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Celestial Archon WOC

Other printings of "Celestial Archon": PTHS #3★ THS #3 PIO #8 WOC #63 C15 #64 C18 #64 PRM #50128

Card

id103313
artistMatt Stewart
artistIds20871267-2d8a-41d5-b03a-be3d557c5734
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank10291
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffectsenchantment
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsBestow, First strike, Flying
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{3}{W}{W}
manaValue5
nameCelestial Archon
number63
originalPrintings
originalReleaseDate
originalTextBestow {5}{W}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Flying, first strike
Enchanted creature gets +4/+4 and has flying and first strike.
otherFaceIds
power4
printingsC15, C18, PIO, PRM, PTHS, THS, WOC
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeWOC
side
signature
sourceProducts{'nonfoil': ['63462fa8-3fe9-5f0b-a2e7-cea857c514b0']}
subsets
subtypesArchon
supertypes
textBestow {5}{W}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Flying, first strike
Enchanted creature gets +4/+4 and has flying and first strike.
toughness4
typeEnchantment Creature — Archon
typesEnchantment, Creature
uuid8700ebf2-6788-5a9c-83d4-e5a263c6baf5
variations
watermark
setNameWilds of Eldraine Commander

Identifiers

id103313
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId282081
cardsphereFoilId
cardsphereId107787
deckboxId82405
mcmId730248
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idfff87014-fcbe-5924-874f-dd7ed4eea2ca
mtgoFoilId
mtgoId117038
multiverseId633289
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId70e1129c-97d3-4da0-9bd7-63aa8eacef76
scryfallIllustrationId0b3c18e7-ee75-4af0-96c4-3c7f984fa79f
scryfallOracleIdd2b29bb0-9fb5-46cd-a546-fa6c4ff6113c
tcgplayerEtchedProductId
tcgplayerProductId513657
uuid8700ebf2-6788-5a9c-83d4-e5a263c6baf5

Legalities

id103313
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid8700ebf2-6788-5a9c-83d4-e5a263c6baf5
vintageLegal

Purchase URLs

id103313
cardKingdomhttps://mtgjson.com/links/e2826429312094fb
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/e78fdf706524378d
tcgplayerEtched
uuid8700ebf2-6788-5a9c-83d4-e5a263c6baf5

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
GermanHimmlischer ArchonVerzauberungskreatur — ArchonGöttergabe {5}{W}{W} (Falls du diese Karte für ihre Göttergabe-Kosten wirkst, ist sie ein Aura-Zauberspruch und verzaubert eine Kreatur. Die Aura wird wieder zu einer Kreatur, falls sie nicht an eine Kreatur angelegt ist.)
Fliegend, Erstschlag
Die verzauberte Kreatur erhält +4/+4 und hat Flugfähigkeit und Erstschlag.
633404
ItalianArconte CelesteCreatura Incantesimo — ArconteConferire {5}{W}{W} (Se lanci questa carta per il suo costo di conferire, è una magia Aura con incanta creatura. Diventa una creatura se non è assegnata a una creatura.)
Volare, attacco improvviso
La creatura incantata prende +4/+4 e ha volare e attacco improvviso.
633749
Japanese天界の執政官クリーチャー・エンチャント — 執政官授与{5}{W}{W}(このカードを授与コストで唱えたなら、これはエンチャント(クリーチャー)を持つオーラ・呪文である。クリーチャーについていないなら、これは再びクリーチャーになる。)
飛行、先制攻撃
エンチャントしているクリーチャーは+4/+4の修整を受け、飛行と先制攻撃を持つ。
633864
Portuguese (Brazil)Arconte CelestialCriatura Encantamento — ArconteAgraciar {5}{W}{W} (Se você conjurar este card pagando seu custo de agraciar, ele será uma mágica de Aura com encantar criatura. Ele se tornará novamente uma criatura se não estiver anexado a uma criatura.)
Voar, iniciativa
A criatura encantada recebe +4/+4 e tem voar e iniciativa.
633979
SpanishArconte celestialCriatura encantamiento — ArconteConcesión {5}{W}{W}. (Si lanzas esta carta pagando su coste de concesión, es un hechizo de Aura con encantar criatura. Si no está anexada a una criatura, se convierte en una criatura de nuevo.)
Vuela, daña primero.
La criatura encantada obtiene +4/+4 y tiene las habilidades de volar y dañar primero.
633519

Rulings

datetext
2018-07-13A spell with bestow is either a creature spell or an Aura spell. It's never both. Similarly, a permanent with bestow is either a creature or an Aura, but not both.
2018-07-13Auras attached to a creature don't become tapped when the creature becomes tapped. Except in some rare cases, an Aura with bestow remains untapped when it becomes unattached and becomes a creature.
2018-07-13Bestow is an alternative cost to cast the spell with bestow. It can't be combined with other alternative costs, such as casting a spell "without paying its mana cost."
2018-07-13If a permanent with bestow enters the battlefield by any method other than being cast, it will be an enchantment creature. You can't choose to pay the bestow cost and have it become an Aura.
2018-07-13To determine the total cost of a spell, start with the mana cost or alternative cost (such as a bestow cost) you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.
2018-07-13Unlike other Aura spells, an Aura spell with bestow still resolves if its target is illegal. Instead of entering the battlefield as an Aura, the effect making it an Aura spell ends, it loses enchant creature, and it resolves and enters the battlefield as an enchantment creature.
2018-07-13Unlike other Auras, an Aura with bestow isn't put into its owner's graveyard if the enchanted creature leaves the battlefield or becomes an illegal creature for the Aura to enchant. Rather, the effect making it an Aura ends, it loses enchant creature, and it remains on the battlefield as an enchantment creature. It can attack (and its abilities can be activated, if it has any) on the turn it becomes unattached if it's been under your control continuously, even as an Aura, since your most recent turn began.

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