Other printings of "Faceless Devourer": TSP #108 TSR #115
| id | 96065 |
|---|---|
| artist | Chippy |
| artistIds | a36f01a0-e51a-48b2-a556-b9b3bc73f969 |
| asciiName | |
| attractionLights | |
| availability | mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | B |
| colorIndicator | |
| colors | B |
| defense | |
| duelDeck | |
| edhrecRank | 22604 |
| edhrecSaltiness | |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | |
| frameEffects | |
| frameVersion | 2003 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Shadow |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {2}{B} |
| manaValue | 3 |
| name | Faceless Devourer |
| number | 108 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Shadow (This creature can block or be blocked by only creatures with shadow.) When Faceless Devourer comes into play, remove another target creature with shadow from the game. When Faceless Devourer leaves play, return the removed card to play under its owner's control. |
| otherFaceIds | |
| power | 2 |
| printings | TSP, TSR |
| promoTypes | |
| rarity | uncommon |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | TSP |
| side | |
| signature | |
| sourceProducts | {'foil': ['9d623fc4-e528-588c-91d6-a4aa340f95ad', '9e24d3f1-861e-5792-ae7b-cac05e3f4f82'], 'nonfoil': ['9d623fc4-e528-588c-91d6-a4aa340f95ad', 'c5970cfb-5305-5951-9aac-02cc9cf83e5a']} |
| subsets | |
| subtypes | Nightmare, Horror |
| supertypes | |
| text | Shadow (This creature can block or be blocked by only creatures with shadow.) When this creature enters, exile another target creature with shadow. When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control. |
| toughness | 1 |
| type | Creature — Nightmare Horror |
| types | Creature |
| uuid | f39e546c-456a-5794-9385-089b2d68a6b4 |
| variations | |
| watermark | |
| setName | Time Spiral |
| id | 96065 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 121528 |
| cardKingdomId | 121238 |
| cardsphereFoilId | 44278 |
| cardsphereId | 44279 |
| deckboxId | 758 |
| mcmId | 13828 |
| mcmMetaId | 8375 |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 442683e1-c9fc-54ab-a994-b3fce181c45b |
| mtgoFoilId | 25524 |
| mtgoId | 25523 |
| multiverseId | 109719 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | d17146f8-d517-4941-b01e-09ecf00ec8e4 |
| scryfallIllustrationId | 147bf7c4-468d-4001-9a9c-f0c2301ef836 |
| scryfallOracleId | be291913-dd50-4443-ad06-7cfd04a643eb |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 14221 |
| uuid | f39e546c-456a-5794-9385-089b2d68a6b4 |
| id | 96065 |
|---|---|
| alchemy | |
| brawl | |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | |
| historic | |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | Legal |
| pioneer | |
| predh | Legal |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | |
| uuid | f39e546c-456a-5794-9385-089b2d68a6b4 |
| vintage | Legal |
| id | 96065 |
|---|---|
| cardKingdom | https://mtgjson.com/links/c31355fff776c73f |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/0ea5f19ebb2c2f84 |
| cardmarket | https://mtgjson.com/links/364c92bc1d8d0f7d |
| tcgplayer | https://mtgjson.com/links/292f4e5d33c1b818 |
| tcgplayerEtched | |
| uuid | f39e546c-456a-5794-9385-089b2d68a6b4 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 无面吞噬兽 | 生物~梦魇/惊惧兽 | 次元幽影(此生物只能阻挡具次元幽影异能的生物,亦只能被具此异能的生物阻挡。) 当无面吞噬兽进场时,将另一个目标具次元幽影异能的生物移出对战。 当无面吞噬兽离场时,将以此法移出对战的牌在其拥有者的操控下移回场上。 | 132323 | ||
| French | Dévoreur sans visage | Créature : cauchemar et horreur | Distorsion (Cette créature ne peut bloquer ou être bloquée que par des créatures avec la distorsion.) Quand le Dévoreur sans visage arrive en jeu, retirez de la partie une autre créature ciblée avec la distorsion. Quand le Dévoreur sans visage quitte le jeu, renvoyez en jeu sous le contrôle de son propriétaire la carte retirée. | 132624 | ||
