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Displacer Beast AFR

Other printings of "Displacer Beast": AFR #54 AFR #305

Card

id8352
artistBryan Sola
artistIdse6879299-a28b-48bc-8db1-9cafcf36de09
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank11316
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorTextThe only place you can be sure it's not is wherever it appears to be.
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsVenture into the dungeon
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{U}
manaValue3
nameDisplacer Beast
number54
originalPrintings
originalReleaseDate
originalTextWhen Displacer Beast enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.)
Displacement — {3}{U}: Return Displacer Beast to its owner's hand.
otherFaceIds
power3
printingsAFR
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeAFR
side
signature
sourceProducts{'foil': ['082f4c03-55d8-57a6-9837-ecbfa2726acb', '30276ac1-7d36-5a87-9ee9-b7b5087520b5', '93fab1fe-dde0-5bfd-aae5-755c6e43bc3d', 'd5512a78-bb11-5566-a634-7c9e4fa91396'], 'nonfoil': ['03d05bc6-ca88-506e-8332-bb71a5789dd4', '30276ac1-7d36-5a87-9ee9-b7b5087520b5', '71975e86-2dd4-56c4-8fa3-9734ed27f556', '93fab1fe-dde0-5bfd-aae5-755c6e43bc3d', 'a06bc538-983a-59de-b89f-2c2dbae1647d']}
subsets
subtypesCat, Beast
supertypes
textWhen this creature enters, venture into the dungeon. (Enter the first room or advance to the next room.)
Displacement — {3}{U}: Return this creature to its owner's hand.
toughness2
typeCreature — Cat Beast
typesCreature
uuid9a8fd651-d7bd-5e0a-b91c-9dc8ccf81a4b
variations5778c32e-9afd-5931-bda5-3969f05fa7d3
watermark
setNameAdventures in the Forgotten Realms

Identifiers

id8352
cardKingdomEtchedId
cardKingdomFoilId248425
cardKingdomId248082
cardsphereFoilId79094
cardsphereId78983
deckboxId58335
mcmId571300
mcmMetaId343731
mtgArenaId77159
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idd4d20b02-ccbf-5a4e-b6cf-ca741aef661a
mtgoFoilId
mtgoId91610
multiverseId527341
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId95d5c36c-bcc8-459c-9f4b-b265ccdb1f06
scryfallIllustrationId2857ed83-9b7d-4927-b6ef-fb369cfe92c7
scryfallOracleId7f24c0b7-1d39-48b6-969f-ee97fdf99305
tcgplayerEtchedProductId
tcgplayerProductId243206
uuid9a8fd651-d7bd-5e0a-b91c-9dc8ccf81a4b

Legalities

id8352
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid9a8fd651-d7bd-5e0a-b91c-9dc8ccf81a4b
vintageLegal

Purchase URLs

id8352
cardKingdomhttps://mtgjson.com/links/27ce78e2e80cdc86
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/38c296e3b5c96576
cardmarkethttps://mtgjson.com/links/7687a46908ee13dc
tcgplayerhttps://mtgjson.com/links/e3477a50f4da715b
tcgplayerEtched
uuid9a8fd651-d7bd-5e0a-b91c-9dc8ccf81a4b

