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Fiery Confluence CM2

Other printings of "Fiery Confluence": SS3 #3 AA2 #10 C15 #26 PZ1 #60 CM2 #98 SCD #141 CMM #222 LCC #226 MOC #278 CMM #536

Card

id19417
artistKieran Yanner
artistIdsaa7e89ed-d294-4633-9057-ce04dacfcfa4
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank1372
edhrecSaltiness0.24
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{R}{R}
manaValue4
nameFiery Confluence
number98
originalPrintings
originalReleaseDate
originalTextChoose three. You may choose the same mode more than once.
• Fiery Confluence deals 1 damage to each creature.
• Fiery Confluence deals 2 damage to each opponent.
• Destroy target artifact.
otherFaceIds
power
printingsAA2, C15, CM2, CMM, LCC, MOC, PZ1, SCD, SS3
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeCM2
side
signature
sourceProducts{'nonfoil': ['8417f534-e75f-59b2-bbae-7976f0f623ab']}
subsets
subtypes
supertypes
textChoose three. You may choose the same mode more than once.
• Fiery Confluence deals 1 damage to each creature.
• Fiery Confluence deals 2 damage to each opponent.
• Destroy target artifact.
toughness
typeSorcery
typesSorcery
uuidb1291487-3fb9-53f8-8583-f440c8858ec6
variations
watermark
setNameCommander Anthology Volume II

Identifiers

id19417
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId218820
cardsphereFoilId
cardsphereId55490
deckboxId39329
mcmId358751
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idac226b6c-80eb-5836-b0a3-75ac7dc44fde
mtgoFoilId
mtgoId
multiverseId446834
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId819a513c-3be6-4bdc-8ba6-1f7326a8f3ea
scryfallIllustrationId7c01324f-f56d-448b-b562-e6366b7ae01d
scryfallOracleId3c22e031-4804-4c31-bd3c-c3f29d456b34
tcgplayerEtchedProductId
tcgplayerProductId166809
uuidb1291487-3fb9-53f8-8583-f440c8858ec6

Legalities

id19417
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timelessLegal
uuidb1291487-3fb9-53f8-8583-f440c8858ec6
vintageLegal

Purchase URLs

id19417
cardKingdomhttps://mtgjson.com/links/e5507581e153fb88
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/7d9f0899b49290bc
tcgplayerEtched
uuidb1291487-3fb9-53f8-8583-f440c8858ec6

Foreign Data (per language)

No foreign data.

Rulings

datetext
2015-11-04If a Confluence is copied, the effect that creates the copy will usually allow you to choose new targets, but you can't choose new modes.
2015-11-04If a mode requires a target, you can select that mode only if there's a legal target available. Ignore the targeting requirements for modes you don't choose. Each time you select that mode, you can choose a different target, or you can choose the same target.
2015-11-04If all targets for the chosen modes become illegal before the Confluence resolves, the spell won't resolve and none of its effects will happen. If at least one target is still legal, the spell will resolve but will have no effect on any illegal targets.
2015-11-04If the first or second modes are chosen multiple times, each of those modes represents a separate damage-dealing event. For example, if your opponent casts Fiery Confluence choosing the second mode three times, and you control Guardian Seraph (a creature with the ability "If a source an opponent controls would deal damage to you, prevent 1 of that damage"), you'll be dealt a total of 3 damage.
2015-11-04No matter which combination of modes you choose, you always follow the instructions of a Confluence in the order they are written. If the same mode is chosen more than once, you choose their relative order as you cast the spell.
2015-11-04No player can cast spells or activate abilities in between the modes of a resolving spell.
2015-11-04You choose the modes as you cast the spell. Once modes are chosen, they can't be changed.

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