← Back Card Profile (by Name)

Gwyllion Hedge-Mage EVE

Other printings of "Gwyllion Hedge-Mage": PLST #CMA-201 EVE #89 CMA #201 CMD #202

Card

id31744
artistTodd Lockwood
artistIdsd0b9f3cc-13fb-42b6-bc43-b034728e5c7b
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityB, W
colorIndicator
colorsB, W
defense
duelDeck
edhrecRank25524
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{W/B}
manaValue3
nameGwyllion Hedge-Mage
number89
originalPrintings
originalReleaseDate
originalTextWhen Gwyllion Hedge-Mage comes into play, if you control two or more Plains, you may put a 1/1 white Kithkin Soldier creature token into play.
When Gwyllion Hedge-Mage comes into play, if you control two or more Swamps, you may put a -1/-1 counter on target creature.
otherFaceIds
power2
printingsCMA, CMD, EVE, PLST
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeEVE
side
signature
sourceProducts{'foil': ['958923aa-aeb8-5fae-850d-944f32e00879', 'bc72c7eb-30ae-584e-9ca3-42f446fdb5a6'], 'nonfoil': ['2918db4d-2ca5-5a82-946b-2c9b236a53e7', '958923aa-aeb8-5fae-850d-944f32e00879', 'a4082250-6a21-565d-992a-ed1bb74c10bc', 'eeaa6c2d-986b-5522-a450-72d606470de8']}
subsets
subtypesHag, Wizard
supertypes
textWhen this creature enters, if you control two or more Plains, you may create a 1/1 white Kithkin Soldier creature token.
When this creature enters, if you control two or more Swamps, you may put a -1/-1 counter on target creature.
toughness2
typeCreature — Hag Wizard
typesCreature
uuid236ba113-7381-5edd-a3f3-4013b3c01f81
variations
watermark
setNameEventide

Identifiers

id31744
cardKingdomEtchedId
cardKingdomFoilId125371
cardKingdomId125153
cardsphereFoilId16937
cardsphereId16938
deckboxId4689
mcmId19551
mcmMetaId9939
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idb9141718-cb9a-5ded-a230-f2e306c664da
mtgoFoilId30273
mtgoId30272
multiverseId159069
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId914e6fda-808f-43fb-8024-8b8a8781a7ac
scryfallIllustrationId5bbd454e-473e-4d6c-afc6-31d661e2e7af
scryfallOracleIdb89b285d-62d3-4013-b881-23f0f236337d
tcgplayerEtchedProductId
tcgplayerProductId27127
uuid236ba113-7381-5edd-a3f3-4013b3c01f81

Legalities

id31744
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predhLegal
premodern
standard
standardbrawl
timeless
uuid236ba113-7381-5edd-a3f3-4013b3c01f81
vintageLegal

Purchase URLs

id31744
cardKingdomhttps://mtgjson.com/links/26ab8776f20252db
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/9552851194280e82
cardmarkethttps://mtgjson.com/links/735bdaceed452132
tcgplayerhttps://mtgjson.com/links/66c04c9cf1538db2
tcgplayerEtched
uuid236ba113-7381-5edd-a3f3-4013b3c01f81

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified设障山妪生物~巫婆/法术师当设障山妪进场时,若你操控两个或更多平原,你可以将一个1/1白色洁英/士兵衍生物放置进场。
当设障山妪进场时,若你操控两个或更多沼泽,你可以在目标生物上放置一个-1/-1指示物。
180897
FrenchMage des haies gwyllCréature : mégère et sorcierQuand le Mage des haies gwyll arrive en jeu, si vous contrôlez au moins deux plaines, vous pouvez mettre en jeu un jeton de créature 1/1 blanche Sangami et Soldat.
Quand le Mage des haies gwyll arrive en jeu, si vous contrôlez au moins deux marais, vous pouvez mettre un marqueur -1/-1 sur la créature ciblée.
181797
GermanGwyll-HeckenhexeKreatur — Vettel, ZaubererWenn die Gwyll-Heckenhexe ins Spiel kommt und falls du zwei oder mehr Ebenen kontrollierst, kannst du einen 1/1 weißen (Kithkin, Soldat)-Kreaturenspielstein ins Spiel bringen.
Wenn die Gwyll-Heckenhexe ins Spiel kommt und falls du zwei oder mehr Sümpfe kontrollierst, kannst du eine -1/-1-Marke auf eine Kreatur deiner Wahl legen.
181617
ItalianGwyllion Maga AmbulanteCreatura — Mago StregaQuando la Gwyllion Maga Ambulante entra in gioco, se controlli due o più Pianure, puoi mettere in gioco una pedina creatura Soldato Kithkin 1/1 bianca.
Quando la Gwyllion Maga Ambulante entra in gioco, se controlli due o più Paludi, puoi mettere un segnalino -1/-1 su una creatura bersaglio.
181437
Japaneseグウィリオンの垣魔道士クリーチャー — ハッグ・ウィザードグウィリオンの垣魔道士が場に出たとき、あなたが平地を2つ以上コントロールしている場合、あなたは白の1/1のキスキン・兵士・クリーチャー・トークンを1体場に出してもよい。
グウィリオンの垣魔道士が場に出たとき、あなたが沼を2つ以上コントロールしている場合、クリーチャー1体を対象とする。あなたはそれの上に-1/-1カウンターを1個置いてもよい。
181077
Portuguese (Brazil)Maga Rural GwyllionCriatura — Bruxa MagoQuando Maga Rural Gwyllion entra em jogo, se você controla duas ou mais Planícies, você pode colocar em jogo uma ficha de criatura branca 1/1 do tipo Kithkin Soldado.
Quando Maga Rural Gwyllion entra em jogo, se você controla dois ou mais Pântanos, você pode colocar um marcador -1/-1 na criatura alvo.
181977
RussianГвиллиона-СамоучкаСущество — Карга ЧародейКогда Гвиллиона-Самоучка входит в игру, если под вашим контролем есть две или более Равнины, вы можете положить в игру одну фишку существа 1/1 белый Кискен Солдат.
Когда Гвиллиона-Самоучка входит в игру, если под вашим контролем есть два или более Болота, вы можете положить один жетон -1/-1 на целевое существо.
181257
SpanishMaga errante gwyllionCriatura — Hechicero sagaCuando la Maga errante gwyllion entre en juego, si controlas dos o más llanuras, puedes poner en juego una ficha de criatura Soldado Kithkin blanca 1/1.
Cuando la Maga errante gwyllion entre en juego, si controlas dos o más pantanos, puedes poner un contador -1/-1 sobre la criatura objetivo.
180717

Rulings

datetext
2008-08-01Both abilities are optional; you choose whether to use them when they resolve. If an ability has a target, you must choose a target even if you don't plan to use the ability.
2008-08-01Both abilities trigger at the same time. You can put them on the stack in any order.
2008-08-01Each of the triggered abilities has an "intervening 'if' clause." That means (1) the ability won't trigger at all unless you control two or more lands of the appropriate land type when the Hedge-Mage enters, and (2) the ability will do nothing if you don't control two or more lands of the appropriate land type by the time it resolves.
2008-08-01Each of the triggered abilities look at your lands individually. This means that if you only control two dual-lands of the appropriate types, both of the abilities will trigger.

Tip: bookmark this page with your query parameters for quick access.