Other printings of "Fangblade Brigand // Fangblade Eviscerator": DBL #139 DBL #139 MID #139 MID #139 MID #292 MID #292
| id | 54584 |
|---|---|
| artist | Vincent Proce |
| artistIds | d82b1138-76d3-49f7-9d8c-bc2e2d3e0b0a |
| asciiName | |
| attractionLights | |
| availability | arena, mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | R |
| colorIndicator | R |
| colors | R |
| defense | |
| duelDeck | |
| edhrecRank | 15024 |
| edhrecSaltiness | 0.55 |
| faceConvertedManaCost | 0 |
| faceFlavorName | |
| faceManaValue | 0 |
| faceName | Fangblade Eviscerator |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | |
| frameEffects | sunmoondfc |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Nightbound |
| language | English |
| layout | transform |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | |
| manaValue | 4 |
| name | Fangblade Brigand // Fangblade Eviscerator |
| number | 139 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | {1}{R}: Fangblade Eviscerator gets +1/+0 and gains first strike until end of turn. {4}{R}: Creatures you control get +2/+0 until end of turn. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) |
| otherFaceIds | 1a534ce0-2442-51cf-92be-6422a52e2d15 |
| power | 4 |
| printings | DBL, MID |
| promoTypes | |
| rarity | uncommon |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | MID |
| side | b |
| signature | |
| sourceProducts | |
| subsets | |
| subtypes | Werewolf |
| supertypes | |
| text | {1}{R}: This creature gets +1/+0 and gains first strike until end of turn. {4}{R}: Creatures you control get +2/+0 until end of turn. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) |
| toughness | 5 |
| type | Creature — Werewolf |
| types | Creature |
| uuid | b051b605-cb99-5739-8100-283201fff38b |
| variations | 02b97bcd-3058-5fa5-9e1b-21652be29823 |
| watermark | |
| setName | Innistrad: Midnight Hunt |
| id | 54584 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 250880 |
| cardKingdomId | 250461 |
| cardsphereFoilId | 80742 |
| cardsphereId | 80724 |
| deckboxId | 60038 |
| mcmId | 574893 |
| mcmMetaId | 345414 |
| mtgArenaId | 78486 |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 8a7c67c0-776f-5008-b272-c4a8e2384c8a |
| mtgoFoilId | |
| mtgoId | 93244 |
| multiverseId | 534916 |
| scryfallCardBackId | |
| scryfallId | d2feb859-bfae-4bc4-8181-5737dd5c3b08 |
| scryfallIllustrationId | 5152e608-f8cf-417a-af37-65132a24c458 |
| scryfallOracleId | dbd22a65-4ccb-4435-ae27-03a47a86d630 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 248054 |
| uuid | b051b605-cb99-5739-8100-283201fff38b |
| id | 54584 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | Legal |
| uuid | b051b605-cb99-5739-8100-283201fff38b |
| vintage | Legal |
| id | 54584 |
|---|---|
| cardKingdom | https://mtgjson.com/links/ea4969a1be7572cc |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/f5261970325ac1a4 |
| cardmarket | https://mtgjson.com/links/ebfac8f6f190308f |
| tcgplayer | https://mtgjson.com/links/9eb7de23ad20ff9e |
| tcgplayerEtched | |
| uuid | b051b605-cb99-5739-8100-283201fff38b |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 尖牙刃强盗 // 尖牙刃剔骨兽 | 尖牙刃剔骨兽 | 生物 — 狼人 | {1}{R}:直到回合结束,尖牙刃剔骨兽得+1/+0且获得先攻异能。 {4}{R}:由你操控的生物得+2/+0直到回合结束。 夜形(如果牌手于自己回合中施放至少两个咒语,则下一个回合成为白昼。) | 537759 | |
| Chinese Traditional | 尖牙刃強盜 // 尖牙刃剔骨獸 | 尖牙刃剔骨獸 | 生物 — 狼人 | {1}{R}:直到回合結束,尖牙刃剔骨獸得+1/+0且獲得先攻異能。 {4}{R}:由你操控的生物得+2/+0直到回合結束。 夜形(如果玩家於自己回合中施放至少兩個咒語,則下一個回合成為白晝。) | 538075 | |
| French | Brigande Lamecroc // Éviscératrice Lamecroc | Éviscératrice Lamecroc | Créature — loup-garou | {1}{R} : L'Éviscératrice Lamecroc gagne +1/+0 et acquiert l'initiative jusqu'à la fin du tour. {4}{R} : Les créatures que vous contrôlez gagnent +2/+0 jusqu'à la fin du tour. Nocturne (Si un joueur lance au moins deux sorts pendant son propre tour, on passe au jour au prochain tour.) | 535863 | |
