← Back Card Profile (by Name)

Drumhunter SCD

Other printings of "Drumhunter": PLST #ALA-129 ALA #129 C13 #142 SCD #179

Card

id87087
artistJim Murray
artistIds1c906f9b-5bbe-4643-8f5c-90eb1c7f0c43
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank6684
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText"I feel the vine-rhythm as my friends drive the beast to me. I will not miss my mark."
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{3}{G}
manaValue4
nameDrumhunter
number179
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power2
printingsALA, C13, PLST, SCD
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeSCD
side
signature
sourceProducts{'nonfoil': ['eda5f16c-19f2-517e-80b7-0a50d48a91d9']}
subsets
subtypesHuman, Druid, Warrior
supertypes
textAt the beginning of your end step, if you control a creature with power 5 or greater, you may draw a card.
{T}: Add {C}.
toughness2
typeCreature — Human Druid Warrior
typesCreature
uuidd9b6d747-ac65-550c-9fa5-5907e0e76a02
variations
watermark
setNameStarter Commander Decks

Identifiers

id87087
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId271985
cardsphereFoilId
cardsphereId99175
deckboxId72207
mcmId689074
mcmMetaId10201
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id0b35e73c-d8c2-5ae3-be13-01f01dbb11c2
mtgoFoilId103937
mtgoId103936
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId658c6338-2bd4-450a-a2f3-9c57aaaa7739
scryfallIllustrationId63ffe117-cd06-4071-95a9-25282fd34cca
scryfallOracleId3aab84f2-731c-4079-9623-0b0c433442c3
tcgplayerEtchedProductId
tcgplayerProductId456928
uuidd9b6d747-ac65-550c-9fa5-5907e0e76a02

Legalities

id87087
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predhLegal
premodern
standard
standardbrawl
timeless
uuidd9b6d747-ac65-550c-9fa5-5907e0e76a02
vintageLegal

Purchase URLs

id87087
cardKingdomhttps://mtgjson.com/links/d1bd9f1222946a34
cardKingdomEtched
cardKingdomFoil
cardmarkethttps://mtgjson.com/links/04803a0b3cd06298
tcgplayerhttps://mtgjson.com/links/f1c5700b40746afd
tcgplayerEtched
uuidd9b6d747-ac65-550c-9fa5-5907e0e76a02

Foreign Data (per language)

No foreign data.

Rulings

datetext
2008-10-01The first ability has an “intervening ‘if’ clause.” That means (1) the ability won’t trigger at all unless you control a creature with power 5 or greater as your end step begins, and (2) the ability will do nothing if you don’t control a creature with power 5 or greater by the time it resolves. (It doesn’t have to be the same creature as the one that allowed the ability to trigger.) Power-boosting effects that last “until end of turn” will still be in effect when this kind of ability triggers and resolves. An ability like this will trigger a maximum of once per turn, no matter how many applicable creatures you control.

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