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Ensnared by the Mara WHO

Other printings of "Ensnared by the Mara": WHO #84 WHO #384 WHO #689 WHO #975

Card

id102767
artistAndrey Kuzinskiy
artistIdsc04ff0b2-67a1-4238-82f7-6c67de734b56
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank3591
edhrecSaltiness0.56
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative1
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{R}{R}
manaValue4
nameEnsnared by the Mara
number689
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power
printingsWHO
promoTypessurgefoil, boosterfun
rarityrare
rebalancedPrintings
relatedCards
securityStamptriangle
setCodeWHO
side
signature
sourceProducts{'foil': ['c3727661-aaa8-5fc8-985e-93b619c3ef05']}
subsets
subtypes
supertypes
textEach opponent faces a villainous choice — They exile cards from the top of their library until they exile a nonland card, then you may cast that card without paying its mana cost, or that player exiles the top four cards of their library and Ensnared by the Mara deals damage equal to the total mana value of those exiled cards to that player.
toughness
typeSorcery
typesSorcery
uuidb8aa4a76-dacb-51c5-b85c-ab860e112d41
variations1234be43-ed79-54aa-848c-8ba367fbff3b, beb3c121-f856-504c-863c-122eef2e62cd, e2959175-e879-5fd8-8e1f-2e1d809c9d36
watermark
setNameDoctor Who

Identifiers

id102767
cardKingdomEtchedId
cardKingdomFoilId284518
cardKingdomId
cardsphereFoilId109534
cardsphereId
deckboxId83739
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id80fe6884-c6ae-5f2d-9f10-301e0d150201
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId29d44c31-b19b-45f2-a8c0-d0cc9276f9b3
scryfallIllustrationId7a03331a-e781-434a-8988-8fe93f108ac5
scryfallOracleId16090270-0ac5-404c-b0c8-a6c8a4b508a4
tcgplayerEtchedProductId
tcgplayerProductId519940
uuidb8aa4a76-dacb-51c5-b85c-ab860e112d41

Legalities

id102767
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuidb8aa4a76-dacb-51c5-b85c-ab860e112d41
vintageLegal

Purchase URLs

id102767
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/1d6ccb043380df9e
cardmarket
tcgplayerhttps://mtgjson.com/links/b984d30099e503a6
tcgplayerEtched
uuidb8aa4a76-dacb-51c5-b85c-ab860e112d41

Foreign Data (per language)

No foreign data.

Rulings

datetext
2023-10-13A player facing a villainous choice can always choose either option, even if one or both of the options are impossible. For example, if one of the options is to sacrifice a creature, a player who controls no creatures can still choose that option.
2023-10-13If a spell or ability requires multiple players to face a villainous choice, the result is a little different from other effects in Magic. In that case, the first player in turn order makes their choice and the action for that choice is performed before the next player makes their choice. Then each of the remaining players repeat this process in turn order.
2023-10-13The opponent chooses whether to exile cards from the top of their library until they exile a nonland card or to exile the top four cards of their library. They don't choose whether you cast the cards exiled by the first option.
2023-10-13When a player faces a villainous choice, they first choose one of the two options, then all actions in the chosen option are performed.

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