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Figure of Destiny PRM

Other printings of "Figure of Destiny": DDL #3 PD2 #5 EVE #139 PEVE #139★ MMA #189 2X2 #213 2X2 #496 PRM #32545

Card

id77577
artistScott M. Fischer
artistIds23b0cf43-3e43-44c6-8329-96446eca5bce
asciiName
attractionLights
availabilitymtgo
boosterTypes
borderColorblack
colorIdentityR, W
colorIndicator
colorsR, W
defense
duelDeck
edhrecRank13844
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly1
isOversized
isPromo1
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{R/W}
manaValue1
nameFigure of Destiny
number32545
originalPrintings
originalReleaseDate2010-11-04
originalText
otherFaceIds
power1
printings2X2, DDL, EVE, MMA, PD2, PEVE, PRM
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStamp
setCodePRM
side
signature
sourceProducts
subsets
subtypesKithkin
supertypes
text{R/W}: This creature becomes a Kithkin Spirit with base power and toughness 2/2.
{R/W}{R/W}{R/W}: If this creature is a Spirit, it becomes a Kithkin Spirit Warrior with base power and toughness 4/4.
{R/W}{R/W}{R/W}{R/W}{R/W}{R/W}: If this creature is a Warrior, it becomes a Kithkin Spirit Warrior Avatar with base power and toughness 8/8, flying, and first strike.
toughness1
typeCreature — Kithkin
typesCreature
uuid9a242bf9-1de4-516e-b5d7-df77cc829a12
variations
watermark
setNameMagic Online Promos

Identifiers

id77577
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId
cardsphereFoilId
cardsphereId
deckboxId
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id4516222f-fa25-5036-b3e2-cccb9e8677df
mtgoFoilId
mtgoId32545
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId8be40ad7-21e4-4a04-a72b-891f386c8230
scryfallIllustrationIdffbf0e5f-d4ed-41a7-b1d5-f53f42cd2dd3
scryfallOracleIdcd51cc2d-0d39-4aba-b0ea-70e8118149bc
tcgplayerEtchedProductId
tcgplayerProductId
uuid9a242bf9-1de4-516e-b5d7-df77cc829a12

Legalities

id77577
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneer
predhLegal
premodern
standard
standardbrawl
timeless
uuid9a242bf9-1de4-516e-b5d7-df77cc829a12
vintageLegal

Purchase URLs

id77577
cardKingdom
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayer
tcgplayerEtched
uuid9a242bf9-1de4-516e-b5d7-df77cc829a12

Foreign Data (per language)

No foreign data.

Rulings

datetext
2008-08-01Figure of Destiny's abilities overwrite its power, toughness, and creature types. Typically, those abilities are activated in the order they appear on the card. However, if Figure of Destiny is an 8/8 Kithkin Spirit Warrior Avatar with flying and first strike, and you activate its first ability, it will become a 2/2 Kithkin Spirit that still has flying and first strike.
2008-08-01Figure of Destiny's second ability checks whether it's a Spirit, and its third ability checks whether it's a Warrior. It doesn't matter how it became the appropriate creature type.
2008-08-01None of these abilities has a duration. If one of them resolves, it will remain in effect until the game ends, Figure of Destiny leaves the battlefield, or some subsequent effect changes its characteristics, whichever comes first.
2008-08-01You can activate Figure of Destiny's second and third abilities regardless of what creature types it is. Each of those abilities checks Figure of Destiny's creature types when that ability resolves. If Figure of Destiny isn't the appropriate creature type at that time, the ability does nothing.
2009-10-01The effect from the ability overwrites other effects that set power and/or toughness if and only if those effects existed before the ability resolved. It will not overwrite effects that modify power or toughness (whether from a static ability, counters, or a resolved spell or ability), nor will it overwrite effects that set power and toughness which come into existence after the ability resolves. Effects that switch the creature's power and toughness are always applied after any other power or toughness changing effects, including this one, regardless of the order in which they are created.

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