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Gwyllion Hedge-Mage CMA

Other printings of "Gwyllion Hedge-Mage": PLST #CMA-201 EVE #89 CMA #201 CMD #202

Card

id19832
artistTodd Lockwood
artistIdsd0b9f3cc-13fb-42b6-bc43-b034728e5c7b
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityB, W
colorIndicator
colorsB, W
defense
duelDeck
edhrecRank25524
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{W/B}
manaValue3
nameGwyllion Hedge-Mage
number201
originalPrintings
originalReleaseDate
originalTextWhen Gwyllion Hedge-Mage enters the battlefield, if you control two or more Plains, you may create a 1/1 white Kithkin Soldier creature token.
When Gwyllion Hedge-Mage enters the battlefield, if you control two or more Swamps, you may put a -1/-1 counter on target creature.
otherFaceIds
power2
printingsCMA, CMD, EVE, PLST
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeCMA
side
signature
sourceProducts{'nonfoil': ['d0c617ee-b56c-5176-baee-4dbec2c1a972']}
subsets
subtypesHag, Wizard
supertypes
textWhen this creature enters, if you control two or more Plains, you may create a 1/1 white Kithkin Soldier creature token.
When this creature enters, if you control two or more Swamps, you may put a -1/-1 counter on target creature.
toughness2
typeCreature — Hag Wizard
typesCreature
uuidfc1c6c8f-36cb-51d7-bc2d-9008167af3ab
variations
watermark
setNameCommander Anthology

Identifiers

id19832
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId212422
cardsphereFoilId
cardsphereId49698
deckboxId35606
mcmId298150
mcmMetaId9939
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Ida0878e03-2197-5fdd-8d30-a797a87a5818
mtgoFoilId
mtgoId
multiverseId430420
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIde77fb4ee-7595-47e9-846a-73dc0f55bd33
scryfallIllustrationId5bbd454e-473e-4d6c-afc6-31d661e2e7af
scryfallOracleIdb89b285d-62d3-4013-b881-23f0f236337d
tcgplayerEtchedProductId
tcgplayerProductId132058
uuidfc1c6c8f-36cb-51d7-bc2d-9008167af3ab

Legalities

id19832
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predhLegal
premodern
standard
standardbrawl
timeless
uuidfc1c6c8f-36cb-51d7-bc2d-9008167af3ab
vintageLegal

Purchase URLs

id19832
cardKingdomhttps://mtgjson.com/links/5299633bb5aced03
cardKingdomEtched
cardKingdomFoil
cardmarkethttps://mtgjson.com/links/bf39c4a4188e7590
tcgplayerhttps://mtgjson.com/links/93c0c6f9039c2cae
tcgplayerEtched
uuidfc1c6c8f-36cb-51d7-bc2d-9008167af3ab

Foreign Data (per language)

No foreign data.

Rulings

datetext
2008-08-01Both abilities are optional; you choose whether to use them when they resolve. If an ability has a target, you must choose a target even if you don't plan to use the ability.
2008-08-01Both abilities trigger at the same time. You can put them on the stack in any order.
2008-08-01Each of the triggered abilities has an "intervening 'if' clause." That means (1) the ability won't trigger at all unless you control two or more lands of the appropriate land type when the Hedge-Mage enters, and (2) the ability will do nothing if you don't control two or more lands of the appropriate land type by the time it resolves.
2008-08-01Each of the triggered abilities look at your lands individually. This means that if you only control two dual-lands of the appropriate types, both of the abilities will trigger.

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