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Fangblade Brigand // Fangblade Eviscerator MID

Other printings of "Fangblade Brigand // Fangblade Eviscerator": DBL #139 DBL #139 MID #139 MID #139 MID #292 MID #292

Card

id54583
artistVincent Proce
artistIdsd82b1138-76d3-49f7-9d8c-bc2e2d3e0b0a
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank15024
edhrecSaltiness0.55
faceConvertedManaCost4
faceFlavorName
faceManaValue4
faceNameFangblade Brigand
finishesnonfoil, foil
flavorName
flavorTextAs long as the sun is up, you'll only lose your purse.
frameEffectssunmoondfc
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsDaybound
languageEnglish
layouttransform
leadershipSkills
life
loyalty
manaCost{3}{R}
manaValue4
nameFangblade Brigand // Fangblade Eviscerator
number139
originalPrintings
originalReleaseDate
originalText{1}{R}: Fangblade Brigand gets +1/+0 and gains first strike until end of turn.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
otherFaceIdsb051b605-cb99-5739-8100-283201fff38b
power3
printingsDBL, MID
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeMID
sidea
signature
sourceProducts{'foil': ['454c853a-fb9f-52bc-8c06-83b1bb1f13e5', '95097ae8-da7b-588f-b90b-af4cd4e0de04', 'e2567d04-54ae-5b7a-97e9-825f6474b910', 'ee4bdb5b-4ce5-5ead-8b70-1b717641f4e3'], 'nonfoil': ['180d4886-66c3-5fa5-8f85-c635dcb3fca5', '3ba30a28-c6da-585c-80b9-38ef6cbb0674', '4c81b87d-9073-5e50-a643-ba04753cae05', 'e2567d04-54ae-5b7a-97e9-825f6474b910', 'ee4bdb5b-4ce5-5ead-8b70-1b717641f4e3']}
subsets
subtypesHuman, Werewolf
supertypes
text{1}{R}: This creature gets +1/+0 and gains first strike until end of turn.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
toughness4
typeCreature — Human Werewolf
typesCreature
uuid1a534ce0-2442-51cf-92be-6422a52e2d15
variations1f7dd0fc-6046-51ad-b51e-035bacedf3b5
watermark
setNameInnistrad: Midnight Hunt

Identifiers

id54583
cardKingdomEtchedId
cardKingdomFoilId250880
cardKingdomId250461
cardsphereFoilId80742
cardsphereId80724
deckboxId60038
mcmId574893
mcmMetaId345414
mtgArenaId78486
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idf1114256-443f-5521-adbd-917bcf25bfff
mtgoFoilId
mtgoId93244
multiverseId534915
scryfallCardBackId
scryfallIdd2feb859-bfae-4bc4-8181-5737dd5c3b08
scryfallIllustrationId10d5dfd7-f6e5-4fa9-8bc9-0e3af356479f
scryfallOracleIddbd22a65-4ccb-4435-ae27-03a47a86d630
tcgplayerEtchedProductId
tcgplayerProductId248054
uuid1a534ce0-2442-51cf-92be-6422a52e2d15

Legalities

id54583
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid1a534ce0-2442-51cf-92be-6422a52e2d15
vintageLegal

Purchase URLs

id54583
cardKingdomhttps://mtgjson.com/links/7eb17f5988261690
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/e9fba58b24ad5a8d
cardmarkethttps://mtgjson.com/links/61c3992df2a14862
tcgplayerhttps://mtgjson.com/links/7e6988fe4148b9a2
tcgplayerEtched
uuid1a534ce0-2442-51cf-92be-6422a52e2d15

