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Expropriate PZ2

Other printings of "Expropriate": PLST #CN2-30 CN2 #30 SPG #66 PZ2 #65785

Card

id84207
artistZack Stella
artistIds17bc7f55-958b-43f4-bb40-09746d05b3f9
asciiName
attractionLights
availabilitymtgo
boosterTypes
borderColorblack
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank2307
edhrecSaltiness2.59
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorTextFew things are more valuable than time or money—and Leovold has plenty of both.
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger1
isOnlineOnly1
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsCouncil's dilemma
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{7}{U}{U}
manaValue9
nameExpropriate
number65785
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power
printingsCN2, PLST, PZ2, SPG
promoTypes
raritymythic
rebalancedPrintings
relatedCards
securityStampoval
setCodePZ2
side
signature
sourceProducts
subsets
subtypes
supertypes
textCouncil's dilemma — Starting with you, each player votes for time or money. For each time vote, take an extra turn after this one. For each money vote, choose a permanent owned by the voter and gain control of it. Exile Expropriate.
toughness
typeSorcery
typesSorcery
uuid51ba94c8-a0ea-51f9-bd6f-dc4c230d5ed7
variations
watermark
setNameTreasure Chest

Identifiers

id84207
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId
cardsphereFoilId
cardsphereId
deckboxId
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idcdcf77d3-b2be-530c-afd8-83a3f8e4c644
mtgoFoilId
mtgoId65785
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId263599f5-87a3-4a61-90d5-82b2b44e306d
scryfallIllustrationId417b2056-d96e-4d47-a656-bfd4ab176ec8
scryfallOracleIda69265b2-0e37-4d86-866e-e4a923233b4d
tcgplayerEtchedProductId
tcgplayerProductId
uuid51ba94c8-a0ea-51f9-bd6f-dc4c230d5ed7

Legalities

id84207
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modern
oathbreakerBanned
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timelessLegal
uuid51ba94c8-a0ea-51f9-bd6f-dc4c230d5ed7
vintageLegal

Purchase URLs

id84207
cardKingdom
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayer
tcgplayerEtched
uuid51ba94c8-a0ea-51f9-bd6f-dc4c230d5ed7

Foreign Data (per language)

No foreign data.

Rulings

datetext
2016-08-23Because the votes are made in turn order, each player will know the votes of players who voted beforehand.
2016-08-23If a creature with an enters-the-battlefield council's dilemma ability leaves the battlefield before that ability resolves, players can still vote for any option that would put +1/+1 counters on that creature, even though—or perhaps especially because—those votes won't generate an effect.
2016-08-23No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote.
2016-08-23Players can't do anything between voting and finishing the resolution of the spell or ability that included the vote.
2016-08-23The effects of each council's dilemma ability happen in the stated order. First the vote occurs, then the first effect, and finally the second effect.
2016-08-23Unlike the will of the council cards from the original Conspiracy set, where a majority of votes determined what happened, each vote made for a council's dilemma card adds to the ultimate effect.
2016-08-23You must vote for one of the available options. You can't abstain.
2024-09-20Each player must vote for one of the available options. They can't abstain.
2024-09-20No player votes until Expropriate resolves. Any responses to the spell must be made without knowing the outcome of the vote.
2024-09-20Votes are cast in turn order, and each player will know the votes of players who voted beforehand.

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