Demonic Consultation ME2
Other printings of "Demonic Consultation":
ME2 #85
ICE #121
MB2 #181
SLD #1127
Card
| id | 52212 |
| artist | Rob Alexander |
| artistIds | 35906871-6c78-4ab2-9ed1-e6792c8efb74 |
| asciiName | |
| attractionLights | |
| availability | mtgo |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | B |
| colorIndicator | |
| colors | B |
| defense | |
| duelDeck | |
| edhrecRank | 751 |
| edhrecSaltiness | 1.88 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | |
| frameEffects | |
| frameVersion | 1997 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | 1 |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | 1 |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {B} |
| manaValue | 1 |
| name | Demonic Consultation |
| number | 85 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Name a card. Remove the top six cards of your library from the game, then reveal cards from the top of your library until you reveal the named card. Put that card into your hand and remove all other cards revealed this way from the game. |
| otherFaceIds | |
| power | |
| printings | ICE, MB2, ME2, SLD |
| promoTypes | |
| rarity | uncommon |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | ME2 |
| side | |
| signature | |
| sourceProducts | |
| subsets | |
| subtypes | |
| supertypes | |
| text | Choose a card name. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal a card with the chosen name. Put that card into your hand and exile all other cards revealed this way. |
| toughness | |
| type | Instant |
| types | Instant |
| uuid | ce9ce79a-5bf8-5270-9a7f-4f48f574ef8d |
| variations | |
| watermark | |
| setName | Masters Edition II |
Identifiers
| id | 52212 |
|---|
| cardKingdomEtchedId | |
|---|
| cardKingdomFoilId | |
|---|
| cardKingdomId | |
|---|
| cardsphereFoilId | |
|---|
| cardsphereId | |
|---|
| deckboxId | |
|---|
| mcmId | |
|---|
| mcmMetaId | |
|---|
| mtgArenaId | |
|---|
| mtgjsonFoilVersionId | |
|---|
| mtgjsonNonFoilVersionId | |
|---|
| mtgjsonV4Id | 4bd87587-e101-51aa-a82a-591748d730de |
|---|
| mtgoFoilId | 30411 |
|---|
| mtgoId | 30410 |
|---|
| multiverseId | 184614 |
|---|
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
|---|
| scryfallId | 1d779f19-3068-4976-b96b-8f93d156900b |
|---|
| scryfallIllustrationId | da2108cc-4909-46c8-b780-a91daf8667ee |
|---|
| scryfallOracleId | 9a1412db-45ad-46ea-8f12-a85d203113d8 |
|---|
| tcgplayerEtchedProductId | |
|---|
| tcgplayerProductId | |
|---|
| uuid | ce9ce79a-5bf8-5270-9a7f-4f48f574ef8d |
|---|
Legalities
| id | 52212 |
|---|
| alchemy | |
|---|
| brawl | |
|---|
| commander | Legal |
|---|
| duel | Legal |
|---|
| future | |
|---|
| gladiator | |
|---|
| historic | |
|---|
| legacy | Banned |
|---|
| modern | |
|---|
| oathbreaker | Legal |
|---|
| oldschool | |
|---|
| pauper | |
|---|
| paupercommander | |
|---|
| penny | |
|---|
| pioneer | |
|---|
| predh | Legal |
|---|
| premodern | Banned |
|---|
| standard | |
|---|
| standardbrawl | |
|---|
| timeless | |
|---|
| uuid | ce9ce79a-5bf8-5270-9a7f-4f48f574ef8d |
|---|
| vintage | Restricted |
|---|
Purchase URLs
| id | 52212 |
|---|
| cardKingdom | |
|---|
| cardKingdomEtched | |
|---|
| cardKingdomFoil | |
|---|
| cardmarket | |
|---|
| tcgplayer | |
|---|
| tcgplayerEtched | |
|---|
| uuid | ce9ce79a-5bf8-5270-9a7f-4f48f574ef8d |
|---|
Foreign Data (per language)
No foreign data.
Rulings
| date | text |
| 2004-10-04 | There is no way to make this card affect your opponent. It affects "you", and "you" means the controller of the spell. It has no targets. |
| 2004-10-04 | You must name a card that actually exists in the game of Magic. |
| 2008-10-01 | If you don't reveal the named card (perhaps because it was in the top six cards of your library), you'll end up exiling your entire library. You don't lose the game at that point, but will lose the next time you're instructed to draw a card. |
| 2008-10-01 | You don't name a card until Demonic Consultation resolves. |
Tip: bookmark this page with your query parameters for quick access.