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified尖牙刃强盗 // 尖牙刃剔骨兽尖牙刃强盗只要太阳还在天上,你会丢掉的就只有钱包。生物 — 人类/狼人{1}{R}:直到回合结束,尖牙刃强盗得+1/+0且获得先攻异能。
昼形(如果牌手于自己回合中没有施放咒语,则下一个回合成为黑夜。)
537759
Chinese Traditional尖牙刃強盜 // 尖牙刃剔骨獸尖牙刃強盜只要太陽還在天上,你會丟掉的就只有錢包。生物 — 人類/狼人{1}{R}:直到回合結束,尖牙刃強盜得+1/+0且獲得先攻異能。
晝形(如果玩家於自己回合中沒有施放咒語,則下一個回合成為黑夜。)
538075
FrenchBrigande Lamecroc // Éviscératrice LamecrocBrigande LamecrocTant que le soleil sera dans le ciel, vous ne perdrez que votre bourse.Créature — humain et loup-garou{1}{R} : La Brigande Lamecroc gagne +1/+0 et acquiert l'initiative jusqu'à la fin du tour.
Diurne (Si un joueur ne lance pas de sort pendant son propre tour, on passe à la nuit au prochain tour.)
535863
GermanFangzahnklingen-Brigantin // Fangzahnklingen-AusweiderinFangzahnklingen-BrigantinSolange die Sonne am Himmel steht, verlierst du nur deinen Geldbeutel.Kreatur — Mensch, Werwolf{1}{R}: Die Fangzahnklingen-Brigantin erhält +1/+0 und Erstschlag bis zum Ende des Zuges.
Tagaktiv (Falls ein Spieler in seinem eigenen Zug keine Zaubersprüche wirkt, wird es im nächsten Zug Nacht.)
535231
ItalianBrigante Zannalama // Sbudellatrice ZannalamaBrigante ZannalamaFinché il sole è alto, perderai solo la tua borsa.Creatura — Mannaro Umano{1}{R}: La Brigante Zannalama prende +1/+0 e ha attacco improvviso fino alla fine del turno.
Diurno (Se un giocatore non lancia magie durante il suo turno, diventa notte nel turno successivo.)
536179
Japanese牙刃の盗賊 // 牙刃の腸抜き牙刃の盗賊太陽が照っている限り、失うのは財布だけだ。クリーチャー — 人間・狼男{1}{R}:ターン終了時まで、牙刃の盗賊は+1/+0の修整を受け先制攻撃を得る。
日暮(プレイヤーが自分のターンに呪文を唱えなかったなら、次のターンに夜になる。)
536495
Korean송곳니검 산적 // 송곳니검 내장적출꾼송곳니검 산적태양이 떠 있는 한, 당신은 지갑만을 잃을 뿐이다.생물 — 인간 늑대인간{1}{R}: 송곳니검 산적은 턴종료까지 +1/+0을 받고 선제공격을 얻는다.
낮 종속 (플레이어가 자신의 턴 동안 아무 주문도 발동하지 않는 경우, 다음 턴에 밤이 된다.)
536811
Portuguese (Brazil)Bandida Presalâmina // Evisceradora PresalâminaBandida PresalâminaEnquanto o sol estiver no céu, você só perderá a bolsa.Criatura — Humano Lobisomem{1}{R}: Bandida Presalâmina recebe +1/+0 e ganha iniciativa até o final do turno.
Diurno (Se um jogador não conjura nenhuma mágica durante o próprio turno, torna-se noite no turno seguinte.)
537127
RussianРазбойница Зубастого Клинка // Потрошительница Зубастого КлинкаРазбойница Зубастого КлинкаПока не зашло солнце, ты потеряешь только кошелек.Существо — Человек Вервольф{1}{R}: Разбойница Зубастого Клинка получает +1/+0 и Первый удар до конца хода.
Созданье дня (Если игрок не разыгрывает ни одного заклинания во время своего хода, то в следующем ходу наступает ночь.)
537443
SpanishBandolera hojacolmillo // Destripadora hojacolmilloBandolera hojacolmilloMientras sea de día, solo perderás la cartera.Criatura — Licántropo humano{1}{R}: La Bandolera hojacolmillo obtiene +1/+0 y gana la habilidad de dañar primero hasta el final del turno.
Diurno. (Si un jugador no lanza ningún hechizo durante su propio turno, se hace de noche al turno siguiente.)
535547

Rulings

datetext
2021-09-24Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.
2021-09-24Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.
2021-09-24Double-faced permanents with daybound transform to their nightbound faces as it becomes night. Similarly, double-faced permanents with nightbound transform to their daybound faces as it becomes day. This happens immediately and is not a state-based action. It happens any time it becomes day or night, not just during the untap step.
2021-09-24If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.
2021-09-24If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.
2021-09-24If it is night, permanents with daybound that enter the battlefield without being cast will enter with their nightbound faces up.
2021-09-24If it's neither day nor night, and a creature with daybound and a creature with nightbound somehow appear on the battlefield at the same time, it becomes day. The creature with nightbound will transform.
2021-09-24If you cast a spell with daybound during night, that spell will be front face up (that is, daybound face up) on the stack. However, it will enter the battlefield with its back face up (that is, with its nightbound face up). It won't enter with its daybound face up and then transform.
2021-09-24Permanents with daybound and nightbound can't transform via any means other than their daybound and nightbound abilities. Notably, older cards such as Moonmist that instruct a player to transform permanents don't affect permanents with daybound or nightbound.

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