Other printings of "Culvert Ambusher": MKM #158 MKM #351
| id | 55980 |
|---|---|
| artist | Alex Stone |
| artistIds | fe11c66b-bf9e-4417-815c-81c5caf924b3 |
| asciiName | |
| attractionLights | |
| availability | arena, mtgo, paper |
| boosterTypes | |
| borderColor | black |
| colorIdentity | G |
| colorIndicator | |
| colors | G |
| defense | |
| duelDeck | |
| edhrecRank | 20296 |
| edhrecSaltiness | 0.02 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | JUST LET THE GOLGARI DEAL WITH IT. |
| frameEffects | showcase |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | 1 |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Disguise |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {3}{G}{G} |
| manaValue | 5 |
| name | Culvert Ambusher |
| number | 351 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | When Culvert Ambusher enters the battlefield or is turned face up, target creature blocks this turn if able. Disguise {4}{G} |
| otherFaceIds | |
| power | 4 |
| printings | MKM |
| promoTypes | dossier, boosterfun |
| rarity | uncommon |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | MKM |
| side | |
| signature | |
| sourceProducts | {'foil': ['bbbdf7c5-7f6c-535e-ad8a-ed292e4cbfe2', 'c9b74555-134e-5865-b8f7-0d0cd26c8f58', 'cde16baf-f7f8-5155-b65a-983483c41832'], 'nonfoil': ['bbbdf7c5-7f6c-535e-ad8a-ed292e4cbfe2', 'c9b74555-134e-5865-b8f7-0d0cd26c8f58']} |
| subsets | |
| subtypes | Wurm, Horror |
| supertypes | |
| text | When this creature enters or is turned face up, target creature blocks this turn if able. Disguise {4}{G} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) |
| toughness | 5 |
| type | Creature — Wurm Horror |
| types | Creature |
| uuid | 02d27163-fd8f-516a-94cf-cfc735ae38f1 |
| variations | b9a10969-026f-5983-ab50-1a9383108508 |
| watermark | |
| setName | Murders at Karlov Manor |
| id | 55980 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 291239 |
| cardKingdomId | 289870 |
| cardsphereFoilId | |
| cardsphereId | 116068 |
| deckboxId | 87529 |
| mcmId | 751214 |
| mcmMetaId | 429527 |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 2d49c54d-dbac-506e-916e-f7bcf43c0ab4 |
| mtgoFoilId | |
| mtgoId | 121342 |
| multiverseId | 649399 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 82849769-ee1b-4f70-935c-9cb97772ade1 |
| scryfallIllustrationId | e9cd0ff9-9875-456a-83b2-8cb9b9f8b9a7 |
| scryfallOracleId | c11fef0f-972d-4756-9902-fd3e3af00707 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 533422 |
| uuid | 02d27163-fd8f-516a-94cf-cfc735ae38f1 |
| id | 55980 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | Legal |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | Legal |
| standardbrawl | Legal |
| timeless | Legal |
| uuid | 02d27163-fd8f-516a-94cf-cfc735ae38f1 |
| vintage | Legal |
| id | 55980 |
|---|---|
| cardKingdom | https://mtgjson.com/links/0a3c9b98eff7898b |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/d4bfa97331174eef |
| cardmarket | https://mtgjson.com/links/55d022f009d59404 |
| tcgplayer | https://mtgjson.com/links/0d03710dcd6781f4 |
| tcgplayerEtched | |
| uuid | 02d27163-fd8f-516a-94cf-cfc735ae38f1 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 阴沟伏击兽 | 丢给葛加理处理就好。 | 生物 — 亚龙/惊惧兽 | 当阴沟伏击兽进战场或翻回正面时,目标生物本回合若能进行阻挡,则必须阻挡。 伪装{4}{G} | 649686 | |
| French | Embusqueur des ponceaux | Laissez les Golgari s'en occuper. | Créature — guivre et horreur | Quand l'Embusqueur des ponceaux arrive sur le champ de bataille ou est retourné face visible, une créature ciblée bloque ce tour-ci si possible. Déguisement {4}{G} | 649522 | |
| German | Lauernder Kanalbewohner | Sollen sich die Golgari darum kümmern. | Kreatur — Wurm, Schrecken | Wenn der Lauernde Kanalbewohner ins Spiel kommt oder aufgedeckt wird, blockt eine Kreatur deiner Wahl in diesem Zug, falls möglich. Verkleidung {4}{G} | 649440 | |
| Italian | Assalitore delle Condutture | Lasciamo che se ne occupino i Golgari. | Creatura — Orrore Wurm | Quando l'Assalitore delle Condutture entra nel campo di battaglia o viene girato a faccia in su, una creatura bersaglio blocca in questo turno, se possibile. Camuffare {4}{G} | 649563 | |
| Japanese | 暗渠で待ち伏せるもの | 後始末はゴルガリ団に任せておけ。 | クリーチャー — ワーム・ホラー | 暗渠で待ち伏せるものが戦場に出るか表向きになったとき、クリーチャー1体を対象とする。このターン、そのクリーチャーは可能ならブロックする。 変装{4}{G} | 649604 | |
