Other printings of "Djinni Windseer": AFR #55 AFR #306
| id | 8353 |
|---|---|
| artist | Livia Prima |
| artistIds | 0f41e561-bc26-4d85-aab6-66c384e01b74 |
| asciiName | |
| attractionLights | |
| availability | arena, mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | U |
| colorIndicator | |
| colors | U |
| defense | |
| duelDeck | |
| edhrecRank | 14071 |
| edhrecSaltiness | |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Flying, Scry |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {3}{U} |
| manaValue | 4 |
| name | Djinni Windseer |
| number | 55 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Flying When Djinni Windseer enters the battlefield, roll a d20. 1–9 | Scry 1. 10–19 | Scry 2. 20 | Scry 3. |
| otherFaceIds | |
| power | 3 |
| printings | AFR |
| promoTypes | |
| rarity | common |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | AFR |
| side | |
| signature | |
| sourceProducts | {'foil': ['082f4c03-55d8-57a6-9837-ecbfa2726acb', '30276ac1-7d36-5a87-9ee9-b7b5087520b5', '93fab1fe-dde0-5bfd-aae5-755c6e43bc3d', 'd5512a78-bb11-5566-a634-7c9e4fa91396'], 'nonfoil': ['03d05bc6-ca88-506e-8332-bb71a5789dd4', '30276ac1-7d36-5a87-9ee9-b7b5087520b5', '93fab1fe-dde0-5bfd-aae5-755c6e43bc3d', 'a06bc538-983a-59de-b89f-2c2dbae1647d']} |
| subsets | |
| subtypes | Djinn |
| supertypes | |
| text | Flying When this creature enters, roll a d20. 1—9 | Scry 1. 10—19 | Scry 2. 20 | Scry 3. |
| toughness | 3 |
| type | Creature — Djinn |
| types | Creature |
| uuid | c60d0c0b-ba48-535f-8065-ff69981e874e |
| variations | d5f29a23-7938-5572-969e-2dfbbfef4976 |
| watermark | |
| setName | Adventures in the Forgotten Realms |
| id | 8353 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 248448 |
| cardKingdomId | 248105 |
| cardsphereFoilId | 79095 |
| cardsphereId | 79017 |
| deckboxId | 58336 |
| mcmId | 571353 |
| mcmMetaId | 343756 |
| mtgArenaId | 77160 |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 1097e89e-bd77-5c07-90de-ddb705e67596 |
| mtgoFoilId | |
| mtgoId | 91612 |
| multiverseId | 527342 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 67a42698-bf3b-4352-8178-9c98abfc5b09 |
| scryfallIllustrationId | 1e361ca6-c023-4de4-b73e-299824853a6d |
| scryfallOracleId | f06cecd4-8447-4351-9dfa-861afb84f1e6 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 243257 |
| uuid | c60d0c0b-ba48-535f-8065-ff69981e874e |
| id | 8353 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | Legal |
| paupercommander | Legal |
| penny | |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | Legal |
| uuid | c60d0c0b-ba48-535f-8065-ff69981e874e |
| vintage | Legal |
| id | 8353 |
|---|---|
| cardKingdom | https://mtgjson.com/links/384240ced86f53dc |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/bfc1448d5398cd58 |
| cardmarket | https://mtgjson.com/links/579e9984e3be4ca1 |
| tcgplayer | https://mtgjson.com/links/f0bbbe1d99094daf |
| tcgplayerEtched | |
| uuid | c60d0c0b-ba48-535f-8065-ff69981e874e |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 风巨灵预言师 | 生物 ~巨灵 | 飞行 当风巨灵预言师进战场时,掷一颗d20。 1~9 | 占卜1。 10~19 | 占卜2。 20 | 占卜3。 | 529688 | ||
| Chinese Traditional | 風巨靈預言師 | 生物 ~巨靈 | 飛行 當風巨靈預言師進戰場時,擲一顆d20。 1~9 | 占卜1。 10~19 | 占卜2。 20 | 占卜3。 | 529948 | ||
| French | Djinn prophètevent | Créature : djinn | Vol Quand le Djinn prophètevent arrive sur le champ de bataille, lancez un d20. 1—9 | Regard 1. 10—19 | Regard 2. 20 | Regard 3. | 528124 | ||
| German | Windseher-Djinni | Kreatur — Dschinn | Fliegend Wenn die Windseher-Djinni ins Spiel kommt, würfle einen W20. 1—9 | Hellsicht 1. 10—19 | Hellsicht 2. 20 | Hellsicht 3. | 527602 | ||
