Other printings of "Defiled Crypt // Cadaver Lab": DSK #91 DSK #91
| id | 28888 |
|---|---|
| artist | Martin de Diego Sádaba |
| artistIds | bc760b5e-6f98-4a17-9b12-5f4eccd12bb2 |
| asciiName | |
| attractionLights | |
| availability | arena, mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | B |
| colorIndicator | |
| colors | B |
| defense | |
| duelDeck | |
| edhrecRank | 6185 |
| edhrecSaltiness | |
| faceConvertedManaCost | 4 |
| faceFlavorName | |
| faceManaValue | 4 |
| faceName | Defiled Crypt |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | |
| language | English |
| layout | split |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {3}{B} |
| manaValue | 5 |
| name | Defiled Crypt // Cadaver Lab |
| number | 91 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Whenever one or more cards leave your graveyard, create a 2/2 black Horror enchantment creature token. This ability triggers only once each turn. // When you unlock this door, return target creature card from your graveyard to your hand. (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) |
| otherFaceIds | a45c2b4b-3301-532f-8963-810cbcc5e0cd |
| power | |
| printings | DSK |
| promoTypes | |
| rarity | uncommon |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | DSK |
| side | a |
| signature | |
| sourceProducts | {'foil': ['463782d5-9d15-559c-a37c-9e919d72ebe1', '6bbb1f46-7361-5b34-9b0f-6dfa733a97bc', '7a171fa2-fe0f-54b8-9fba-6a39e4e296fb', 'b87fe3be-3527-5767-a373-f3dc1cfe35b2'], 'nonfoil': ['7d5dd4cf-c35c-5492-b75e-616995bc5927', 'b87fe3be-3527-5767-a373-f3dc1cfe35b2']} |
| subsets | |
| subtypes | Room |
| supertypes | |
| text | Whenever one or more cards leave your graveyard, create a 2/2 black Horror enchantment creature token. This ability triggers only once each turn. (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) |
| toughness | |
| type | Enchantment — Room |
| types | Enchantment |
| uuid | 3f9de0d7-102c-5022-bdd1-c33b5aaaf855 |
| variations | |
| watermark | |
| setName | Duskmourn: House of Horror |
| id | 28888 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 302564 |
| cardKingdomId | 302050 |
| cardsphereFoilId | 126573 |
| cardsphereId | 126572 |
| deckboxId | 94338 |
| mcmId | 788422 |
| mcmMetaId | 440276 |
| mtgArenaId | 92163 |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 26eb7b26-9af0-5acc-a481-99fe193c1c48 |
| mtgoFoilId | |
| mtgoId | 130313 |
| multiverseId | 673496 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | d94fb4da-0d3f-4d84-966b-914b84b23289 |
| scryfallIllustrationId | d28a4287-7e7b-4dd3-b09b-10dde4e33d0a |
| scryfallOracleId | f97de425-c7ab-4688-8606-159370d179ee |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 579320 |
| uuid | 3f9de0d7-102c-5022-bdd1-c33b5aaaf855 |
| id | 28888 |
|---|---|
| alchemy | Legal |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | Legal |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | Legal |
| standardbrawl | Legal |
| timeless | Legal |
| uuid | 3f9de0d7-102c-5022-bdd1-c33b5aaaf855 |
| vintage | Legal |
| id | 28888 |
|---|---|
| cardKingdom | https://mtgjson.com/links/1ce07cd7d1d8f4ae |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/a0d25126dd968c5e |
| cardmarket | https://mtgjson.com/links/fe9c902701c4af79 |
| tcgplayer | https://mtgjson.com/links/15613f3ddfedd8a4 |
| tcgplayerEtched | |
| uuid | 3f9de0d7-102c-5022-bdd1-c33b5aaaf855 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| French | Crypte profanée // Morgue | Crypte profanée | Enchantement — pièce | À chaque fois qu'au moins une carte quitte votre cimetière, créez un jeton de créature-enchantement 2/2 noire Horreur. Cette capacité ne se déclenche qu'une seule fois par tour. (Vous pouvez lancer la moitié de votre choix. Cet accès se déverrouille sur le champ de bataille. Au moment où vous pourriez lancer un rituel, vous pouvez payer le coût de mana d'un accès verrouillé pour le déverrouiller.) | 674309 | |
| German | Entweihte Krypta // Kadaverlabor | Entweihte Krypta | Verzauberung — Raum | Immer wenn eine oder mehrere Karten deinen Friedhof verlassen, erzeuge einen 2/2 schwarzen Schrecken-Verzauberungskreaturenspielstein. Diese Fähigkeit wird nur einmal pro Zug ausgelöst. (Du kannst eine beliebige Hälfte wirken und jene Tür wird im Spiel entsperrt. Du kannst die Manakosten der noch versperrten Tür wie eine Hexerei bezahlen, um sie zu entsperren.) | 673767 | |
| Italian | Cripta Violata // Obitorio | Cripta Violata | Incantesimo — Stanza | Ogniqualvolta una o più carte lasciano il tuo cimitero, crea una pedina creatura incantesimo Orrore 2/2 nera. Questa abilità si innesca solo una volta per turno. (Puoi lanciare una qualsiasi delle due metà. Quella porta si sblocca sul campo di battaglia. Come una stregoneria, puoi pagare il costo di mana di una porta bloccata per sbloccarla.) | 674580 | |
| Japanese | 荒らされた地下室 // 解剖室 | 荒らされた地下室 | エンチャント — 部屋 | 1枚以上のカードがあなたの墓地を離れるたび、黒の2/2のホラー・クリーチャー・エンチャント・トークン1体を生成する。この能力は、毎ターン1回しか誘発しない。 (どちらの半分でも唱えることができる。そのドアは戦場で開放される。閉鎖されているドアのマナ・コストを支払って、それを開放してもよい。これはソーサリーとして行う。) | 674851 | |
