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Felidar Retreat NCC

Other printings of "Felidar Retreat": PLST #ZNR-16 PZNR #16p PZNR #16s ZNR #16 SCD #22 ONC #66 J22 #184 NCC #199 ZNR #292 FDN #574 CMM #821 PRM #83680

Card

id59086
artistRalph Horsley
artistIdsa51444a8-eb4b-4615-a663-d1d418591ccb
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank429
edhrecSaltiness0.4
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsLandfall
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{3}{W}
manaValue4
nameFelidar Retreat
number199
originalPrintings
originalReleaseDate
originalTextLandfall — Whenever a land enters the battlefield under your control, choose one —
• Create a 2/2 white Cat Beast creature token.
• Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.
otherFaceIds
power
printingsCMM, FDN, J22, NCC, ONC, PLST, PRM, PZNR, SCD, ZNR
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeNCC
side
signature
sourceProducts{'nonfoil': ['04ab49ac-7d0b-5100-8571-a836eb621c1d', 'bc60a74f-2603-5401-82d8-630502d6e660']}
subsets
subtypes
supertypes
textLandfall — Whenever a land you control enters, choose one —
• Create a 2/2 white Cat Beast creature token.
• Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.
toughness
typeEnchantment
typesEnchantment
uuid38e8fc06-ab18-59a2-be86-2752b7e33e35
variations
watermark
setNameNew Capenna Commander

Identifiers

id59086
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId259613
cardsphereFoilId
cardsphereId87391
deckboxId64383
mcmId652781
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idca7f0d39-4cdd-58d7-8011-77470207e7cb
mtgoFoilId
mtgoId98835
multiverseId559771
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId541b9ee6-4008-4b92-a88f-ff9013048cdd
scryfallIllustrationId76c304e0-7d91-4d2f-8016-e006e149ba2d
scryfallOracleId16629f59-bae8-4c19-bf50-443eb0ed6856
tcgplayerEtchedProductId
tcgplayerProductId269683
uuid38e8fc06-ab18-59a2-be86-2752b7e33e35

Legalities

id59086
alchemyLegal
brawlLegal
commanderLegal
duelLegal
futureLegal
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standardLegal
standardbrawlLegal
timelessLegal
uuid38e8fc06-ab18-59a2-be86-2752b7e33e35
vintageLegal

Purchase URLs

id59086
cardKingdomhttps://mtgjson.com/links/11723a650a3b90b4
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/5ac2cfc2d4dcdb35
tcgplayerEtched
uuid38e8fc06-ab18-59a2-be86-2752b7e33e35

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified晶角兽生息所结界地落~每当一个地在你的操控下进战场时,选择一项~
•派出一个2/2白色的猫/野兽衍生生物。
•在每个由你操控的生物上各放置一个+1/+1指示物。这些生物获得警戒异能直到回合结束。
561827
Chinese Traditional晶角獸生息所結界地落~每當一個地在你的操控下進戰場時,選擇一項~
‧派出一個2/2白色的貓/野獸衍生生物。
‧在每個由你操控的生物上各放置一個+1/+1指示物。這些生物獲得警戒異能直到回合結束。
562084
FrenchRefuge félidarEnchantementToucheterre — À chaque fois qu'un terrain arrive sur le champ de bataille sous votre contrôle, choisissez l'un —
• Créez un jeton de créature 2/2 blanche Chat et Bête.
• Mettez un marqueur +1/+1 sur chaque créature que vous contrôlez. Ces créatures acquièrent la vigilance jusqu'à la fin du tour.
560542
GermanFelidar-ZufluchtVerzauberungLandung — Immer wenn ein Land unter deiner Kontrolle ins Spiel kommt, bestimme eines —
• Erzeuge einen 2/2 weißen Katze-Bestie-Kreaturenspielstein.
• Lege auf jede Kreatur, die du kontrollierst, eine +1/+1-Marke. Die Kreaturen erhalten Wachsamkeit bis zum Ende des Zuges.
560028
ItalianRifugio dei FelidarIncantesimoTerraferma — Ogniqualvolta una terra entra nel campo di battaglia sotto il tuo controllo, scegli uno —
• Crea una pedina creatura Bestia Felino 2/2 bianca.
• Metti un segnalino +1/+1 su ogni creatura che controlli. Quelle creature hanno cautela fino alla fine del turno.
560799
Japaneseフェリダーの撤退エンチャント上陸 ― 土地1つがあなたのコントロール下で戦場に出るたび、以下から1つを選ぶ。
• 白の2/2の猫・ビースト・クリーチャー・トークン1体を生成する。
• あなたがコントロールしている各クリーチャーの上に、それぞれ+1/+1カウンター1個を置く。ターン終了時まで、それらのクリーチャーは警戒を得る。
561056
Portuguese (Brazil)Refúgio dos FelidaresEncantamentoAterragem — Toda vez que um terreno entrar no campo de batalha sob seu controle, escolha um —
• Crie uma ficha de criatura Felino Besta branca 2/2.
• Coloque um marcador +1/+1 em cada criatura que você controla. Aquelas criaturas ganham vigilância até o final do turno.
561313
RussianУкрытие ФелидаровЧарыЗемлепад — Каждый раз, когда земля выходит на поле битвы под вашим контролем, выберите одно —
• Создайте одну фишку существа 2/2 белая Кошка Зверь.
• Положите один жетон +1/+1 на каждое существо под вашим контролем. Те существа получают Бдительность до конца хода.
561570
SpanishRefugio de felidaresEncantamientoAterrizaje — Siempre que una tierra entre al campo de batalla bajo tu control, elige uno:
• Crea una ficha de criatura Bestia Felino blanca 2/2.
• Pon un contador +1/+1 sobre cada criatura que controlas. Esas criaturas ganan la habilidad de vigilancia hasta el final del turno.
560285

Rulings

datetext
2020-09-25Felidar Retreat's second mode affects only creatures you control at the time the ability resolves, including creatures you control but that for some reason didn't get a +1/+1 counter. Creatures you begin to control later in the turn won't gain vigilance or get a +1/+1 counter.
2024-11-08A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.
2024-11-08A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.
2024-11-08Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them   on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).

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