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Flayer Husk 2XM

Other printings of "Flayer Husk": PLST #PCA-110 MBS #107 PC2 #110 PCA #110 MM2 #214 2XM #256

Card

id1647
artistIgor Kieryluk
artistIds9c3e9d17-509f-485c-9360-46d897ce716b
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentity
colorIndicator
colors
defense
duelDeck
edhrecRank10944
edhrecSaltiness0.12
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsEquip, Living weapon
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}
manaValue1
nameFlayer Husk
number256
originalPrintings
originalReleaseDate
originalTextLiving weapon (When this Equipment enters the battlefield, create a 0/0 black Germ creature token, then attach this to it.)
Equipped creature gets +1/+1.
Equip {2}
otherFaceIds
power
printings2XM, MBS, MM2, PC2, PCA, PLST
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCode2XM
side
signature
sourceProducts{'foil': ['46bdcf99-516d-5535-b02f-8509a4844645', 'eeaefbc3-6c81-56bb-9cc9-b296df287731'], 'nonfoil': ['46bdcf99-516d-5535-b02f-8509a4844645']}
subsets
subtypesEquipment
supertypes
textLiving weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)
Equipped creature gets +1/+1.
Equip {2}
toughness
typeArtifact — Equipment
typesArtifact
uuid1fd37b49-dbe2-50b4-98ae-c79a5a61fcdc
variations
watermark
setNameDouble Masters

Identifiers

id1647
cardKingdomEtchedId
cardKingdomFoilId236766
cardKingdomId236353
cardsphereFoilId69465
cardsphereId69148
deckboxId52220
mcmId486764
mcmMetaId202352
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Iddf6c8d43-8d45-5d24-babf-e0c577a5868c
mtgoFoilId
mtgoId82546
multiverseId489929
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId20b394f9-644d-426e-801b-110774092018
scryfallIllustrationId962a0d4e-af70-426a-90fb-d2fc5aa2e314
scryfallOracleId5cfdfcac-57fb-4507-a97a-cccbac2d1327
tcgplayerEtchedProductId
tcgplayerProductId219625
uuid1fd37b49-dbe2-50b4-98ae-c79a5a61fcdc

Legalities

id1647
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
pennyLegal
pioneer
predhLegal
premodern
standard
standardbrawl
timeless
uuid1fd37b49-dbe2-50b4-98ae-c79a5a61fcdc
vintageLegal

Purchase URLs

id1647
cardKingdomhttps://mtgjson.com/links/82c9af23f7beb580
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/0923c5e58a9956dc
cardmarkethttps://mtgjson.com/links/d31cbadf4b15b833
tcgplayerhttps://mtgjson.com/links/a0e088f77d7de19a
tcgplayerEtched
uuid1fd37b49-dbe2-50b4-98ae-c79a5a61fcdc

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified劫掠空壳神器 ~武具活化武器(当此武具进战场时,派出一个0/0黑色病菌衍生生物,然后将它装备于其上。)
佩带此武具的生物得+1/+1。
佩带{2}
491257
FrenchCarapace écorcheuseArtefact : équipementArme vivante (Quand cet équipement arrive sur le champ de bataille, créez un jeton de créature 0/0 noire Germe, puis attachez-lui cet équipement.)
La créature équipée gagne +1/+1.
Équipement {2}
490593
GermanSchinderhülleArtefakt — AusrüstungLebende Waffe (Wenn diese Ausrüstung ins Spiel kommt, erzeuge einen 0/0 schwarzen Keim-Kreaturenspielstein und lege sie dann an ihn an.)
Die ausgerüstete Kreatur erhält +1/+1.
Ausrüsten {2}
490261
Japanese皮剥ぎの鞘アーティファクト — 装備品生体武器(この装備品が戦場に出たとき、黒の0/0の細菌・クリーチャー・トークンを1体生成し、その後これをそれにつける。)
装備しているクリーチャーは+1/+1の修整を受ける。
装備{2}
490925

Rulings

datetext
2020-08-07If the Germ token is destroyed, the Equipment remains on the battlefield as with any other Equipment.
2020-08-07If the living weapon trigger causes two Germs to be created (due to an effect such as that of Doubling Season), the Equipment becomes attached to one of them. The other will be put into your graveyard and subsequently cease to exist, unless another effect raises its toughness above 0.
2020-08-07Like other Equipment, each Equipment with living weapon has an equip cost. You can pay this cost to attach an Equipment to another creature you control. Once the Germ token is no longer equipped, it will be put into your graveyard and subsequently cease to exist, unless another effect raises its toughness above 0.
2020-08-07The Germ token enters the battlefield as a 0/0 creature and the Equipment becomes attached to it before state-based actions would cause the token to die. Abilities that trigger as the token enters the battlefield see that a 0/0 creature entered the battlefield.

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