| Spanish | Cripta profanada // Laboratorio de cadáveres | Cripta profanada | Encantamiento — Sala | Siempre que una o más cartas dejen tu cementerio, crea una ficha de criatura encantamiento Horror negra 2/2. Esta habilidad solo se dispara una vez por turno. (Puedes lanzar cualquier mitad. Esa puerta se abre en el campo de batalla. Puedes pagar el coste de maná de una puerta cerrada como un conjuro para abrirla.) | 674038 |
| date | text |
|---|---|
| 2024-09-20 | An ability that triggers "when you unlock this door" triggers when that door becomes unlocked. This can happen one of two ways: (1) the door becomes unlocked on the battlefield or (2) the door becomes unlocked as the Room enters the battlefield because you cast the corresponding half. In the latter case, since the door becoming unlocked is what causes the ability to trigger, effects that cause abilities that trigger when a permanent enters to trigger an additional time (such as that of Panharmonicon) won't apply. |
| 2024-09-20 | An ability that triggers "whenever you fully unlock a Room" triggers when a door becomes unlocked and the other door of that Room is already unlocked, or when both doors of that Room become unlocked simultaneously. |
| 2024-09-20 | Any time you have priority during a main phase of your turn and the stack is empty, you may pay the mana cost of a locked door (also called its "unlock cost"). That door becomes unlocked. This is a special action. It doesn't use the stack and can't be responded to. |
| 2024-09-20 | Each Room card has two names. If an effect instructs you to choose a card name, you may choose one of those names, but not both. |
| 2024-09-20 | Each Room card is a single card. For example, if you discard a Room card, you've discarded one card, not two. If an effect counts the number of enchantment cards in your graveyard, Bottomless Pool // Locker Room counts once, not twice. |
| 2024-09-20 | If a Room enters from any zone other than the stack, it will enter with both halves locked. |
| 2024-09-20 | If a spell or ability would create a copy of a Room spell on the stack, the copy retains the choice of which door was cast but also retains the full characteristics of the spell. The characteristics of the door that wasn't cast are still ignored while the copy is on the stack, and when the copy resolves, the token it becomes will enter with the appropriate door unlocked. |
| 2024-09-20 | If an effect allows you to cast a spell with certain characteristics, consider only the characteristics of the door you're casting. For example, if an effect allows you to cast a permanent spell with mana value 3 or less from among cards in your graveyard, you could cast Bottomless Pool this way, but not Locker Room. |
| 2024-09-20 | If neither door of a Room is unlocked, it's a Room enchantment with no name and no abilities. |
| 2024-09-20 | Room cards have two card faces with a shared type line on a single card. The characteristics of the door you didn't cast are ignored while the spell is on the stack. |
| 2024-09-20 | Some abilities allow you to lock a door of a Room you control. You can't choose to lock a door that's already locked with such an ability. If such an ability requires a target, you can target a Room even if both of its doors are locked, but the ability won't do anything when it resolves. |
| 2024-09-20 | Some abilities allow you to unlock a door of a Room you control. You can't choose to unlock a door that's already unlocked with such an ability. If such an ability requires a target, you can target a Room even if both of its doors are unlocked, but the ability won't do anything when it resolves. |
| 2024-09-20 | Some doors have abilities that trigger whenever you unlock that door and require one or more targets. You can unlock that door even if there would be insufficient legal targets for that triggered ability. The triggered ability won't go on the stack. |
| 2024-09-20 | To cast a Room spell, choose a half (or "door") to cast. There's no way to cast both halves of a Room card. When the Room spell resolves, the corresponding door becomes unlocked as the Room enters. |
| 2024-09-20 | While in any zone other than the stack or the battlefield, a Room card's characteristics are a combination of its two doors. For example, Bottomless Pool // Locker Room has a mana value of 6 while it's in your library. If an effect allows you to search your library for a card with mana value 4 or less, you can't find Bottomless Pool // Locker Room. |
| 2024-09-20 | While on the battlefield, a Room's characteristics are a combination of the characteristics of its unlocked doors. For example, if Bottomless Pool // Locker Room is on the battlefield with both doors unlocked, its names are Bottomless Pool and Locker Room, its mana value is 6, it's a Room Enchantment, and it has the abilities in each door's text box. |
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