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Dunland Crebain LTR

Other printings of "Dunland Crebain": LTR #82 LTR #411 LTR #533

Card

id47693
artistDavid Rapoza
artistIdsc5a2318d-5d04-499f-b121-57dee5a9dfe6
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorborderless
colorIdentityB
colorIndicator
colorsB
defense
duelDeck
edhrecRank8480
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffectsinverted
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt1
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsAmass, Flying
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{B}
manaValue3
nameDunland Crebain
number411
originalPrintings
originalReleaseDate
originalTextFlying
When Dunland Crebain enters the battlefield, amass Orcs 2.
otherFaceIds
power1
printingsLTR
promoTypesboosterfun
raritycommon
rebalancedPrintings
relatedCards
securityStamptriangle
setCodeLTR
side
signature
sourceProducts{'foil': ['266de9f8-de20-5d45-a4be-842de7a5a82d', '331d181e-ccef-5814-bf27-347a9c57a92e', '396a45ae-490d-5dc7-ae59-d3e764d2556a', 'ef7a3983-cd6e-5ff3-b85c-bc67ae1edf5c'], 'nonfoil': ['266de9f8-de20-5d45-a4be-842de7a5a82d', '331d181e-ccef-5814-bf27-347a9c57a92e', 'ef7a3983-cd6e-5ff3-b85c-bc67ae1edf5c']}
subsets
subtypesBird, Horror
supertypes
textFlying
When this creature enters, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
toughness1
typeCreature — Bird Horror
typesCreature
uuid4b76dc38-2b07-54b5-aca4-702c0c1e81b3
variationse48b284c-585c-5955-8e50-0b49aad3907c, 0a67105c-c237-51ec-953c-ced37c26ee53
watermark
setNameThe Lord of the Rings: Tales of Middle-earth

Identifiers

id47693
cardKingdomEtchedId
cardKingdomFoilId279056
cardKingdomId277979
cardsphereFoilId
cardsphereId104547
deckboxId79374
mcmId716035
mcmMetaId420040
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idcdd7d27b-3736-5a4e-a927-820826b0e5aa
mtgoFoilId
mtgoId111546
multiverseId619698
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdf1b90963-2a4c-4e0a-9d00-5d3df258c880
scryfallIllustrationId5a2b0f23-6c42-45ab-9eb2-27d7176dd067
scryfallOracleId9dd755a5-0bef-4bde-92fa-14ef2a1a1410
tcgplayerEtchedProductId
tcgplayerProductId498431
uuid4b76dc38-2b07-54b5-aca4-702c0c1e81b3

Legalities

id47693
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
pennyLegal
pioneer
predh
premodern
standard
standardbrawl
timelessLegal
uuid4b76dc38-2b07-54b5-aca4-702c0c1e81b3
vintageLegal

Purchase URLs

id47693
cardKingdomhttps://mtgjson.com/links/3ad31bd0fc4c5088
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/8c22560e936267cb
cardmarkethttps://mtgjson.com/links/27b553516df94b80
tcgplayerhttps://mtgjson.com/links/fe777f6318b367ce
tcgplayerEtched
uuid4b76dc38-2b07-54b5-aca4-702c0c1e81b3

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified黑蛮地克拉班生物 ~鸟/惊惧兽飞行
当黑蛮地克拉班进战场时,囤兵半兽人2。
619999
FrenchCrebain du Pays de DunCréature : oiseau et horreurVol
Quand le Crebain du Pays de Dun arrive sur le champ de bataille, amassez des orques 2.
619827
GermanCrebain aus dem DunlandKreatur — Vogel, SchreckenFliegend
Wenn die Crebain aus dem Dunland ins Spiel kommen, wende Ork-Aufmarsch 2 an.
619741
ItalianCrebain di DunlandCreatura — Orrore UccelloVolare
Quando i Crebain di Dunland entrano nel campo di battaglia, recluta Orchi 2.
619870
Japanese褐色国のクレバインクリーチャー — 鳥・ホラー飛行
褐色国のクレバインが戦場に出たとき、オーク動員2を行う。
619913
Portuguese (Brazil)Crebain da Terra PardaCriatura — Ave HorrorVoar
Quando Crebain da Terra Parda entrar no campo de batalha, arregimente Orcs 2.
619956
SpanishCrebain de las Tierras BrunasCriatura — Horror aveVuela.
Cuando el Crebain de las Tierras Brunas entre al campo de batalla, enrola 2 Orcos.
619784

Rulings

datetext
2023-06-16Amass Zombies works the same way, except you create a 0/0 black Zombie Army creature token if you don't control an Army. If the Army creature you chose isn't already a Zombie, it becomes a Zombie in addition to its other types. By combining cards with amass Orcs and amass Zombies, you can end up with an Orc Zombie Army.
2023-06-16Amass abilities are now written as "amass [subtype] N." Previous cards with amass have received errata to say "amass Zombies N."
2023-06-16If you don't control an Army, the Orc Army token you create enters the battlefield as a 0/0 creature before receiving counters. Any abilities that trigger when a creature with a certain power enters the battlefield, such as that of Mentor of the Meek, will see the token enter as a 0/0 creature before it gets +1/+1 counters.
2023-06-16In the rare case that you control multiple Army creatures (perhaps because you played a creature with changeling) while you amass Orcs, you choose which of your Army creatures to put the +1/+1 counters on. If that creature isn't an Orc, it becomes an Orc in addition to its other types.
2023-06-16Some cards refer to the "amassed Army." That means the Army creature you chose to receive counters, even if no counters were placed on it for some reason.
2023-06-16Some spells and abilities that amass Orcs may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't amass Orcs.
2023-06-16To amass Orcs N, if you don't control an Army creature, create a 0/0 black Orc Army creature token. Then you choose an Army creature you control and put N +1/+1 counters on it. If that Army isn't already an Orc, it becomes an Orc in addition to its other types.

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