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Dissatisfied Customer UNF

Other printings of "Dissatisfied Customer": UNF #72 UNF #358

Card

id97561
artistYangtian Li
artistIdsa212599d-0efe-4f3c-b3e1-336611145615
asciiName
attractionLights
availabilitypaper
boosterTypesdefault
borderColorblack
colorIdentityB
colorIndicator
colorsB
defense
duelDeck
edhrecRank19335
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorTextThe mirrors weren't fun for everyone.
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsFlying, Haste
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{B}
manaValue3
nameDissatisfied Customer
number72
originalPrintings
originalReleaseDate
originalTextFlying, haste
When Dissatisfied Customer enters the battlefield, roll a six-sided die. If the result is 3 or less, you lose that much life.
otherFaceIds
power2
printingsUNF
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeUNF
side
signature
sourceProducts{'foil': ['82b12384-1c83-548e-8866-7563857f09b6', 'c9e902a8-2f70-54d5-b8a5-ddc8361df6e5'], 'nonfoil': ['c9e902a8-2f70-54d5-b8a5-ddc8361df6e5']}
subsets
subtypesVampire, Guest
supertypes
textFlying, haste
When this creature enters, roll a six-sided die. If the result is 3 or less, you lose that much life.
toughness1
typeCreature — Vampire Guest
typesCreature
uuid0c16b404-8032-5292-a046-d1555ff5f4cf
variationsa861ef6e-1747-50fc-be1e-5bb3e156198c
watermark
setNameUnfinity

Identifiers

id97561
cardKingdomEtchedId
cardKingdomFoilId267380
cardKingdomId266904
cardsphereFoilId93377
cardsphereId93338
deckboxId68593
mcmId677323
mcmMetaId412676
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id051f0cd3-d53a-5cb4-8809-088c1a7bf560
mtgoFoilId
mtgoId
multiverseId580651
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdef5df2dd-0a16-4f3c-9352-91bd87b955b4
scryfallIllustrationIde772d413-3fe0-4292-9b32-4b3bcd868fc3
scryfallOracleId15cea1c7-2c11-4e33-9b71-9ed94091bcac
tcgplayerEtchedProductId
tcgplayerProductId287963
uuid0c16b404-8032-5292-a046-d1555ff5f4cf

Legalities

id97561
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid0c16b404-8032-5292-a046-d1555ff5f4cf
vintageLegal

Purchase URLs

id97561
cardKingdomhttps://mtgjson.com/links/cdecb719b50d1618
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/8201376b430aeddc
cardmarkethttps://mtgjson.com/links/18b517c85a4f0d06
tcgplayerhttps://mtgjson.com/links/bf47e5cfef5cce17
tcgplayerEtched
uuid0c16b404-8032-5292-a046-d1555ff5f4cf

Foreign Data (per language)

No foreign data.

Rulings

datetext
2022-10-07Each die is identified by the number of faces it has. A six-sided die is a die with six equally likely outcomes: 1, 2, 3, 4, 5, and 6. The roll must be fair. Although physical dice are recommended, digital substitutes are allowed except in cases where the physical die is required for the effect.
2022-10-07If a die is rerolled, the original roll essentially never happened: it doesn't cause any abilities to trigger, and no effect that cares about die rolls will consider it.
2022-10-07If an ability triggers "whenever you roll a die," it will trigger whenever you roll any die, including the planar die. This is a change from previous Un- rules. Some abilities use the result to determine part of the effect. If you get a non-numerical result (currently just the planar die, but the future is long), that part of the effect won't do anything.
2022-10-07If the result is 0 or less, because of modifications to the result, you won't lose any life. You also won't gain any life if the result is somehow negative.
2022-10-07Results can be numbers not ordinarily possible on a six-sided die. Spells like Scooch can change the result to 0 or 7, for example.
2022-10-07Some effects may modify the result of a die roll. This may be part of the instruction to roll a die, or it may come from other cards. Anything that references the "result" of a die roll is looking for the result after these modifications.
2022-10-07Something in the game must tell you to roll a die. If you roll a die for any other reason (to simulate a coin flip, to choose pizza toppings, to create alternate timelines), that roll doesn't count.

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