Other printings of "Fathom Mage": PLST #GK2-118 GK2 #118 CM2 #156 GTC #162 PGTC #162★ C16 #198 FIC #325 NCC #339 CMR #445 PRM #48001
| id | 15166 |
|---|---|
| artist | Ryan Pancoast |
| artistIds | 89cc9475-dda2-4d13-bf88-54b92867a25c |
| asciiName | |
| attractionLights | |
| availability | paper |
| boosterTypes | |
| borderColor | black |
| colorIdentity | G, U |
| colorIndicator | |
| colors | G, U |
| defense | |
| duelDeck | |
| edhrecRank | 1756 |
| edhrecSaltiness | 0.17 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil |
| flavorName | |
| flavorText | |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 0 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | 1 |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Evolve |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {2}{G}{U} |
| manaValue | 4 |
| name | Fathom Mage |
| number | 198 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Whenever a +1/+1 counter is placed on Fathom Mage, you may draw a card. |
| otherFaceIds | |
| power | 1 |
| printings | C16, CM2, CMR, FIC, GK2, GTC, NCC, PGTC, PLST, PRM |
| promoTypes | |
| rarity | rare |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | oval |
| setCode | C16 |
| side | |
| signature | |
| sourceProducts | {'nonfoil': ['82b078cc-2c54-5961-aacc-b5b41ac41324']} |
| subsets | |
| subtypes | Human, Wizard |
| supertypes | |
| text | Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Whenever a +1/+1 counter is put on this creature, you may draw a card. |
| toughness | 1 |
| type | Creature — Human Wizard |
| types | Creature |
| uuid | cddc94c9-4c91-5c6b-80e1-0aac2e9c76ef |
| variations | |
| watermark | |
| setName | Commander 2016 |
| id | 15166 |
|---|---|
| cardKingdomEtchedId | |
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| cardKingdomId | 209723 |
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| cardsphereId | 10718 |
| deckboxId | 34086 |
| mcmId | 293698 |
| mcmMetaId | 207083 |
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| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 0d9c5248-19d8-59fb-bdae-836c91f0117a |
| mtgoFoilId | |
| mtgoId | |
| multiverseId | 420815 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | c712dd7a-ba97-4161-9f9b-2405254e0f62 |
| scryfallIllustrationId | c50e816e-c30a-4345-8cea-cdb721d9fb96 |
| scryfallOracleId | 93d0e129-e3b5-4aff-9e50-f34771ed00ff |
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| tcgplayerProductId | 124508 |
| uuid | cddc94c9-4c91-5c6b-80e1-0aac2e9c76ef |
| id | 15166 |
|---|---|
| alchemy | |
| brawl | |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | |
| historic | |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | Legal |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | |
| uuid | cddc94c9-4c91-5c6b-80e1-0aac2e9c76ef |
| vintage | Legal |
| id | 15166 |
|---|---|
| cardKingdom | https://mtgjson.com/links/cdf2f8d12fe8e872 |
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| cardmarket | https://mtgjson.com/links/c195c9d36e102db5 |
| tcgplayer | https://mtgjson.com/links/f1a4b3404906f7c6 |
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| uuid | cddc94c9-4c91-5c6b-80e1-0aac2e9c76ef |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 深测法师 | 生物~人类/法术师 | 进化(每当一个生物在你的操控下进战场时,若该生物的力量或防御力大于此生物,则在后者上放置一个+1/+1指示物。) 每当在深测法师上放置一个+1/+1指示物时,你可以抓一张牌。 | 421166 | ||
| French | Mage des grands fonds | Créature : humain et sorcier | Évolution (À chaque fois qu'une créature arrive sur le champ de bataille sous votre contrôle, si sa force ou son endurance est supérieure à celle de cette créature, mettez un marqueur +1/+1 sur cette créature.) À chaque fois qu'un marqueur +1/+1 est placé sur la Mage des grands fonds, vous pouvez piocher une carte. | 421868 | ||
| German | Fadenmagierin | Kreatur — Mensch, Zauberer | Weiterentwicklung (Immer wenn eine andere Kreatur mit größerer Stärke oder Widerstandskraft unter deiner Kontrolle ins Spiel kommt, lege eine +1/+1-Marke auf diese Kreatur.) Immer wenn eine +1/+1-Marke auf die Fadenmagierin gelegt wird, kannst du eine Karte ziehen. | 421517 | ||
