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Faerie Conclave C13

Other printings of "Faerie Conclave": PLST #CMA-248 P10E #1 ULG #139 WOC #160 CMA #248 C13 #288 10E #351 10E #351★ PRM #36090

Card

id14221
artistStephan Martiniere
artistIds018799f5-76d7-4849-9375-f1b9030977e6
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityU
colorIndicator
colors
defense
duelDeck
edhrecRank3745
edhrecSaltiness0.03
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost
manaValue0
nameFaerie Conclave
number288
originalPrintings
originalReleaseDate
originalTextFaerie Conclave enters the battlefield tapped.{T}: Add {U} to your mana pool.{1}{U}: Faerie Conclave becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land.
otherFaceIds
power
printings10E, C13, CMA, P10E, PLST, PRM, ULG, WOC
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeC13
side
signature
sourceProducts{'nonfoil': ['16ba9bf4-c275-5df9-b08f-806223a2647b']}
subsets
subtypes
supertypes
textThis land enters tapped.
{T}: Add {U}.
{1}{U}: This land becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land.
toughness
typeLand
typesLand
uuid3fb3741d-4ead-5705-b3c2-f1bcb5d24f8f
variations
watermark
setNameCommander 2013

Identifiers

id14221
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId192063
cardsphereFoilId
cardsphereId9602
deckboxId22127
mcmId265007
mcmMetaId1932
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idf18da004-ce40-5916-963c-9a3b741a7e59
mtgoFoilId50839
mtgoId50838
multiverseId376326
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdf85143ec-37d1-43d3-8c65-764e52f9aa15
scryfallIllustrationIdf9054346-3372-4552-9a0f-bd0aaed05cbe
scryfallOracleId0c25f6b1-8fb3-4406-9605-0282d2dbbcec
tcgplayerEtchedProductId
tcgplayerProductId72109
uuid3fb3741d-4ead-5705-b3c2-f1bcb5d24f8f

Legalities

id14221
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predhLegal
premodernLegal
standard
standardbrawl
timeless
uuid3fb3741d-4ead-5705-b3c2-f1bcb5d24f8f
vintageLegal

Purchase URLs

id14221
cardKingdomhttps://mtgjson.com/links/487b186971e5396e
cardKingdomEtched
cardKingdomFoil
cardmarkethttps://mtgjson.com/links/724fb490f627564c
tcgplayerhttps://mtgjson.com/links/3e8664b98d905888
tcgplayerEtched
uuid3fb3741d-4ead-5705-b3c2-f1bcb5d24f8f

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchConseil des faeriesTerrainLe Conseil des faeries arrive sur le champ de bataille engagé.{T} : Ajoutez {U} à votre réserve.{1}{U} : Le Conseil des faeries devient une créature 2/1 bleue Peuple fée avec le vol jusqu'à la fin du tour. C'est toujours un terrain.377038
GermanFeenkonklaveLandDas Feenkonklave kommt getappt ins Spiel.
{T}: Erhöhe deinen Manavorrat um {U}.
{1}{U}: Das Feenkonklave wird zu einer 2/1 blauen Feenwesen-Kreatur mit Flugfähigkeit bis zum Ende des Zuges. Es ist immer noch ein Land.
376682
ItalianConclave FatatoTerraIl Conclave Fatato entra nel campo di battaglia TAPpato.{T}: Aggiungi {U} alla tua riserva di mana.{1}{U}: Il Conclave Fatato diventa una creatura Spiritello 2/1 blu con volare fino alla fine del turno. È ancora una terra.377394
Japaneseフェアリーの集会場土地フェアリーの集会場はタップ状態で戦場に出る。{T}:あなたのマナ・プールに{U}を加える。{1}{U}:フェアリーの集会場は、ターン終了時まで飛行を持つ青の2/1のフェアリー・クリーチャーになる。これは土地でもある。377750
SpanishCónclave de hadasTierraEl Cónclave de hadas entra al campo de batalla girado.{T}: Agrega {U} a tu reserva de maná.{1}{U}: El Cónclave de hadas se convierte en una criatura Hada azul 2/1 con la habilidad de volar hasta el final del turno. Sigue siendo una tierra.378106

Rulings

datetext
2008-08-01A noncreature permanent that turns into a creature can attack, and its {T} abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn't matter how long the permanent has been a creature.
2009-10-01Activating the ability that turns it into a creature while it's already a creature will override any effects that set its power and/or toughness to a specific number. However, any effect that raises or lowers power and/or toughness (such as the effect created by Giant Growth, Glorious Anthem, or a +1/+1 counter) will continue to apply.

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