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Dance of the Dead PTC

Other printings of "Dance of the Dead": PTC #ll118 ME2 #83 ICE #118

Card

id82407
artistRandy Gallegos
artistIdsa5048cc7-438a-4378-98e4-da99b78e1db0
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorgold
colorIdentityB
colorIndicator
colorsB
defense
duelDeck
edhrecRank2115
edhrecSaltiness0.56
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, signed
flavorName
flavorText
frameEffects
frameVersion1993
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsEnchant
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{B}
manaValue2
nameDance of the Dead
numberll118
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power
printingsICE, ME2, PTC
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodePTC
side
signatureLeon Lindback
sourceProducts{'nonfoil': ['36d10361-7c6a-5eec-a81b-9381e7e3a986']}
subsets
subtypesAura
supertypes
textEnchant creature card in a graveyard
When this Aura enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with this Aura." Put enchanted creature card onto the battlefield tapped under your control and attach this Aura to it. When this Aura leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets +1/+1 and doesn't untap during its controller's untap step.
At the beginning of the upkeep of enchanted creature's controller, that player may pay {1}{B}. If the player does, untap that creature.
toughness
typeEnchantment — Aura
typesEnchantment
uuid43bc78c8-1712-56ca-8689-1fc62f4ebb64
variations
watermark
setNamePro Tour Collector Set

Identifiers

id82407
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId243561
cardsphereFoilId
cardsphereId
deckboxId
mcmId22737
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id26816a80-f76d-53fa-8629-e23bea43d31d
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId774519d7-8b63-46cd-98fc-7944b50d762c
scryfallId5b5bc1a2-6903-439b-9ec6-6fdaf48d923a
scryfallIllustrationIdf656af0a-f54a-430a-b39f-319ae7ee5ced
scryfallOracleId15d5b198-edbe-40f3-87e2-d72f7f0c58ab
tcgplayerEtchedProductId
tcgplayerProductId158648
uuid43bc78c8-1712-56ca-8689-1fc62f4ebb64

Legalities

id82407
alchemy
brawl
commander
duel
future
gladiator
historic
legacy
modern
oathbreaker
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid43bc78c8-1712-56ca-8689-1fc62f4ebb64
vintage

Purchase URLs

id82407
cardKingdomhttps://mtgjson.com/links/c0924acac1ac6582
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/ad46b37d12f0497c
tcgplayerEtched
uuid43bc78c8-1712-56ca-8689-1fc62f4ebb64

Foreign Data (per language)

No foreign data.

Rulings

datetext
2004-10-04If more than one Dance of the Dead ends up on a creature, each contributes a +1/+1. But you only have to pay the untap cost once. You may pay for each one, however, and untap the card more than once during upkeep.
2008-04-01If the creature card put onto the battlefield has protection from black (or anything that prevents this from legally being attached), this won't be able to attach to it. Then this will go to the graveyard as a state-based action, causing the creature to be sacrificed.
2008-04-01Once the creature is returned to the battlefield, Dance of the Dead can't be attached to anything other than it (unless Dance of the Dead somehow manages to put a different creature onto the battlefield). Attempting to move Dance of the Dead to another creature won't work.
2008-04-01This is a new wording. Dance of the Dead is now an Aura. You target a creature card in a graveyard when you cast it. It enters attached to that card. Then it returns that card to the battlefield, and attaches itself to that card again (since the card is treated as a new object on the battlefield).

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