| Portuguese (Brazil) | Emboscador das Galerias | Deixe que os Golgari cuidam disso. | Criatura — Vorme Horror | Quando Emboscador das Galerias entra no campo de batalha ou é voltado para cima, a criatura alvo bloqueia neste turno se estiver apta. Disfarce {4}{G} | 649645 | |
| Spanish | Emboscador de la alcantarilla | Deja que se encarguen de él los golgari. | Criatura — Horror sierpe | Cuando el Emboscador de la alcantarilla entre al campo de batalla o se ponga boca arriba, la criatura objetivo bloquea este turno si puede. Disfrazarse {4}{G}. | 649481 |
| date | text |
|---|---|
| 2024-02-02 | A disguise ability lets you cast a card face down by paying {3} and announcing that you are using a disguise ability. Any time you have priority, you can turn a face-down permanent with disguise face up by paying its disguise cost. |
| 2024-02-02 | A permanent that turns face up or face down changes characteristics but is otherwise the same permanent. Spells and abilities that were targeting that permanent and Auras and Equipment that were attached to that permanent aren't affected unless the new characteristics of the object change the legality of those targets or attachments. |
| 2024-02-02 | Any time you have priority, you may turn the face-down creature face up by revealing what its disguise cost is and paying that cost. This is a special action. It doesn't use the stack and can't be responded to. Only a face-down permanent can be turned face up this way; a face-down spell cannot. |
| 2024-02-02 | At any time, you can look at a face-down spell or permanent you control. You can't look at face-down permanents or spells you don't control unless an effect instructs or allows you to do so. |
| 2024-02-02 | Because face-down creatures don't have a name, they can't have the same name as any other creature, even another face-down creature. |
| 2024-02-02 | Because the permanent is on the battlefield both before and after it's turned face up, turning a permanent face up doesn't cause any enters-the-battlefield abilities to trigger. |
| 2024-02-02 | If a face-down creature loses its abilities, it can't be turned face up with a disguise ability because it will no longer have a disguise ability (or a disguise cost) once face up. |
| 2024-02-02 | If a face-down spell leaves the stack and goes to any zone other than the battlefield (if it was countered, for example), you must reveal it. Similarly, if a face-down permanent leaves the battlefield, you must reveal it. You must also reveal all face-down spells and permanents you control if you leave the game or the game ends. |
| 2024-02-02 | If the target creature is tapped or is affected by a spell or ability that says it can't block, then it doesn't block. If there's a cost associated with having that creature block, its controller isn't forced to pay that cost, so it doesn't have to block in that case either. |
| 2024-02-02 | The creature spell is a 2/2 creature spell with ward {2} that has no name, mana cost, or creature types. The resulting creature is a 2/2 creature with ward {2} that has no name, mana cost, or creature types. Both the spell and the resulting creature are colorless and have a mana value of 0. Other effects that apply to the spell or creature can still grant it any characteristics it doesn't have or change the characteristics it does have. |
| 2024-02-02 | The face-down spell has no mana cost and a mana value of 0. When you cast a face-down spell, put it on the stack face down so no other player knows what it is, and pay {3} to cast it. This is an alternative cost. |
| 2024-02-02 | Turning a permanent face up or face down doesn't change whether that permanent is tapped or untapped. |
| 2024-02-02 | You must ensure that your face-down spells and permanents can be easily differentiated from each other. You're not allowed to mix up the cards that represent them on the battlefield to confuse other players. The order in which they entered the battlefield should remain clear, as well as what ability caused them to be face down. (This includes disguise, cloak, and in games involving older cards, morph and manifest, as well as a few other effects that turn cards face down.) Common methods for doing this include using markers or dice, or simply placing them in order on the battlefield. |
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