| German | Fangzahnklingen-Brigantin // Fangzahnklingen-Ausweiderin | Fangzahnklingen-Ausweiderin | Kreatur — Werwolf | {1}{R}: Die Fangzahnklingen-Ausweiderin erhält +1/+0 und Erstschlag bis zum Ende des Zuges. {4}{R}: Kreaturen, die du kontrollierst, erhalten +2/+0 bis zum Ende des Zuges. Nachtaktiv (Falls ein Spieler in seinem eigenen Zug zwei oder mehr Zaubersprüche wirkt, wird es im nächsten Zug Tag.) | 535231 | |
| Italian | Brigante Zannalama // Sbudellatrice Zannalama | Sbudellatrice Zannalama | Creatura — Mannaro | {1}{R}: La Sbudellatrice Zannalama prende +1/+0 e ha attacco improvviso fino alla fine del turno. {4}{R}: Le creature che controlli prendono +2/+0 fino alla fine del turno. Notturno (Se un giocatore lancia almeno due magie durante il suo turno, diventa giorno nel turno successivo.) | 536179 | |
| Japanese | 牙刃の盗賊 // 牙刃の腸抜き | 牙刃の腸抜き | クリーチャー — 狼男 | {1}{R}:ターン終了時まで、牙刃の腸抜きは+1/+0の修整を受け先制攻撃を得る。 {4}{R}:ターン終了時まで、あなたがコントロールしているすべてのクリーチャーは+2/+0の修整を受ける。 夜明(プレイヤーが自分のターンに2つ以上の呪文を唱えたなら、次のターンに昼になる。) | 536495 | |
| Korean | 송곳니검 산적 // 송곳니검 내장적출꾼 | 송곳니검 내장적출꾼 | 생물 — 늑대인간 | {1}{R}: 송곳니검 내장적출꾼은 턴종료까지 +1/+0을 받고 선제공격을 얻는다. {4}{R}: 당신이 조종하는 생물들은 턴종료까지 +2/+0을 받는다. 밤 종속 (플레이어가 자신의 턴 동안 주문을 두 개 이상 발동하는 경우, 다음 턴에 낮이 된다.) | 536811 | |
| Portuguese (Brazil) | Bandida Presalâmina // Evisceradora Presalâmina | Evisceradora Presalâmina | Criatura — Lobisomem | {1}{R}: Evisceradora Presalâmina recebe +1/+0 e ganha iniciativa até o final do turno. {4}{R}: As criaturas que você controla recebem +2/+0 até o final do turno. Noturno (Se um jogador conjura ao menos duas mágicas durante o próprio turno, torna-se dia no turno seguinte.) | 537127 | |
| Russian | Разбойница Зубастого Клинка // Потрошительница Зубастого Клинка | Потрошительница Зубастого Клинка | Существо — Вервольф | {1}{R}: Потрошительница Зубастого Клинка получает +1/+0 и Первый удар до конца хода. {4}{R}: существа под вашим контролем получают +2/+0 до конца хода. Созданье ночи (Если игрок разыгрывает не менее двух заклинаний во время своего хода, то в следующем ходу наступает день.) | 537443 | |
| Spanish | Bandolera hojacolmillo // Destripadora hojacolmillo | Destripadora hojacolmillo | Criatura — Licántropo | {1}{R}: La Destripadora hojacolmillo obtiene +1/+0 y gana la habilidad de dañar primero hasta el final del turno. {4}{R}: Las criaturas que controlas obtienen +2/+0 hasta el final del turno. Nocturno. (Si un jugador lanza al menos dos hechizos durante su propio turno, se hace de día al turno siguiente.) | 535547 |
| date | text |
|---|---|
| 2021-09-24 | Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change. |
| 2021-09-24 | Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game. |
| 2021-09-24 | Double-faced permanents with daybound transform to their nightbound faces as it becomes night. Similarly, double-faced permanents with nightbound transform to their daybound faces as it becomes day. This happens immediately and is not a state-based action. It happens any time it becomes day or night, not just during the untap step. |
| 2021-09-24 | If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night. |
| 2021-09-24 | If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day. |
| 2021-09-24 | If it is night, permanents with daybound that enter the battlefield without being cast will enter with their nightbound faces up. |
| 2021-09-24 | If it's neither day nor night, and a creature with daybound and a creature with nightbound somehow appear on the battlefield at the same time, it becomes day. The creature with nightbound will transform. |
| 2021-09-24 | If you cast a spell with daybound during night, that spell will be front face up (that is, daybound face up) on the stack. However, it will enter the battlefield with its back face up (that is, with its nightbound face up). It won't enter with its daybound face up and then transform. |
| 2021-09-24 | Permanents with daybound and nightbound can't transform via any means other than their daybound and nightbound abilities. Notably, older cards such as Moonmist that instruct a player to transform permanents don't affect permanents with daybound or nightbound. |
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