| German | Gesichtsloser Verschlinger | Kreatur — Nachtmahr, Schrecken | Irrealität (Diese Kreatur kann nur Kreaturen mit Irrealität blocken und nur von solchen geblockt werden.)Wenn der Gesichtslose Verschlinger ins Spiel kommt, entferne eine andere Kreatur deiner Wahl mit Irrealität ganz aus dem Spiel. Wenn der Gesichtslose Verschlinger das Spiel verlässt, bringe die so ganz aus dem Spiel entfernte Karte unter der Kontrolle ihres Besitzers ins Spiel zurück. | 132925 | ||
| Italian | Divoratore Senza Volto | Creatura — Orrore Incubo | Ombra (Questa creatura può bloccare o essere bloccata soltanto da creature con ombra.) Quando il Divoratore Senza Volto entra in gioco, rimuovi dal gioco un'altra creatura bersaglio con ombra. Quando il Divoratore Senza Volto lascia il gioco, rimetti in gioco la carta rimossa sotto il controllo del suo proprietario. | 133226 | ||
| Japanese | 顔なしの貪り食い | クリーチャー — ナイトメア・ホラー | シャドー (このクリーチャーは、シャドーを持つクリーチャーのみをブロックでき、ブロックされる。) 顔なしの貪り食いが場に出たとき、他のシャドーを持つクリーチャー1体を対象とし、それをゲームから取り除く。 顔なしの貪り食いが場に離れたとき、その取り除いたカードを、オーナーのコントロール下で場に戻す。 | 133527 | ||
| Portuguese (Brazil) | Devorador Sem Rosto | Criatura — Horror Pesadelo | Sombra (Esta criatura só pode bloquear ou ser bloqueada por criaturas com sombra.) Quando Devorador Sem Rosto entrar em jogo, remova do jogo outra criatura alvo com sombra. Quando Devorador Sem Rosto sair de jogo, devolva o card removido para o jogo sob o controle de seu dono. | 133828 | ||
| Russian | Безликий Пожиратель | Существо — Кошмар Ужас | Тень (Это существо может блокировать и быть заблокировано только существ(ами) с тенью.) Когда Безликий Пожиратель входит в игру, удалите другое целевое существо с тенью из игры. Когда Безликий Пожиратель покидает игру, верните удаленную им карту в игру под контроль ее владельца | 134129 | ||
| Spanish | Devorador sin rostro | Criatura — Horror pesadilla | Se desvanece (Esta criatura sólo puede bloquear o ser bloqueada por criaturas con la habilidad de desvanecerse.) Cuando el Devorador sin rostro entre en juego, remueve del juego otra criatura objetivo con la habilidad de desvanecerse. Cuando el Devorador sin rostro salga del juego, regresa al juego la carta removida bajo el control de su propietario. | 134430 |
| date | text |
|---|---|
| 2021-03-19 | Auras attached to the exiled creature will be put into their owners' graveyards. Equipment attached to the exiled creature will become unattached and remain on the battlefield. Any counters on the exiled creature will cease to exist. Once the exiled creature returns, it's considered a new object with no relation to the object that it was. |
| 2021-03-19 | If Faceless Devourer leaves the battlefield before its first triggered ability has resolved, its last ability triggers. This ability does nothing when it resolves. Then its first ability resolves and exiles the target creature indefinitely. |
| 2021-03-19 | If a token is exiled this way, it will cease to exist and won't return to the battlefield. |
| 2021-03-19 | If an attacking creature has multiple evasion abilities, such as shadow and flying, a creature can block it only if that creature satisfies all of the appropriate evasion abilities. |
| 2021-03-19 | Multiple instances of shadow on the same creature are redundant. |
| 2021-03-19 | Once a creature has been blocked, that creature remains blocked and will deal and be dealt combat damage even if it gains or loses shadow or if the blocking creature gains or loses shadow. |
| 2021-03-19 | Three Faceless Devourers entering the battlefield at separate times with no other creatures with shadow on the battlefield will result in an infinite loop. The game ends in a draw unless a player somehow interrupts the loop. |
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