| Italian | Maga della Profondità | Creatura — Mago Umano | Evoluzione (Ogniqualvolta una creatura entra nel campo di battaglia sotto il tuo controllo, se quella creatura ha forza o costituzione maggiore di questa creatura, metti un segnalino +1/+1 su questa creatura.) Ogniqualvolta la Maga della Profondità riceve un segnalino +1/+1, puoi pescare una carta. | 422219 | ||
| Japanese | 水深の魔道士 | クリーチャー — 人間・ウィザード | 進化(クリーチャーが1体あなたのコントロール下で戦場に出るたび、そのクリーチャーのパワーかタフネスがこのクリーチャーよりも大きい場合、このクリーチャーの上に+1/+1カウンターを1個置く。) 水深の魔道士の上に+1/+1カウンターが1個置かれるたび、あなたはカードを1枚引いてもよい。 | 422570 | ||
| Portuguese (Brazil) | Mago da Compreensão | Criatura — Humano Mago | Evoluir (Toda vez que uma criatura entrar no campo de batalha sob o seu controle, se ela tiver poder ou resistência maior que a desta criatura, coloque um marcador +1/+1 nesta criatura.) Toda vez que um marcador +1/+1 for colocado em Mago da Compreensão, você poderá comprar um card. | 422921 | ||
| Spanish | Maga del entendimiento | Criatura — Hechicero humano | Evolucionar. (Siempre que una criatura entre al campo de batalla bajo tu control, si la fuerza o la resistencia de esa criatura es mayor que la de esta criatura, pon un contador +1/+1 sobre esta criatura.) Siempre que se coloque un contador +1/+1 sobre la Maga del entendimiento, puedes robar una carta. | 423272 |
| date | text |
|---|---|
| 2013-01-24 | Fathom Mage's last ability will trigger whenever any +1/+1 counter is placed on it, not just ones due to the evolve ability. |
| 2013-01-24 | If Fathom Mage enters with a +1/+1 counter on it (perhaps due to Master Biomancer), its last ability will trigger once for each +1/+1 counter it entered with. |
| 2013-01-24 | If multiple +1/+1 counters are placed on Fathom Mage simultaneously, its last ability will trigger once for each of those counters. |
| 2013-04-15 | If a creature enters the battlefield with +1/+1 counters on it, consider those counters when determining if evolve will trigger. For example, a 1/1 creature that enters the battlefield with two +1/+1 counters on it will cause the evolve ability of a 2/2 creature to trigger. |
| 2013-04-15 | If evolve triggers, the stat comparison will happen again when the ability tries to resolve. If neither stat of the new creature is greater, the ability will do nothing. If the creature that entered the battlefield leaves the battlefield before evolve tries to resolve, use its last known power and toughness to compare the stats. |
| 2013-04-15 | If multiple creatures enter the battlefield at the same time, evolve may trigger multiple times, although the stat comparison will take place each time one of those abilities tries to resolve. For example, if you control a 2/2 creature with evolve and two 3/3 creatures enter the battlefield, evolve will trigger twice. The first ability will resolve and put a +1/+1 counter on the creature with evolve. When the second ability tries to resolve, neither the power nor the toughness of the new creature is greater than that of the creature with evolve, so that ability does nothing. |
| 2013-04-15 | When comparing the stats as the evolve ability resolves, it's possible that the stat that's greater changes from power to toughness or vice versa. If this happens, the ability will still resolve and you'll put a +1/+1 counter on the creature with evolve. For example, if you control a 2/2 creature with evolve and a 1/3 creature enters the battlefield under your control, it toughness is greater so evolve will trigger. In response, the 1/3 creature gets +2/-2. When the evolve trigger tries to resolve, its power is greater. You'll put a +1/+1 counter on the creature with evolve. |
| 2013-04-15 | When comparing the stats of the two creatures for evolve, you always compare power to power and toughness to toughness. |
| 2013-04-15 | Whenever a creature enters the battlefield under your control, check its power and toughness against the power and toughness of the creature with evolve. If neither stat of the new creature is greater, evolve won't trigger at all. |
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