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Fathom Mage C16

Other printings of "Fathom Mage": PLST #GK2-118 GK2 #118 CM2 #156 GTC #162 PGTC #162★ C16 #198 FIC #325 NCC #339 CMR #445 PRM #48001

Card

id15166
artistRyan Pancoast
artistIds89cc9475-dda2-4d13-bf88-54b92867a25c
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityG, U
colorIndicator
colorsG, U
defense
duelDeck
edhrecRank1756
edhrecSaltiness0.17
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsEvolve
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{G}{U}
manaValue4
nameFathom Mage
number198
originalPrintings
originalReleaseDate
originalTextEvolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Whenever a +1/+1 counter is placed on Fathom Mage, you may draw a card.
otherFaceIds
power1
printingsC16, CM2, CMR, FIC, GK2, GTC, NCC, PGTC, PLST, PRM
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeC16
side
signature
sourceProducts{'nonfoil': ['82b078cc-2c54-5961-aacc-b5b41ac41324']}
subsets
subtypesHuman, Wizard
supertypes
textEvolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Whenever a +1/+1 counter is put on this creature, you may draw a card.
toughness1
typeCreature — Human Wizard
typesCreature
uuidcddc94c9-4c91-5c6b-80e1-0aac2e9c76ef
variations
watermark
setNameCommander 2016

Identifiers

id15166
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId209723
cardsphereFoilId
cardsphereId10718
deckboxId34086
mcmId293698
mcmMetaId207083
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id0d9c5248-19d8-59fb-bdae-836c91f0117a
mtgoFoilId
mtgoId
multiverseId420815
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdc712dd7a-ba97-4161-9f9b-2405254e0f62
scryfallIllustrationIdc50e816e-c30a-4345-8cea-cdb721d9fb96
scryfallOracleId93d0e129-e3b5-4aff-9e50-f34771ed00ff
tcgplayerEtchedProductId
tcgplayerProductId124508
uuidcddc94c9-4c91-5c6b-80e1-0aac2e9c76ef

Legalities

id15166
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timeless
uuidcddc94c9-4c91-5c6b-80e1-0aac2e9c76ef
vintageLegal

Purchase URLs

id15166
cardKingdomhttps://mtgjson.com/links/cdf2f8d12fe8e872
cardKingdomEtched
cardKingdomFoil
cardmarkethttps://mtgjson.com/links/c195c9d36e102db5
tcgplayerhttps://mtgjson.com/links/f1a4b3404906f7c6
tcgplayerEtched
uuidcddc94c9-4c91-5c6b-80e1-0aac2e9c76ef

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified深测法师生物~人类/法术师进化(每当一个生物在你的操控下进战场时,若该生物的力量或防御力大于此生物,则在后者上放置一个+1/+1指示物。)
每当在深测法师上放置一个+1/+1指示物时,你可以抓一张牌。
421166
FrenchMage des grands fondsCréature : humain et sorcierÉvolution (À chaque fois qu'une créature arrive sur le champ de bataille sous votre contrôle, si sa force ou son endurance est supérieure à celle de cette créature, mettez un marqueur +1/+1 sur cette créature.)
À chaque fois qu'un marqueur +1/+1 est placé sur la Mage des grands fonds, vous pouvez piocher une carte.
421868
GermanFadenmagierinKreatur — Mensch, ZaubererWeiterentwicklung (Immer wenn eine andere Kreatur mit größerer Stärke oder Widerstandskraft unter deiner Kontrolle ins Spiel kommt, lege eine +1/+1-Marke auf diese Kreatur.)
Immer wenn eine +1/+1-Marke auf die Fadenmagierin gelegt wird, kannst du eine Karte ziehen.
421517
ItalianMaga della ProfonditàCreatura — Mago UmanoEvoluzione (Ogniqualvolta una creatura entra nel campo di battaglia sotto il tuo controllo, se quella creatura ha forza o costituzione maggiore di questa creatura, metti un segnalino +1/+1 su questa creatura.)
Ogniqualvolta la Maga della Profondità riceve un segnalino +1/+1, puoi pescare una carta.
422219
Japanese水深の魔道士クリーチャー — 人間・ウィザード進化(クリーチャーが1体あなたのコントロール下で戦場に出るたび、そのクリーチャーのパワーかタフネスがこのクリーチャーよりも大きい場合、このクリーチャーの上に+1/+1カウンターを1個置く。)
水深の魔道士の上に+1/+1カウンターが1個置かれるたび、あなたはカードを1枚引いてもよい。
422570
Portuguese (Brazil)Mago da CompreensãoCriatura — Humano MagoEvoluir (Toda vez que uma criatura entrar no campo de batalha sob o seu controle, se ela tiver poder ou resistência maior que a desta criatura, coloque um marcador +1/+1 nesta criatura.)
Toda vez que um marcador +1/+1 for colocado em Mago da Compreensão, você poderá comprar um card.
422921
SpanishMaga del entendimientoCriatura — Hechicero humanoEvolucionar. (Siempre que una criatura entre al campo de batalla bajo tu control, si la fuerza o la resistencia de esa criatura es mayor que la de esta criatura, pon un contador +1/+1 sobre esta criatura.)
Siempre que se coloque un contador +1/+1 sobre la Maga del entendimiento, puedes robar una carta.
423272

Rulings

datetext
2013-01-24Fathom Mage's last ability will trigger whenever any +1/+1 counter is placed on it, not just ones due to the evolve ability.
2013-01-24If Fathom Mage enters with a +1/+1 counter on it (perhaps due to Master Biomancer), its last ability will trigger once for each +1/+1 counter it entered with.
2013-01-24If multiple +1/+1 counters are placed on Fathom Mage simultaneously, its last ability will trigger once for each of those counters.
2013-04-15If a creature enters the battlefield with +1/+1 counters on it, consider those counters when determining if evolve will trigger. For example, a 1/1 creature that enters the battlefield with two +1/+1 counters on it will cause the evolve ability of a 2/2 creature to trigger.
2013-04-15If evolve triggers, the stat comparison will happen again when the ability tries to resolve. If neither stat of the new creature is greater, the ability will do nothing. If the creature that entered the battlefield leaves the battlefield before evolve tries to resolve, use its last known power and toughness to compare the stats.
2013-04-15If multiple creatures enter the battlefield at the same time, evolve may trigger multiple times, although the stat comparison will take place each time one of those abilities tries to resolve. For example, if you control a 2/2 creature with evolve and two 3/3 creatures enter the battlefield, evolve will trigger twice. The first ability will resolve and put a +1/+1 counter on the creature with evolve. When the second ability tries to resolve, neither the power nor the toughness of the new creature is greater than that of the creature with evolve, so that ability does nothing.
2013-04-15When comparing the stats as the evolve ability resolves, it's possible that the stat that's greater changes from power to toughness or vice versa. If this happens, the ability will still resolve and you'll put a +1/+1 counter on the creature with evolve. For example, if you control a 2/2 creature with evolve and a 1/3 creature enters the battlefield under your control, it toughness is greater so evolve will trigger. In response, the 1/3 creature gets +2/-2. When the evolve trigger tries to resolve, its power is greater. You'll put a +1/+1 counter on the creature with evolve.
2013-04-15When comparing the stats of the two creatures for evolve, you always compare power to power and toughness to toughness.
2013-04-15Whenever a creature enters the battlefield under your control, check its power and toughness against the power and toughness of the creature with evolve. If neither stat of the new creature is greater, evolve won't trigger at all.

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