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Farid, Enterprising Salvager PRM

Other printings of "Farid, Enterprising Salvager": BRC #13 BRC #60 PRM #105728 PRM #105730

Card

id80544
artistBruno Biazotto
artistIds18947a30-a1b4-4b0d-979e-ef1f2a080f35
asciiName
attractionLights
availabilitymtgo
boosterTypes
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank9946
edhrecSaltiness0.22
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion1997
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly1
isOversized
isPromo1
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsGoad
languageEnglish
layoutnormal
leadershipSkills{'brawl': False, 'commander': True, 'oathbreaker': False}
life
loyalty
manaCost{2}{R}
manaValue3
nameFarid, Enterprising Salvager
number105730
originalPrintings
originalReleaseDate2023-02-15
originalText
otherFaceIds
power3
printingsBRC, PRM
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStamp
setCodePRM
side
signature
sourceProducts
subsets
subtypesHuman, Soldier
supertypesLegendary
textWhenever a nontoken artifact you control is put into a graveyard from the battlefield, create a colorless artifact token named Scrap.
{1}{R}, Sacrifice an artifact: Choose one —
• Put a +1/+1 counter on Farid. It gains menace until end of turn.
• Goad target creature.
• Discard a card, then draw a card.
toughness3
typeLegendary Creature — Human Soldier
typesCreature
uuid8d4093eb-102f-5204-bebc-1cf5c32332bc
variationsa0edef04-9a76-5c7d-a6be-c94fa8190ea6
watermark
setNameMagic Online Promos

Identifiers

id80544
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId
cardsphereFoilId
cardsphereId
deckboxId
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idcccd4f89-0d22-5758-84e0-e891c17b4c70
mtgoFoilId
mtgoId105730
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId57d53c4d-c190-424d-b460-a3e9995e0b3c
scryfallIllustrationId87b71013-05fb-4750-8b6e-b38407a285e7
scryfallOracleId83cb9ab7-6a8f-40b5-b076-6fa669ff15f2
tcgplayerEtchedProductId
tcgplayerProductId
uuid8d4093eb-102f-5204-bebc-1cf5c32332bc

Legalities

id80544
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid8d4093eb-102f-5204-bebc-1cf5c32332bc
vintageLegal

Purchase URLs

id80544
cardKingdom
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayer
tcgplayerEtched
uuid8d4093eb-102f-5204-bebc-1cf5c32332bc

Foreign Data (per language)

No foreign data.

Rulings

datetext
2022-10-14The token's name is Scrap, and it has no abilities.
2023-06-30Attacking with a goaded creature doesn't cause it to stop being goaded. If there is an additional combat phase that turn, or if another player gains control of it before it stops being goaded, it must attack again if able.
2023-06-30Being goaded isn't an ability the creature has. Once it's been goaded, it must attack as detailed above even if it loses all abilities.
2023-06-30If a creature you control has been goaded by multiple opponents, it must attack one of your opponents that hasn't goaded it, as that fulfills the maximum number of goad requirements. If a creature you control has been goaded by each of your opponents, the creature must attack an opponent (rather than a planeswalker or battle), but you choose which opponent it attacks.
2023-06-30If the creature doesn't meet any of the above exceptions and can attack, it must attack a player other than the controller of the spell or ability that goaded it if able. If the creature can't attack any of those players but could otherwise attack, it must attack a planeswalker an opponent controls, a battle an opponent controls, or a player who goaded it.
2023-06-30If, during a player's declare attackers step, a creature that player controls that's been goaded is tapped, is affected by a spell or ability that says it can't attack, or hasn't been under that player's control continuously since the turn began (and doesn't have haste), then it doesn't attack. If there's a cost associated with having a creature attack a player, its controller isn't forced to pay that cost, so it doesn't have to attack that player.

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