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified移位兽你唯一能确定的,是它不在你看到它的地方。生物 ~猫/野兽当移位兽进战场时,深入地城。(进入第一个房间,或前进至下一个房间。)
移位~{3}{U}:将移位兽移回其拥有者手上。
529687
Chinese Traditional移位獸你唯一能確定的,是牠不在你看到牠的地方。生物 ~貓/野獸當移位獸進戰場時,深入地城。(進入第一個房間,或前進至下一個房間。)
移位~{3}{U}:將移位獸移回其擁有者手上。
529947
FrenchBête éclipsanteVous pouvez uniquement être sûr qu'elle n'est pas là où elle paraît.Créature : chat et bêteQuand la Bête éclipsante arrive sur le champ de bataille, aventurez-vous dans le donjon. (Entrez dans la première pièce ou avancez jusqu'à la pièce suivante.)
Déplacement — {3}{U} : Renvoyez la Bête éclipsante dans la main de son propriétaire.
528123
GermanTäuschungsbestieDer einzige Ort, an dem sie mit Sicherheit nicht ist, ist der, an dem sie zu sein scheint.Kreatur — Katze, BestieWenn die Täuschungsbestie ins Spiel kommt, wage dich ins Gewölbe. (Betritt den ersten Raum oder rücke in den nächsten Raum vor.)
Täuschung — {3}{U}: Bringe die Täuschungsbestie auf die Hand ihres Besitzers zurück.
527601
ItalianBelva DistorcenteL'unico posto in cui sicuramente non si trova è proprio dove sembra essere.Creatura — Bestia FelinoQuando la Belva Distorcente entra nel campo di battaglia, esplora il dungeon. (Entra nella prima stanza o avanza a quella successiva.)
Distorsione — {3}{U}: Fai tornare la Belva Distorcente in mano al suo proprietario.
528384
Japaneseディスプレイサー・ビースト確実にいないと言える場所は、いかにもいそうな場所だけだ。クリーチャー — 猫・ビーストディスプレイサー・ビーストが戦場に出たとき、ダンジョン探索をする。(ダンジョン探索をするとは、最初の部屋へ入るか、次の部屋へ進むことである。)
所くらまし — {3}{U}:ディスプレイサー・ビーストをオーナーの手札に戻す。
528645
Korean이동하는 야수그것이 나타나지 않으리라고 확신할 수 있는 곳은 나타날 것처럼 보이는 곳뿐이다.생물 — 고양이 야수이동하는 야수가 전장에 들어올 때, 던전에 진입한다. (첫 번째 방에 들어가거나 다음 방으로 전진한다.)
이동 — {3}{U}: 이동하는 야수를 소유자의 손으로 되돌린다.
528905
Portuguese (Brazil)Pantera DeslocadoraO único lugar em que ela com certeza não está é onde ela parece estar.Criatura — Felino BestaQuando Pantera Deslocadora entrar no campo de batalha, aventure-se na masmorra. (Entre na primeira sala ou prossiga para a próxima.)
Deslocação — {3}{U}: Devolva Pantera Deslocadora para a mão de seu dono.
529166
RussianУскользающий ЗверьЕдинственное место, про которое с точностью можно сказать, что его там нет, — это то место, где вы его видите.Существо — Кошка ЗверьКогда Ускользающий Зверь выходит на поле битвы, углубитесь в подземелье. (Войдите в первую комнату или перейдите в следующую комнату.)
Ускользание — {3}{U}: верните Ускользающего Зверя в руку его владельца.
529427
SpanishBestia trémulaEl único lugar en el que sabes que no está es donde parece estar.Criatura — Bestia felinoCuando la Bestia trémula entre al campo de batalla, adéntrate en la mazmorra. (Entra en la primera sala o avanza a la siguiente.)
Desplazamiento — {3}{U}: Regresa la Bestia trémula a la mano de su propietario.
527862

Rulings

datetext
2021-07-23A player may only have one dungeon in the command zone at a time.
2021-07-23Choosing the dungeon or room to venture into is part of resolving the venture into the dungeon keyword action. Once that choice is made, players may not respond until after the appropriate room ability has triggered.
2021-07-23Dungeon cards are not part of a player's deck or sideboard. In both constructed and limited formats, players can use any dungeon card when they venture into the dungeon.
2021-07-23Dungeons are removed from the game as a state-based action.
2021-07-23If you somehow venture into the dungeon while a room's ability is on the stack, you will continue on in the dungeon. If you're already in the last room, complete that dungeon and start a new one.
2021-07-23Moving into a dungeon room will cause its room ability to trigger.
2021-07-23Once you resolve the last room ability of a dungeon, that dungeon is now completed and is removed from the game.
2021-07-23The player venturing into the dungeon chooses which dungeon they will venture into. They may choose a dungeon that they have already completed this game.
2021-07-23To venture into the dungeon, a player moves their venture marker into the next room of the dungeon they are currently in. If they aren't currently in a dungeon, that player instead chooses a dungeon card from outside the game, puts it into the command zone, and moves their venture marker onto the first room.
2021-07-23You can only move forward (well, downward) in a dungeon, never backwards or sideways.

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