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Emrakul, the Promised End EMN

Other printings of "Emrakul, the Promised End": INR #5 EMN #6 PEMN #6s SIR #6 INR #330 INR #481 SLD #1160

Card

id30668
artistJaime Jones
artistIds92f6c2c1-fa57-4b52-99c4-0fd866c13dc9
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentity
colorIndicator
colors
defense
duelDeck
edhrecRank1751
edhrecSaltiness2.24
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorTextAn enigma as vexing as life itself.
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsFlying, Protection, Trample
languageEnglish
layoutnormal
leadershipSkills{'brawl': False, 'commander': True, 'oathbreaker': False}
life
loyalty
manaCost{13}
manaValue13
nameEmrakul, the Promised End
number6
originalPrintings
originalReleaseDate
originalTextEmrakul, the Promised End costs {1} less to cast for each card type among cards in your graveyard.
When you cast Emrakul, you gain control of target opponent during that player's next turn. After that turn, that player takes an extra turn.
Flying, trample, protection from instants
otherFaceIds
power13
printingsEMN, INR, PEMN, SIR, SLD
promoTypes
raritymythic
rebalancedPrintings
relatedCards
securityStampoval
setCodeEMN
side
signature
sourceProducts{'foil': ['4253efbd-cc76-53e3-a54c-9f4012f3c097'], 'nonfoil': ['4253efbd-cc76-53e3-a54c-9f4012f3c097']}
subsets
subtypesEldrazi
supertypesLegendary
textThis spell costs {1} less to cast for each card type among cards in your graveyard.
When you cast this spell, you gain control of target opponent during that player's next turn. After that turn, that player takes an extra turn.
Flying, trample, protection from instants
toughness13
typeLegendary Creature — Eldrazi
typesCreature
uuid14e28c5d-8113-510c-b755-0b66b9281022
variations
watermark
setNameEldritch Moon

Identifiers

id30668
cardKingdomEtchedId
cardKingdomFoilId207730
cardKingdomId207437
cardsphereFoilId15982
cardsphereId15983
deckboxId31651
mcmId290910
mcmMetaId222977
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id32d39876-d82b-54c7-b208-cc48b0054294
mtgoFoilId61069
mtgoId61068
multiverseId414295
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId8d74a469-c71d-4773-99d3-5456b31df424
scryfallIllustrationId7dfecb59-59d6-46ff-8acd-a81cba58fc4e
scryfallOracleId4e7a8817-1a66-45c3-ade9-eac79b40b89f
tcgplayerEtchedProductId
tcgplayerProductId119260
uuid14e28c5d-8113-510c-b755-0b66b9281022

Legalities

id30668
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid14e28c5d-8113-510c-b755-0b66b9281022
vintageLegal

Purchase URLs

id30668
cardKingdomhttps://mtgjson.com/links/ec7297bcc02c6414
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/3b62c1d2a581a5fc
cardmarkethttps://mtgjson.com/links/72a7d27955cbbc87
tcgplayerhttps://mtgjson.com/links/1718d1cd430825bc
tcgplayerEtched
uuid14e28c5d-8113-510c-b755-0b66b9281022

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified绝望终局伊莫库如生命般费解的谜团。传奇生物~奥札奇你坟墓场中每有一种牌的类别,绝望终局伊莫库便减少{1}来施放。
当你施放伊莫库时,目标对手在他下个回合由你来操控。在该回合后,该牌手进行额外的一个回合。
飞行,践踏,反瞬间保护
414518
Chinese Traditional絕望終局伊莫庫如生命般費解的謎團。傳奇生物~奧札奇你墳墓場中每有一種牌的類別,絕望終局伊莫庫便減少{1}來施放。
當你施放伊莫庫時,目標對手在他下個回合由你來操控。在該回合後,該玩家進行額外的一個回合。
飛行,踐踏,反瞬間保護
414741
FrenchEmrakul, la Fin promiseUn mystère aussi grand que l'énigme de la vie.Créature légendaire : eldraziEmrakul, la Fin promise coûte {1} de moins à lancer pour chaque type de carte parmi les cartes de votre cimetière.
Quand vous lancez Emrakul, vous acquérez le contrôle de l'adversaire ciblé pendant le prochain tour de ce joueur. Après ce tour, le joueur joue un tour supplémentaire.
Vol, piétinement, protection contre les éphémères
415187
GermanEmrakul, das prophezeite EndeEin Mysterium, so schwer zu begreifen wie das Leben selbst.Legendäre Kreatur — EldraziEmrakul, das prophezeite Ende, kostet beim Wirken für jeden unterschiedlichen Kartentyp in deinem Friedhof {1} weniger.
Wenn du Emrakul wirkst, übernimmst du die Kontrolle über einen Gegner deiner Wahl während des nächsten Zuges dieses Spielers. Nach jenem Zug erhält dieser Spieler einen zusätzlichen Zug.
Fliegend, verursacht Trampelschaden, Schutz vor Spontanzaubern
414964
ItalianEmrakul, la Fine PromessaUn enigma logorante quanto la vita stessa.Creatura Leggendaria — EldraziEmrakul, la Fine Promessa costa {1} in meno per essere lanciata per ogni tipo di carta tra le carte nel tuo cimitero.
Quando lanci Emrakul, prendi il controllo di un avversario bersaglio durante il prossimo turno di quel giocatore. Dopo quel turno, quel giocatore gioca un turno extra.
Volare, travolgere, protezione dagli istantanei
415410
Japanese約束された終末、エムラクール人生そのもののように厄介な謎。伝説のクリーチャー — エルドラージ約束された終末、エムラクールを唱えるためのコストは、あなたの墓地にあるカードに含まれるカード・タイプ1種類につき{1}少なくなる。
あなたが約束された終末、エムラクールを唱えたとき、対戦相手1人を対象とする。そのプレイヤーの次のターンの間、あなたはそのプレイヤーのコントロールを得る。そのターンに続いて、そのプレイヤーは追加の1ターンを得る。
飛行、トランプル、プロテクション(インスタント)
415633
Korean약속된 종말 엠라쿨생명 그 자체만큼이나 불가해한 수수께끼.전설적 생물 — 엘드라지약속된 종말 엠라쿨은 당신의 무덤에 있는 카드 유형 한 개당 발동 비용이 {1} 감소한다.
엠라쿨을 발동할 때, 상대를 목표로 정한다. 당신은 그 상대의 다음 턴 동안 그 상대의 조종권을 얻는다. 그 턴이 지난 후 그 플레이어는 추가 턴을 가진다.
비행, 돌진, 순간마법으로부터 보호
415856
Portuguese (Brazil)Emrakul, o Fim PrometidoUm enigma tão inquietante quanto a própria vida.Criatura Lendária — EldraziEmrakul, o Fim Prometido, custa {1} a menos para ser conjurada para cada tipo de card entre os cards de seu cemitério.
Quando conjura Emrakul, você ganha o controle do oponente alvo durante o próximo turno daquele jogador. Depois daquele turno, aquele jogador joga um turno extra.
Voar, atropelar, proteção contra mágicas instantâneas
416079
RussianЭмракул, Обетованная ГибельТайна, тревожная, как сама жизнь.Легендарное Существо — ЭльдразиРазыгрывание Эмракул, Обетованной Гибели стоит на {1} меньше за каждый тип карты среди карт на вашем кладбище.
Когда вы разыгрываете Эмракул, вы получаете контроль над целевым оппонентом во время следующего хода того игрока. После того хода тот игрок делает дополнительный ход.
Полет, Пробивной удар, Защита от мгновенных заклинаний
416302
SpanishEmrakul, el Final PrometidoUn enigma tan desconcertante como la vida misma.Criatura legendaria — EldraziTe cuesta {1} menos lanzar a Emrakul, el Final Prometido por cada tipo de carta que haya entre las cartas de tu cementerio.
Cuando lances a Emrakul, ganas el control del oponente objetivo durante el próximo turno de ese jugador. Después de ese turno, ese jugador juega un turno adicional.
Vuela, arrolla, protección contra instantáneos.
416525