| Italian | Djinni Veggente del Vento | Creatura — Genio | Volare Quando la Djinni Veggente del Vento entra nel campo di battaglia, tira un d20. 1—9 | Profetizza 1. 10—19 | Profetizza 2. 20 | Profetizza 3. | 528385 | ||
| Japanese | ジンの風予見者 | クリーチャー — ジン | 飛行 ジンの風予見者が戦場に出たとき、1個のd20を振る。 1—9 | 占術1を行う。 10—19 | 占術2を行う。 20 | 占術3を行う。 | 528646 | ||
| Korean | 지니 바람예언자 | 생물 — 지니 | 비행 지니 바람예언자가 전장에 들어올 때, 20면체를 굴린다. 1—9 | 점술 1을 한다. 10-19 | 점술 2를 한다. 20 | 점술 3을 한다. | 528906 | ||
| Portuguese (Brazil) | Djinni Vidente do Vento | Criatura — Gênio | Voar Quando Djinni Vidente do Vento entrar no campo de batalha, role um d20. 1—9 | Use vidência 1. 10—19 | Use vidência 2. 20 | Use vidência 3. | 529167 | ||
| Russian | Джинн, Провидица Ветра | Существо — Джинн | Полет Когда Джинн, Провидица Ветра выходит на поле битвы, бросьте d20. 1—9 | Предскажите 1. 10—19 | Предскажите 2. 20 | Предскажите 3. | 529428 | ||
| Spanish | Leevientos djinn | Criatura — Djinn | Vuela. Cuando la Leevientos djinn entre al campo de batalla, tira 1d20. 1—9 | Adivina 1. 10—19 | Adivina 2. 20 | Adivina 3. | 527863 |
| date | text |
|---|---|
| 2021-07-23 | An ability that tells you to roll a die will also specify what to do with the result of that roll. Most often, this is in the form of a “results table” in the card text. |
| 2021-07-23 | An effect that says “choose a target, then roll a d20” or similar still uses the normal process of putting an ability on the stack and resolving it. Choosing targets is part of putting the ability on the stack and rolling the d20 happens later, as the ability resolves. |
| 2021-07-23 | Dice are identified by the number of faces each one has. For example, a d20 is a twenty-sided die. |
| 2021-07-23 | Dice used must have equally likely outcomes and the roll must be fair. Although physical dice are recommended, digital substitutes are allowed, provided they have the same number of equally likely outcomes as specified in the original roll instruction. |
| 2021-07-23 | Some abilities, like that of Pixie Guide and Barbarian Class, replace rolling a die with rolling extra dice and ignoring the lowest roll. The ignored rolls are not considered for the effect that instructed you to roll a die, and do not cause abilities to trigger. For all intents and purposes, once you determine which dice count, any extra dice were never rolled. |
| 2021-07-23 | Some effects instruct you to roll again. This uses the same number and type of dice as the original roll, and that roll will use the same set of possible outcomes. |
| 2021-07-23 | Some effects may modify the result of a die roll. This may be part of the instruction to roll a die or it may come from other cards. Anything that references the “result” of a die roll is looking for the result after these modifications. Anything that is looking for the “natural result” is looking for the number shown on the face of the die before these modifications. |
| 2021-07-23 | The instruction to roll a die and the effect that occurs because of the result are all part of the same ability. Players do not get the chance to respond to the ability after knowing the result of the roll. |
| 2021-07-23 | Tournament events have more specific rules regarding dice and die-rolling. For more information, please see the most recent version of the Magic Tournament Rules at https://wpn.wizards.com/en/document/magic-gathering-tournament-rules. |
| 2021-07-23 | While playing Planechase, rolling the planar die will cause any ability that triggers whenever a player rolls one or more dice to trigger. However, any effect that refers to a numerical result will ignore the rolling of the planar die. |
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