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Dreadhorde Invasion MIC

Other printings of "Dreadhorde Invasion": PWAR #86p PWAR #86s WAR #86 DRC #91 MIC #114 CMM #866

Card

id54337
artistStanton Feng
artistIds61529286-7476-4cb6-b6e1-8bced3b642fc
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityB
colorIndicator
colorsB
defense
duelDeck
edhrecRank1257
edhrecSaltiness0.11
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsAmass
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{B}
manaValue2
nameDreadhorde Invasion
number114
originalPrintings
originalReleaseDate
originalTextAt the beginning of your upkeep, you lose 1 life and amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)
Whenever a Zombie token you control with power 6 or greater attacks, it gains lifelink until end of turn.
otherFaceIds
power
printingsCMM, DRC, MIC, PWAR, WAR
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeMIC
side
signature
sourceProducts{'nonfoil': ['316315d9-096e-5b71-98af-cbac73af1a81', '3ca8a448-1f52-5b42-9285-7c6588fd8eb3']}
subsets
subtypes
supertypes
textAt the beginning of your upkeep, you lose 1 life and amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Whenever a Zombie token you control with power 6 or greater attacks, it gains lifelink until end of turn.
toughness
typeEnchantment
typesEnchantment
uuid7a8ecc3a-c39a-511f-a6d3-f663eedbf994
variations
watermark
setNameMidnight Hunt Commander

Identifiers

id54337
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId251486
cardsphereFoilId
cardsphereId81156
deckboxId60604
mcmId575407
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id44c5949e-00cd-5a62-ba5e-413a38496c1b
mtgoFoilId
mtgoId93644
multiverseId539375
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId4b24194c-d312-45d6-ae02-e15fd2025682
scryfallIllustrationId5834582c-40dc-431f-aa6b-c14902ca312d
scryfallOracleId01deabbb-af6a-4998-99a7-35b7cfa9ef77
tcgplayerEtchedProductId
tcgplayerProductId248786
uuid7a8ecc3a-c39a-511f-a6d3-f663eedbf994

Legalities

id54337
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid7a8ecc3a-c39a-511f-a6d3-f663eedbf994
vintageLegal

Purchase URLs

id54337
cardKingdomhttps://mtgjson.com/links/7eccc1e62b4988f8
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/dd90cfdbd3fa894f
tcgplayerEtched
uuid7a8ecc3a-c39a-511f-a6d3-f663eedbf994

