← Back Card Profile (by Name)

Flaring Pain WC03

Other printings of "Flaring Pain": PLST #JUD-89 WC03 #we89sb JUD #89

Card

id101547
artistGlen Angus
artistIds7be3b9e4-de9b-4a3d-884e-e67b9681d409
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorgold
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank17718
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, signed
flavorName
flavorText"I don't rub salt in wounds. I use sulfur."
—Matoc, lavamancer
frameEffectstombstone
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsFlashback
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{R}
manaValue2
nameFlaring Pain
numberwe89sb
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power
printingsJUD, PLST, WC03
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeWC03
side
signatureWolfgang Eder
sourceProducts{'nonfoil': ['5eb3f308-3540-5471-8f49-0ecd3f6f03c0']}
subsets
subtypes
supertypes
textDamage can't be prevented this turn.
Flashback {R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
toughness
typeInstant
typesInstant
uuide7e5e4f7-5336-5f36-9043-338a38896d0b
variations
watermark
setNameWorld Championship Decks 2003

Identifiers

id101547
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId243364
cardsphereFoilId
cardsphereId
deckboxId
mcmId249301
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idc22b676a-8df1-53e6-a1ba-f6588037128f
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIde5226775-272f-4c10-a545-dd1ae91a5b55
scryfallIllustrationId9409172b-bfda-430d-ae7c-64971db3a7b5
scryfallOracleIdcad19ad2-3ea9-43f5-bb5a-b0793402fab0
tcgplayerEtchedProductId
tcgplayerProductId174176
uuide7e5e4f7-5336-5f36-9043-338a38896d0b

Legalities

id101547
alchemy
brawl
commander
duel
future
gladiator
historic
legacy
modern
oathbreaker
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuide7e5e4f7-5336-5f36-9043-338a38896d0b
vintage

Purchase URLs

id101547
cardKingdomhttps://mtgjson.com/links/e70e2d1dffb2b4bc
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/28a96dfe17604cb3
tcgplayerEtched
uuide7e5e4f7-5336-5f36-9043-338a38896d0b

Foreign Data (per language)

No foreign data.

Rulings

datetext
2004-10-04Spells and abilities that replace or redirect damage are not affected by this card.
2004-10-04The "damage can't be prevented" statement overrides all forms of preventing damage. Damage prevention spells and abilities can still be cast and activated, they just don't do anything.
2021-03-19"Flashback [cost]" means "You may cast this card from your graveyard by paying [cost] rather than paying its mana cost" and "If the flashback cost was paid, exile this card instead of putting it anywhere else any time it would leave the stack."
2021-03-19A spell cast using flashback will always be exiled afterward, whether it resolves, is countered, or leaves the stack in some other way.
2021-03-19If a card with flashback is put into your graveyard during your turn, you can cast it if it's legal to do so before any other player can take any actions.
2021-03-19To determine the total cost of a spell, start with the mana cost or alternative cost (such as a flashback cost) you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was.
2021-03-19You can cast a spell using flashback even if it was somehow put into your graveyard without having been cast.
2021-03-19You must still follow any timing restrictions and permissions, including those based on the card's type. For instance, you can cast a sorcery using flashback only when you could normally cast a sorcery.

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