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Dan Lewis WHO

Other printings of "Dan Lewis": WHO #78 WHO #380 WHO #683 WHO #971

Card

id102761
artistRandy Gallegos
artistIdsa5048cc7-438a-4378-98e4-da99b78e1db0
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank15502
edhrecSaltiness0.15
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText"What's your plan? Some clever sciencey-spacey thing I won't understand?"
frameEffectslegendary
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative1
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsDoctor's companion
languageEnglish
layoutnormal
leadershipSkills{'brawl': False, 'commander': True, 'oathbreaker': False}
life
loyalty
manaCost{1}{R}
manaValue2
nameDan Lewis
number683
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power2
printingsWHO
promoTypessurgefoil, boosterfun
rarityrare
rebalancedPrintings
relatedCards
securityStamptriangle
setCodeWHO
side
signature
sourceProducts{'foil': ['c3727661-aaa8-5fc8-985e-93b619c3ef05']}
subsets
subtypesHuman
supertypesLegendary
textNoncreature, non-Equipment artifacts you control are Equipment in addition to their other types and have "Equipped creature gets +1/+0" and equip {1}.
Doctor's companion (You can have two commanders if the other is the Doctor.)
toughness2
typeLegendary Creature — Human
typesCreature
uuid1e7d2e89-6afb-5bd3-b31b-aef29cf843fa
variations7a61cb6e-4d43-55e4-8b29-0da85dbe6e92, 26d17299-7174-5982-9f54-3ebf318b07ba, 77c279ca-fa98-5e30-9ec1-7abf117511ea
watermark
setNameDoctor Who

Identifiers

id102761
cardKingdomEtchedId
cardKingdomFoilId284452
cardKingdomId
cardsphereFoilId109323
cardsphereId
deckboxId83733
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idd1e0b7a5-7adf-571d-b2e9-14f7e8fa6f12
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId184bf6c2-c7c2-48f5-a1a5-0aac4a08e567
scryfallIllustrationId79bfb7ae-6c3a-498e-a5ed-50bbcda2400a
scryfallOracleIdb84ab039-901e-4635-b57e-3f2dac239f38
tcgplayerEtchedProductId
tcgplayerProductId519524
uuid1e7d2e89-6afb-5bd3-b31b-aef29cf843fa

Legalities

id102761
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid1e7d2e89-6afb-5bd3-b31b-aef29cf843fa
vintageLegal

Purchase URLs

id102761
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/c01127930ed15039
cardmarket
tcgplayerhttps://mtgjson.com/links/745a1bae60d0cbd1
tcgplayerEtched
uuid1e7d2e89-6afb-5bd3-b31b-aef29cf843fa

Foreign Data (per language)

No foreign data.

Rulings

datetext
2023-10-13Although Doctor's companion is a new variant of the partner ability, the rules for partner have not otherwise changed. Notably, Time Lord Doctors and cards with Doctor's companion do not interact with cards which have another partner ability.
2023-10-13An Equipment that's also a creature can't be equipped to anything unless it has the reconfigure ability.
2023-10-13An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.
2023-10-13Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.
2023-10-13If an artifact affected by Dan Lewis later becomes a creature, Dan's effect no longer applies to it. That artifact will stop being an Equipment and become unattached from any creature it was attached to; it will remain on the battlefield. The same thing happens if Dan leaves the battlefield.
2023-10-13If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.
2023-10-13If your Commander deck has two commanders, you can include only cards whose own color identities are also found in your commanders' combined color identities.
2023-10-13Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 combat damage from any one of them, not from both of them combined.
2023-10-13The Doctor's companion ability allows you to have two commanders if one has the ability and the other is a legendary creature that is a Time Lord Doctor and has no other creature types. Creatures with the changeling ability, for example, can't be a second commander this way.
2023-10-13The affected artifacts retain their other types and abilities.
2023-10-13While Dan is on the battlefield, an Aura enchantment that somehow becomes an artifact in addition to its other types will also become an Equipment. Any of its abilities that refer to either "enchanted creature" or "equipped creature" refer to the creature it's currently attached to. It can be attached to other creatures using its equip ability. If you try to attach the Aura Equipment to a creature it can't legally be attached to, it remains where it is. If the creature it's attached to becomes an illegal permanent for it to enchant, the Aura Equipment will be put into its owner's graveyard as a state-based action.

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