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified震惧军入侵结界在你的维持开始时,你失去1点生命且囤兵1。(在一个由你操控的军队上放置一个+1/+1指示物。如果你未操控军队,则先派出一个0/0黑色灵俑/军队衍生物。)
每当一个由你操控且力量等于或大于6的灵俑衍生物攻击时,它获得系命异能直到回合结束。
540263
Chinese Traditional震懼軍入侵結界在你的維持開始時,你失去1點生命且囤兵1。(在一個由你操控的軍隊上放置一個+1/+1指示物。如果你未操控軍隊,則先派出一個0/0黑色殭屍/軍隊衍生物。)
每當一個由你操控且力量等於或大於6的殭屍衍生物攻擊時,它獲得繫命異能直到回合結束。
540374
FrenchInvasion de la Horde de l'effroiEnchantementAu début de votre entretien, vous perdez 1 point de vie et amassez 1. (Mettez un marqueur +1/+1 sur une armée que vous contrôlez. Si vous n'en contrôlez pas, créez d'abord un jeton de créature 0/0 noire Zombie et Armée.)
À chaque fois qu'un jeton Zombie de force supérieure ou égale à 6 que vous contrôlez attaque, il acquiert le lien de vie jusqu'à la fin du tour.
539708
GermanInvasion der SchreckenshordeVerzauberungZu Beginn deines Versorgungssegments verlierst du 1 Lebenspunkt und wendest Aufmarsch 1 an. (Lege eine +1/+1-Marke auf eine Armee, die du kontrollierst. Falls du keine kontrollierst, erzeuge zuerst einen 0/0 schwarzen Zombie-Armee-Kreaturenspielstein.)
Immer wenn ein Zombie-Spielstein mit Stärke 6 oder mehr, den du kontrollierst, angreift, erhält er Lebensverknüpfung bis zum Ende des Zuges.
539486
ItalianInvasione dell'Orda AtroceIncantesimoAll'inizio del tuo mantenimento, perdi 1 punto vita e recluta 1. (Metti un segnalino +1/+1 su un Esercito che controlli. Se non ne controlli uno, crea prima una pedina creatura Esercito Zombie 0/0 nera.)
Ogniqualvolta una pedina Zombie che controlli con forza pari o superiore a 6 attacca, ha legame vitale fino alla fine del turno.
539819
Japanese戦慄衆の侵略エンチャントあなたのアップキープの開始時に、あなたは1点のライフを失い動員1を行う。(あなたがコントロールしている軍団1体の上に+1/+1カウンター1個を置く。あなたが軍団をコントロールしていないなら、その前に、黒の0/0のゾンビ・軍団・クリーチャー・トークン1体を生成する。)
あなたがコントロールしていてパワーが6以上であるゾンビ・トークン1体が攻撃するたび、ターン終了時まで、それは絆魂を得る。
539930
Portuguese (Brazil)Invasão da Horda MedonhaEncantamentoNo início de sua manutenção, você perde 1 ponto de vida e arregimenta 1. (Coloque um marcador +1/+1 em um Exército que você controla. Se você não controlar um, crie antes uma ficha de criatura Zumbi Exército preta 0/0.)
Toda vez que uma ficha de Zumbi que você controla com poder igual ou superior a 6 ataca, ela ganha vínculo com a vida até o final do turno.
540041
RussianВторжение Орды УжасаЧарыВ начале вашего шага поддержки вы теряете 1 жизнь и используете Скопище 1. (Положите один жетон +1/+1 на Армию под вашим контролем. Если под вашим контролем нет Армии, то сначала создайте одну фишку существа 0/0 черная Армия Зомби.)
Каждый раз, когда фишка Зомби под вашим контролем с силой 6 или больше атакует, она получает Цепь жизни до конца хода.
540152
SpanishInvasión de la Horda del TerrorEncantamientoAl comienzo de tu mantenimiento, pierdes 1 vida y enrolas 1. (Pon un contador +1/+1 sobre un Ejército que controlas. Si no controlas ninguno, crea primero una ficha de criatura Ejército Zombie negra 0/0.)
Siempre que una ficha de Zombie que controlas con fuerza de 6 o más ataque, gana la habilidad de vínculo vital hasta el final del turno.
539597

Rulings

datetext
2019-05-03If the token's power changes later in the turn after it has attacked, including while Dreadhorde Invasion's second ability is on the stack, it won't cause the token to gain or lose lifelink.
2019-05-03The power of the Zombie token is checked only immediately after it attacks. Any other abilities that trigger when creatures you control attack won't have resolved yet.
2023-06-16Amass Orcs works the same way, except you create a 0/0 black Orc Army creature token if you don't control an Army. If the Army creature you chose isn't already an Orc, it becomes an Orc in addition to its other types. By combining cards with amass Orcs and amass Zombies, you can end up with an Orc Zombie Army.
2023-06-16Amass abilities are now written as "amass [subtype] N." Previous cards with amass have received errata to say "amass Zombies N."
2023-06-16If you don't control an Army, the Zombie Army token you create enters the battlefield as a 0/0 creature before receiving counters. Any abilities that trigger when a creature with a certain power enters the battlefield, such as that of Mentor of the Meek, will see the token enter as a 0/0 creature before it gets +1/+1 counters.
2023-06-16In the rare case that you control multiple Army creatures (perhaps because you played a creature with changeling) while you amass Zombies, you choose which of your Army creatures to put the +1/+1 counters on. If that creature isn't a Zombie, it becomes a Zombie in addition to its other types.
2023-06-16Some cards refer to the "amassed Army." That means the Army creature you chose to receive counters, even if no counters were placed on it for some reason.
2023-06-16Some cards that cause you to amass Zombies also provide bonuses to "Zombie tokens." These affect any token that happens to be a Zombie, not just a Zombie Army you've amassed.
2023-06-16To amass Zombies N, if you don't control an Army creature, create a 0/0 black Zombie Army creature token. Then you choose an Army creature you control and put N +1/+1 counters on it. If that Army isn't already a Zombie, it becomes a Zombie in addition to its other types.

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