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Era of Innovation KLD

Other printings of "Era of Innovation": KLD #45 KLR #47 DRC #75 M3C #183

Card

id43651
artistJason Rainville
artistIds6ed7e669-579b-443d-b223-e5cbcb2a7483
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank6078
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{U}
manaValue2
nameEra of Innovation
number45
originalPrintings
originalReleaseDate
originalTextWhenever an artifact or Artificer enters the battlefield under your control, you may pay {1}. If you do, you get {EE} (two energy counters).
Pay {EEEEEE}, Sacrifice Era of Innovation: Draw three cards.
otherFaceIds
power
printingsDRC, KLD, KLR, M3C
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeKLD
side
signature
sourceProducts{'foil': ['5949493e-9647-58dd-a370-8edd9c35439b', 'cf0f8060-bd6a-5d26-994c-202112e5177c', 'f11efbac-a2d4-5228-acba-c858c60c12ac'], 'nonfoil': ['cf0f8060-bd6a-5d26-994c-202112e5177c', 'e0c2f26b-4cd9-5fbc-b529-e9187e98db7e']}
subsets
subtypes
supertypes
textWhenever an artifact or Artificer you control enters, you may pay {1}. If you do, you get {E}{E} (two energy counters).
Pay six {E}, Sacrifice this enchantment: Draw three cards.
toughness
typeEnchantment
typesEnchantment
uuid6daf1bd3-b497-5036-9a52-d3370b4a3c67
variations
watermark
setNameKaladesh

Identifiers

id43651
cardKingdomEtchedId
cardKingdomFoilId209264
cardKingdomId208951
cardsphereFoilId22881
cardsphereId22882
deckboxId33505
mcmId292806
mcmMetaId223807
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id1e583edd-ff18-555c-9eec-26392ab4371a
mtgoFoilId61572
mtgoId61571
multiverseId417618
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId5dae3b1f-6a31-4a8a-9e44-063f8f670134
scryfallIllustrationId7d1740d3-f027-43fa-a5c7-51c77abd629f
scryfallOracleId355603d1-f62d-407a-8fa9-74e7dca8ecf9
tcgplayerEtchedProductId
tcgplayerProductId123120
uuid6daf1bd3-b497-5036-9a52-d3370b4a3c67

Legalities

id43651
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid6daf1bd3-b497-5036-9a52-d3370b4a3c67
vintageLegal

Purchase URLs

id43651
cardKingdomhttps://mtgjson.com/links/d7f8edee5969a8e9
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/93d5d229ce5d7f2e
cardmarkethttps://mtgjson.com/links/31a886d67320a41e
tcgplayerhttps://mtgjson.com/links/f0acbda9fe0618d1
tcgplayerEtched
uuid6daf1bd3-b497-5036-9a52-d3370b4a3c67

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified创新时代结界每当一个神器或神器师在你的操控下进战场时,你可以支付{1}。若你如此作,则你得到{E}{E}(两个能量指示物)。
支付{E}{E}{E}{E}{E}{E},牺牲创新时代:抓三张牌。
417882
Chinese Traditional創新時代結界每當一個神器或神器師在你的操控下進戰場時,你可以支付{1}。若你如此作,則你得到{E}{E}(兩個能量指示物)。
支付{E}{E}{E}{E}{E}{E},犧牲創新時代:抽三張牌。
418146
FrenchÈre de l'innovationEnchantementÀ chaque fois qu'un artefact ou un artificier arrive sur le champ de bataille sous votre contrôle, vous pouvez payer {1}. Si vous faites ainsi, vous gagnez {E}{E} (deux marqueurs « énergie »).
Payez {E}{E}{E}{E}{E}{E}, sacrifiez l'Ère de l'innovation : Piochez trois cartes.
418674
GermanÄra der InnovationenVerzauberungImmer wenn ein Artefakt oder ein Handwerker unter deiner Kontrolle ins Spiel kommt, kannst du {1} bezahlen. Falls du dies tust, erhältst du {E}{E} (zwei Energiemarken).
Bezahle {E}{E}{E}{E}{E}{E}, opfere die Ära der Innovationen: Ziehe drei Karten.
418410
ItalianEra dell'InnovazioneIncantesimoOgniqualvolta un artefatto o un Artefice entrano nel campo di battaglia sotto il tuo controllo, puoi pagare {1}. Se lo fai, ottieni {E}{E} (due segnalini energia).
Paga {E}{E}{E}{E}{E}{E}, Sacrifica l'Era dell'Innovazione: Pesca tre carte.
418938
Japanese革新の時代エンチャントアーティファクトか工匠が1つあなたのコントロール下で戦場に出るたび、あなたは{1}を支払ってもよい。そうしたなら、あなたは{E}{E}(エネルギー・カウンター2個)を得る。
{E}{E}{E}{E}{E}{E}を支払う, 革新の時代を生け贄に捧げる:カードを3枚引く。
419202
Korean혁신의 시대부여마법마법물체 또는 기능공이 당신의 조종하에 전장에 들어올 때마다, 당신은 {1}을 지불할 수 있다. 그렇게 한다면, 당신은 {E}{E}(에너지 카운터 두 개)를 얻는다.
{E}{E}{E}{E}{E}{E}를 지불한다, 혁신의 시대를 희생한다: 카드 세 장을 뽑는다.
419466
Portuguese (Brazil)Era da InovaçãoEncantamentoToda vez que um artefato ou Artesão entra no campo de batalha sob seu controle, você pode pagar {1}. Se fizer isso, você recebe {E}{E} (dois marcadores de energia).
Pague {E}{E}{E}{E}{E}{E}, sacrifique Era da Inovação: Compre três cards.
419730
RussianЭпоха ИзобретенийЧарыКаждый раз, когда артефакт или Механик выходит на поле битвы под вашим контролем, вы можете заплатить {1}. Если вы это делаете, вы получаете {E}{E} (два жетона энергии).
Заплатите {E}{E}{E}{E}{E}{E}, пожертвуйте Эпоху Изобретений: возьмите три карты.
419994
SpanishEra de innovaciónEncantamientoSiempre que un artefacto o un Artífice entre al campo de batalla bajo tu control, puedes pagar {1}. Si lo haces, obtienes {E}{E} (dos contadores de energía).
Pagar {E}{E}{E}{E}{E}{E}, sacrificar la Era de innovación: Roba tres cartas.
420258

Rulings

datetext
2016-09-20If a creature that is both an artifact and an Artificer enters the battlefield under your control, Era of Innovation's triggered ability triggers only once.
2016-09-20You can pay {1} only once each time Era of Innovation's first ability resolves. You can't pay more to get more than {E}{E}.
2024-06-07Energy counters are a kind of counter that a player may have. They're not associated with any specific permanents.
2024-06-07Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters.
2024-06-07If a spell or ability with one or more targets states that you "may pay" some amount of {E}, and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any {E} even if you want to.
2024-06-07If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.
2024-06-07Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)
2024-06-07Some spells and abilities that give you {E} may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any {E}.
2024-06-07Some triggered abilities state that you "may pay" a certain amount of {E}. You can't pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {E} as the ability resolves.
2024-06-07Some triggered abilities that state that you "may pay" a certain amount of {E} describe an effect that happens "If you do." In that case, no player may take actions to try to stop the ability's effect after you make your choice. If the payment is followed by the phrase "When you do," then you'll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions.
2024-06-07{E} is the energy symbol. It represents one energy counter.

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