's Caravan MOC

Other printings of "Cultivator's Caravan": DRC #127 NEC #149 KLD #203 PKLD #203s KLR #230 MOC #354 FDN #670

Card

id57500
artistMark Zug
artistIds48e2b98c-5467-4671-bd42-4c3746115117
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentity
colorIndicator
colors
defense
duelDeck
edhrecRank2389
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsCrew
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{3}
manaValue3
nameCultivator's Caravan
number354
originalPrintings
originalReleaseDate
originalText{T}: Add one mana of any color.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
otherFaceIds
power5
printingsDRC, FDN, KLD, KLR, MOC, NEC, PKLD
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeMOC
side
signature
sourceProducts{'nonfoil': ['aaafd779-74dd-593e-a6be-9f9912314920']}
subsets
subtypesVehicle
supertypes
text{T}: Add one mana of any color.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
toughness5
typeArtifact — Vehicle
typesArtifact
uuid36d9ba7e-51ed-5c46-9e19-9c13d4ca78a9
variations
watermark
setNameMarch of the Machine Commander

Identifiers

id57500
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId275621
cardsphereFoilId
cardsphereId101752
deckboxId77854
mcmId705897
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id01c320d5-5961-54dc-b716-e8543a51f638
mtgoFoilId
mtgoId111176
multiverseId612602
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId7630d44d-6950-40c8-bc75-d857cdb91dea
scryfallIllustrationId0ae01c73-0434-463a-8916-8c4d3e736423
scryfallOracleIdc1eb530c-dd36-40ae-8617-6bb6969565e1
tcgplayerEtchedProductId
tcgplayerProductId491898
uuid36d9ba7e-51ed-5c46-9e19-9c13d4ca78a9

Legalities

id57500
alchemyLegal
brawlLegal
commanderLegal
duelLegal
futureLegal
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standardLegal
standardbrawlLegal
timelessLegal
uuid36d9ba7e-51ed-5c46-9e19-9c13d4ca78a9
vintageLegal

Purchase URLs

id57500
cardKingdomhttps://mtgjson.com/links/3fdcd5e8ea8dc40d
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/6e9e13b550f78922
tcgplayerEtched
uuid36d9ba7e-51ed-5c46-9e19-9c13d4ca78a9

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified培育师篷车神器 ~载具{T}:加一点任意颜色的法术力。
搭载3(横置任意数量由你操控且力量总和等于或大于3的生物:此载具成为神器生物直到回合结束。)
614569
FrenchCaravane de cultivateurArtefact : véhicule{T} : Ajoutez un mana de la couleur de votre choix.
Pilotage 3 (Engagez n'importe quel nombre de créatures que vous contrôlez dont la force totale est supérieure ou égale à 3 : Ce véhicule devient une créature-artefact jusqu'à la fin du tour.)
613445
GermanWohnwagen des ZüchtersArtefakt — Fahrzeug{T}: Erzeuge ein Mana einer beliebigen Farbe.
Bemannen 3 (Tappe eine beliebige Anzahl an Kreaturen, die du kontrollierst und die zusammen Stärke 3 oder mehr haben: Dieses Fahrzeug wird bis zum Ende des Zuges zu einer Artefaktkreatur.)
612883
ItalianCarovana della ColtivatriceArtefatto — Veicolo{T}: Aggiungi un mana di un qualsiasi colore.
Manovrare 3 (TAPpa un qualsiasi numero di creature che controlli con forza totale pari o superiore a 3: Questo Veicolo diventa una creatura artefatto fino alla fine del turno.)
613726
Japanese耕作者の荷馬車アーティファクト — 機体{T}:好きな色1色のマナ1点を加える。
搭乗3(あなたがコントロールしている望む数のクリーチャーを、パワーの合計が3以上になるように選んでタップする:ターン終了時まで、この機体はアーティファクト・クリーチャーになる。)
614007
Portuguese (Brazil)Carruagem do AgricultorArtefato — Veículo{T}: Adicione um mana de qualquer cor.
Tripular 3 (Vire qualquer número de criaturas que você controla com total de poder igual ou superior a 3: Este Veículo torna-se uma criatura artefato até o final do turno.)
614288
SpanishCaravana del cultivadorArtefacto — Vehículo{T}: Agrega un maná de cualquier color.
Tripular 3. (Girar cualquier cantidad de criaturas que controlas con una fuerza total de 3 o más: Este Vehículo se convierte en una criatura artefacto hasta el final del turno.)
613164

Rulings

datetext
2016-09-20As long as Cultivator's Caravan isn't an artifact creature, its {T} ability can be activated if it came under your control this turn.
2017-09-29Any untapped creature you control can be tapped to pay a crew cost, even one that just came under your control.
2017-09-29Creatures that crew a Vehicle aren't attached to it or related in any other way. Effects that affect the Vehicle, such as by destroying it or giving it a +1/+1 counter, don't affect the creatures that crewed it.
2017-09-29Each Vehicle is printed with a power and toughness, but it's not a creature. If it becomes a creature (most likely through its crew ability), it will have that power and toughness.
2017-09-29For a Vehicle to be able to attack, it must be a creature as the declare attackers step begins, so the latest you can activate its crew ability to attack with it is during the beginning of combat step. For a Vehicle to be able to block, it must be a creature as the declare blockers step begins, so the latest you can activate its crew ability to block with it is during the declare attackers step. In either case, players may take actions after the crew ability resolves but before the Vehicle has been declared as an attacking or blocking creature.
2017-09-29If a permanent becomes a copy of a Vehicle, the copy won't be a creature, even if the Vehicle it's copying has become an artifact creature.
2017-09-29If an effect causes a Vehicle to become an artifact creature with a specified power and toughness, that effect overwrites the Vehicle's printed power and toughness.
2017-09-29Once a Vehicle becomes a creature, it behaves exactly like any other artifact creature. It can't attack unless you've controlled it continuously since your turn began, it can block if it's untapped, it can be tapped to pay a Vehicle's crew cost, and so on.
2017-09-29Once a player announces that they are activating a crew ability, no player may take other actions until the ability has been paid for. Notably, players can't try to stop the ability by changing a creature's power or by removing or tapping a creature.
2017-09-29Vehicle is an artifact type, not a creature type. A Vehicle that's crewed won't normally have any creature type.
2017-09-29When a Vehicle becomes a creature, that doesn't count as having a creature enter the battlefield. The permanent was already on the battlefield; it only changed its types. Abilities that trigger whenever a creature enters the battlefield won't trigger.
2017-09-29You may activate a crew ability of a Vehicle even if it's already an artifact creature. Doing so has no effect on the Vehicle. It doesn't change its power and toughness.
2017-09-29You may tap more creatures than necessary to activate a crew ability.

Tip: bookmark this page with your query parameters for quick access.