Rulings

datetext
2025-01-24An ability that triggers when a player casts a spell resolves before the spell that caused it to trigger. It resolves even if that spell is countered or otherwise leaves the stack without resolving.
2025-01-24Controlling a player doesn’t allow you to look at that player’s sideboard. If an effect instructs that player to choose a card from outside the game, you can’t have that player choose any card.
2025-01-24If the targeted player loses the game while you control their turn during a multiplayer game, the extra turn never begins.
2025-01-24If the targeted player skips their next turn, you’ll control the next turn the affected player actually takes, and the extra turn the player takes will be after that turn.
2025-01-24In a Two-Headed Giant game, gaining control of a player causes you to gain control of each player on that team.
2025-01-24Multiple player-controlling effects that affect the same player overwrite each other. The last one to be created is the one that works. If multiple players have cast Emrakul and targeted the same player, each ability’s effect will create an extra turn.
2025-01-24Protection abilities only apply while the object with the ability is on the battlefield. Notably, Emrakul may be the target of a spell that targets it while on the stack, such as Syncopate.
2025-01-24Protection from instants means that Emrakul can’t be the target of instant spells or activated or triggered abilities from instant cards, and damage that would be dealt to it by instant spells or cards is prevented. Instant spells may still affect it in other ways; for example, it would still receive the bonus from Rally the Peasants.
2025-01-24The card types that could appear in your graveyard are artifact, battle, creature, enchantment, instant, kindred, land, planeswalker, and sorcery. Supertypes (such as legendary and basic) and subtypes (such as Human and Equipment) are not counted. The maximum discount that Emrakul’s own ability can provide is {9}.
2025-01-24The player you’re controlling is still the active player during that turn.
2025-01-24While controlling another player, you also continue to make your own choices and decisions.
2025-01-24While controlling another player, you can see all cards in the game that player can see. This includes cards in that player’s hand, face-down cards that player controls, and any cards in that player’s library the player may look at.
2025-01-24While controlling another player, you make all choices and decisions that player is allowed to make or is told to make during that turn. This includes choices about what spells to cast or what abilities to activate, as well as any decisions called for by triggered abilities or for any other reason.
2025-01-24You also can’t make any choices or decisions for the player that would be called for by the tournament rules (such as whether to take an intentional draw or whether to call a judge).
2025-01-24You can use only the affected player’s resources (cards, mana, and so on) to pay costs for that player; you can’t use your own. Similarly, you can use the affected player’s resources only to pay that player’s costs; you can’t spend them on your costs.
2025-01-24You can’t make any illegal decisions or illegal choices—you can’t do anything that player couldn’t do. You can’t make choices or decisions for that player that aren’t called for by the game rules or by any cards, permanents, spells, abilities, and so on. If an effect causes another player to make decisions that the affected player would normally make (such as Master Warcraft does), that effect takes precedence. In other words, if the affected player wouldn’t make a decision, you wouldn’t make that decision on that player’s behalf.
2025-01-24You can’t make the affected player concede. That player may choose to concede at any time, even while you’re controlling that player.
2025-01-24You only control the player. You don’t control any of that player’s permanents, spells, or abilities.

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