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Dreadhorde Invasion PWAR

Other printings of "Dreadhorde Invasion": PWAR #86p PWAR #86s WAR #86 DRC #91 MIC #114 CMM #866

Card

id83401
artistStanton Feng
artistIds61529286-7476-4cb6-b6e1-8bced3b642fc
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityB
colorIndicator
colorsB
defense
duelDeck
edhrecRank1257
edhrecSaltiness0.11
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo1
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsAmass
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{B}
manaValue2
nameDreadhorde Invasion
number86p
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power
printingsCMM, DRC, MIC, PWAR, WAR
promoTypessetpromo, promopack, stamped, planeswalkerstamped
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodePWAR
side
signature
sourceProducts
subsets
subtypes
supertypes
textAt the beginning of your upkeep, you lose 1 life and amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Whenever a Zombie token you control with power 6 or greater attacks, it gains lifelink until end of turn.
toughness
typeEnchantment
typesEnchantment
uuid7fea43f7-ae58-5d53-8136-eaeae27dee18
variations7c723468-fc49-5d6b-a1c3-3bdb2bf2b914
watermark
setNameWar of the Spark Promos

Identifiers

id83401
cardKingdomEtchedId
cardKingdomFoilId228456
cardKingdomId228391
cardsphereFoilId63036
cardsphereId62834
deckboxId46678
mcmId404744
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id9d8b73cf-bfc7-5873-a65e-f37bd6e99bd1
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIda94e64dc-b8d6-42a2-a060-8319aaa50f6c
scryfallIllustrationId5834582c-40dc-431f-aa6b-c14902ca312d
scryfallOracleId01deabbb-af6a-4998-99a7-35b7cfa9ef77
tcgplayerEtchedProductId
tcgplayerProductId200246
uuid7fea43f7-ae58-5d53-8136-eaeae27dee18

Legalities

id83401
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid7fea43f7-ae58-5d53-8136-eaeae27dee18
vintageLegal

Purchase URLs

id83401
cardKingdomhttps://mtgjson.com/links/6f9a6e94443d9436
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/ac114f17c383a0f4
cardmarket
tcgplayerhttps://mtgjson.com/links/a97357d7910b423f
tcgplayerEtched
uuid7fea43f7-ae58-5d53-8136-eaeae27dee18

Foreign Data (per language)

No foreign data.

Rulings

datetext
2019-05-03If the token's power changes later in the turn after it has attacked, including while Dreadhorde Invasion's second ability is on the stack, it won't cause the token to gain or lose lifelink.
2019-05-03The power of the Zombie token is checked only immediately after it attacks. Any other abilities that trigger when creatures you control attack won't have resolved yet.
2023-06-16Amass Orcs works the same way, except you create a 0/0 black Orc Army creature token if you don't control an Army. If the Army creature you chose isn't already an Orc, it becomes an Orc in addition to its other types. By combining cards with amass Orcs and amass Zombies, you can end up with an Orc Zombie Army.
2023-06-16Amass abilities are now written as "amass [subtype] N." Previous cards with amass have received errata to say "amass Zombies N."
2023-06-16If you don't control an Army, the Zombie Army token you create enters the battlefield as a 0/0 creature before receiving counters. Any abilities that trigger when a creature with a certain power enters the battlefield, such as that of Mentor of the Meek, will see the token enter as a 0/0 creature before it gets +1/+1 counters.
2023-06-16In the rare case that you control multiple Army creatures (perhaps because you played a creature with changeling) while you amass Zombies, you choose which of your Army creatures to put the +1/+1 counters on. If that creature isn't a Zombie, it becomes a Zombie in addition to its other types.
2023-06-16Some cards refer to the "amassed Army." That means the Army creature you chose to receive counters, even if no counters were placed on it for some reason.
2023-06-16Some cards that cause you to amass Zombies also provide bonuses to "Zombie tokens." These affect any token that happens to be a Zombie, not just a Zombie Army you've amassed.
2023-06-16To amass Zombies N, if you don't control an Army creature, create a 0/0 black Zombie Army creature token. Then you choose an Army creature you control and put N +1/+1 counters on it. If that Army isn't already a Zombie, it becomes a Zombie in addition to its other types.

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