← Back Card Profile (by Name)

Escape to the Wilds ELD

Other printings of "Escape to the Wilds": EOC #115 ELD #189 PELD #189p PELD #189s OTC #223 ELD #379 CLB #843 SLD #1916 SLD #1921

Card

id30395
artistChris Ostrowski
artistIdsb5f1bd34-abee-40c9-99f7-a6ee089fb30b
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityG, R
colorIndicator
colorsG, R
defense
duelDeck
edhrecRank2034
edhrecSaltiness0.11
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffectsextendedart
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{3}{R}{G}
manaValue5
nameEscape to the Wilds
number379
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power
printingsCLB, ELD, EOC, OTC, PELD, SLD
promoTypesboosterfun
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeELD
side
signature
sourceProducts{'foil': ['61cb35b0-215b-5d52-bcd9-6f55e1769ab2'], 'nonfoil': ['61cb35b0-215b-5d52-bcd9-6f55e1769ab2']}
subsets
subtypes
supertypes
textExile the top five cards of your library. You may play cards exiled this way until the end of your next turn.
You may play an additional land this turn.
toughness
typeSorcery
typesSorcery
uuid14dcb06d-47c0-5882-9b9e-cc8b8e1bf7bf
variations477f0265-6a4f-54c5-b85a-f80981fa5930
watermark
setNameThrone of Eldraine

Identifiers

id30395
cardKingdomEtchedId
cardKingdomFoilId228075
cardKingdomId227617
cardsphereFoilId62593
cardsphereId62565
deckboxId46435
mcmId401259
mcmMetaId282299
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idfab4ac4b-59b6-52bb-815e-67e3aaf8c138
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId1bff641e-aad3-414f-ad5b-8d32c734efa9
scryfallIllustrationIdc8905543-32b9-4219-bff0-4706576ba863
scryfallOracleId45a8c126-5396-4736-a37e-460a50706a98
tcgplayerEtchedProductId
tcgplayerProductId199298
uuid14dcb06d-47c0-5882-9b9e-cc8b8e1bf7bf

Legalities

id30395
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid14dcb06d-47c0-5882-9b9e-cc8b8e1bf7bf
vintageLegal

Purchase URLs

id30395
cardKingdomhttps://mtgjson.com/links/0c867861009d8414
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/c9457d4a4c5f3cf4
cardmarkethttps://mtgjson.com/links/318c89e326aae05b
tcgplayerhttps://mtgjson.com/links/0ea76da1219999d4
tcgplayerEtched
uuid14dcb06d-47c0-5882-9b9e-cc8b8e1bf7bf

Foreign Data (per language)

No foreign data.

Rulings

datetext
2019-10-04Casting an exiled card causes it to leave exile. You can't cast it multiple times.
2019-10-04Escape to the Wilds doesn't change when you can play the exiled cards. For example, if you exile a sorcery card, you can cast it only during your main phase when the stack is empty. If you exile a land card, you can play it only during your main phase and only if you have an available land play remaining.
2019-10-04If you don't play a card exiled this way, it remains in exile.
2019-10-04The additional land that you play doesn't have to be from among the exiled cards.

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