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Decadent Dragon // Expensive Taste PWOE

Other printings of "Decadent Dragon // Expensive Taste": PWOE #223p PWOE #223s PWOE #223p PWOE #223s WOE #223 WOE #223 WOE #287 WOE #287

Card

id83710
artistWylie Beckert
artistIds074daf3d-0849-4c4a-b5a5-c276384e81e5
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityB, R
colorIndicator
colorsR
defense
duelDeck
edhrecRank2249
edhrecSaltiness0.2
faceConvertedManaCost4
faceFlavorName
faceManaValue4
faceNameDecadent Dragon
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo1
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsFlying, Trample, Treasure
languageEnglish
layoutadventure
leadershipSkills
life
loyalty
manaCost{2}{R}{R}
manaValue4
nameDecadent Dragon // Expensive Taste
number223p
originalPrintings
originalReleaseDate
originalText
otherFaceIds161c41ba-cce5-5ff9-b62a-5571a5bc5d6c
power4
printingsPWOE, WOE
promoTypespromopack, stamped, planeswalkerstamped, planeswalkerstamped
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodePWOE
sidea
signature
sourceProducts
subsets
subtypesDragon
supertypes
textFlying, trample
Whenever this creature attacks, create a Treasure token.
toughness4
typeCreature — Dragon
typesCreature
uuid33410df1-9b1f-5a46-ab5b-6668380db45f
variations52e50076-98cd-5c62-97dc-318a70815abc
watermark
setNameWilds of Eldraine Promos

Identifiers

id83710
cardKingdomEtchedId
cardKingdomFoilId283054
cardKingdomId282971
cardsphereFoilId
cardsphereId
deckboxId
mcmId730752
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id5ff948f3-1dbf-5dd2-9eb4-54b19c7cda9c
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdae439a70-7f12-4544-9843-f557a8df999a
scryfallIllustrationId822f4129-50da-4d66-b6ac-2380c8fdcbb0
scryfallOracleId5df44b8d-b337-49d8-8427-34253f52cb47
tcgplayerEtchedProductId
tcgplayerProductId514353
uuid33410df1-9b1f-5a46-ab5b-6668380db45f

Legalities

id83710
alchemy
brawlLegal
commanderLegal
duelLegal
futureLegal
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standardLegal
standardbrawlLegal
timelessLegal
uuid33410df1-9b1f-5a46-ab5b-6668380db45f
vintageLegal

Purchase URLs

id83710
cardKingdomhttps://mtgjson.com/links/3732c52401f96139
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/2318d97254b5c16e
cardmarket
tcgplayerhttps://mtgjson.com/links/e6103a95d1411eb0
tcgplayerEtched
uuid33410df1-9b1f-5a46-ab5b-6668380db45f

Foreign Data (per language)

No foreign data.

Rulings

datetext
2023-09-01An effect may refer to a card, spell, or permanent that “has an Adventure.” This refers to a card, spell, or permanent that has an adventurer card’s set of alternative characteristics, even if they’re not being used and even if that card was never cast as an Adventure.
2023-09-01Casting a card as an Adventure isn’t casting it for an alternative cost. Effects that allow you to cast a spell for an alternative cost or without paying its mana cost may allow you to apply those to the Adventure.
2023-09-01If a spell is cast as an Adventure, its controller exiles it instead of putting it into its owner’s graveyard as it resolves. For as long as it remains exiled, that player may cast it as a permanent spell. If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card won’t be exiled and the spell’s controller won’t be able to cast it as a permanent later.
2023-09-01If an adventurer card ends up in exile for any other reason than by exiling itself while resolving, it won’t give you permission to cast it as a permanent spell.
2023-09-01If an effect copies an Adventure spell, that copy is exiled as it resolves. It ceases to exist as a state-based action; it’s not possible to cast the copy as a permanent.
2023-09-01If an effect instructs you to choose a card name, you may choose the alternative Adventure name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose.
2023-09-01If an effect refers to a card, spell, or permanent that has an Adventure, it won’t find an instant or sorcery spell on the stack that’s been cast as an Adventure.
2023-09-01If an object becomes a copy of an object that has an Adventure, the copy also has an Adventure. If it changes zones, it will either cease to exist (if it’s a token) or cease to be a copy (if it’s a nontoken permanent), and so you won’t be able to cast it as an Adventure.
2023-09-01If you cast an adventurer card as an Adventure, use only its alternative characteristics to determine whether it’s legal to cast that spell. For example, if you control Johann, Apprentice Sorcerer (“Once each turn, you may cast an instant or sorcery spell from the top of your library.”) and Questing Druid is on top of your library, you can cast Seek the Beast, but not Questing Druid.
2023-09-01Only you get to look at the cards exiled with Expensive Taste. Their owner doesn't get to know what they are while they're in exile until you play them.
2023-09-01When casting a spell as an Adventure, use the alternative characteristics and ignore all of the card’s normal characteristics. The spell’s color, mana cost, mana value, and so on are determined by only those alternative characteristics. If the spell leaves the stack, it immediately resumes using its normal characteristics.
2023-09-01You may play the cards exiled with Expensive Taste even if they are land cards.
2023-09-01You must still follow all normal timing rules to play cards exiled with Expensive Taste.
2023-09-01You must still follow any timing restrictions and permissions for the permanent spell you cast from exile. Normally, you’ll be able to cast it only during your main phase while the stack is empty.
2023-09-01An adventurer card is a permanent card in every zone except the stack, as well as while on the stack if not cast as an Adventure. Ignore its alternative characteristics in those cases. For example, while it’s in your graveyard, Questing Druid is a green creature card whose mana value is 2. It can’t be the target of Tenacious Tomeseeker’s triggered ability (“return target instant or sorcery card from your graveyard to your hand”).

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