← Back Card Profile (by Name)

Escape to the Wilds SLD

Other printings of "Escape to the Wilds": EOC #115 ELD #189 PELD #189p PELD #189s OTC #223 ELD #379 CLB #843 SLD #1916 SLD #1921

Card

id90085
artistAshley Mackenzie
artistIds2e139900-a73a-4ac0-8ea0-b59e70ce1328
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorborderless
colorIdentityG, R
colorIndicator
colorsG, R
defense
duelDeck
edhrecRank2030
edhrecSaltiness0.11
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorTextGetting outside was imperative—that's where they keep the warmest sunbeams.
frameEffectsinverted
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt1
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{3}{R}{G}
manaValue5
nameEscape to the Wilds
number1916
originalPrintings
originalReleaseDate2025-03-17
originalText
otherFaceIds
power
printingsCLB, ELD, EOC, OTC, PELD, SLD
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeSLD
side
signature
sourceProducts{'foil': ['dfc9a455-3ccb-5391-9cc6-9f2ed0b30544'], 'nonfoil': ['d97219c9-76e8-5082-9a67-a61ead3550ad']}
subsetsSecret Lair Bonus cards
subtypes
supertypes
textExile the top five cards of your library. You may play cards exiled this way until the end of your next turn.
You may play an additional land this turn.
toughness
typeSorcery
typesSorcery
uuida2e9e6c9-8099-51ad-b83e-bd801c3b7e6a
variations2b69a4a5-9f72-51e6-b665-340050afd517
watermark
setNameSecret Lair Drop

Identifiers

id90085
cardKingdomEtchedId
cardKingdomFoilId311017
cardKingdomId311016
cardsphereFoilId134729
cardsphereId134728
deckboxId
mcmId817786
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idb4f9ef37-e5b4-53b3-8a84-9c6b2772c670
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIde9359896-2c8f-4841-8bbb-3231e5a47221
scryfallIllustrationId763d910c-c752-4a99-a8ca-7bb29deb6fe3
scryfallOracleId45a8c126-5396-4736-a37e-460a50706a98
tcgplayerEtchedProductId
tcgplayerProductId624508
uuida2e9e6c9-8099-51ad-b83e-bd801c3b7e6a

Legalities

id90085
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuida2e9e6c9-8099-51ad-b83e-bd801c3b7e6a
vintageLegal

Purchase URLs

id90085
cardKingdomhttps://mtgjson.com/links/27bc4a8b917db803
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/510810d1d3f2f279
cardmarket
tcgplayerhttps://mtgjson.com/links/6dabda8b1b83ae31
tcgplayerEtched
uuida2e9e6c9-8099-51ad-b83e-bd801c3b7e6a

Foreign Data (per language)

No foreign data.

Rulings

datetext
2019-10-04Casting an exiled card causes it to leave exile. You can't cast it multiple times.
2019-10-04Escape to the Wilds doesn't change when you can play the exiled cards. For example, if you exile a sorcery card, you can cast it only during your main phase when the stack is empty. If you exile a land card, you can play it only during your main phase and only if you have an available land play remaining.
2019-10-04If you don't play a card exiled this way, it remains in exile.
2019-10-04The additional land that you play doesn't have to be from among the exiled cards.

Tip: bookmark this page with your query parameters for quick access.