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Elspeth, Knight-Errant MD1

Other printings of "Elspeth, Knight-Errant": MED #GR1 DDF #1 ALA #9 MD1 #13 MMA #13 SLD #701 SLD #1001

Card

id51919
artistVolkan Baǵa
artistIds93bec3c0-0260-4d31-8064-5d01efb4153f
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank5295
edhrecSaltiness0.17
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills{'brawl': False, 'commander': False, 'oathbreaker': True}
life
loyalty4
manaCost{2}{W}{W}
manaValue4
nameElspeth, Knight-Errant
number13
originalPrintings
originalReleaseDate
originalText+1: Put a 1/1 white Soldier creature token onto the battlefield.
+1: Target creature gets +3/+3 and gains flying until end of turn.
-8: You get an emblem with "Artifacts, creatures, enchantments, and lands you control have indestructible."
otherFaceIds
power
printingsALA, DDF, MD1, MED, MMA, SLD
promoTypes
raritymythic
rebalancedPrintings
relatedCards
securityStamp
setCodeMD1
side
signature
sourceProducts{'nonfoil': ['e3f167cc-4c64-5c84-a07a-2f6ebfa50ff5']}
subsets
subtypesElspeth
supertypesLegendary
text[+1]: Create a 1/1 white Soldier creature token.
[+1]: Target creature gets +3/+3 and gains flying until end of turn.
[−8]: You get an emblem with "Artifacts, creatures, enchantments, and lands you control have indestructible."
toughness
typeLegendary Planeswalker — Elspeth
typesPlaneswalker
uuid3d98bba0-5cd7-5de1-800b-e2938a9b4652
variations
watermark
setNameModern Event Deck 2014

Identifiers

id51919
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId194438
cardsphereFoilId
cardsphereId31398
deckboxId24614
mcmId267017
mcmMetaId10099
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id7c8c6c08-522a-5eea-ac14-1474dc905b9a
mtgoFoilId
mtgoId
multiverseId382184
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId200e0e28-88cc-43e5-8774-28ba791cfa63
scryfallIllustrationId524c6736-deac-42cf-bb6c-6065106372a0
scryfallOracleIdeab0d8b9-c66f-402f-b259-f46f15cefd78
tcgplayerEtchedProductId
tcgplayerProductId82751
uuid3d98bba0-5cd7-5de1-800b-e2938a9b4652

Legalities

id51919
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneer
predhLegal
premodern
standard
standardbrawl
timeless
uuid3d98bba0-5cd7-5de1-800b-e2938a9b4652
vintageLegal

Purchase URLs

id51919
cardKingdomhttps://mtgjson.com/links/44773d7bf31f3527
cardKingdomEtched
cardKingdomFoil
cardmarkethttps://mtgjson.com/links/a4ba5ebeaea66c60
tcgplayerhttps://mtgjson.com/links/9f77e01ee523756f
tcgplayerEtched
uuid3d98bba0-5cd7-5de1-800b-e2938a9b4652

Foreign Data (per language)

No foreign data.

Rulings

datetext
2011-01-01Emblems behave similarly to enchantments: They have an ability that, in a general sense, continually affects the game. The primary difference between them is that emblems aren’t permanents and don’t exist on the battlefield. Nothing in the game can remove an emblem, simply because no other spell or ability references them. Once you get an emblem, you keep it for the rest of the game. Emblems have no color, name, card type, or other characteristics beyond the listed ability.
2013-07-01Lethal damage and effects that say “destroy” won’t cause a permanent with indestructible to be put into the graveyard. However, a permanent with indestructible can be put into the graveyard for a number of reasons. The most likely reasons are if it’s sacrificed, if it’s a creature whose toughness is 0 or less, or if it’s an Aura that’s either unattached or attached to something illegal.

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