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Forging the Tyrite Sword PLST

Other printings of "Forging the Tyrite Sword": PLST #KHM-211 KHM #211

Card

id73186
artistKieran Yanner
artistIdsaa7e89ed-d294-4633-9057-ce04dacfcfa4
asciiName
attractionLights
availabilitypaper
boosterTypesdefault
borderColorblack
colorIdentityR, W
colorIndicator
colorsR, W
defense
duelDeck
edhrecRank6758
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight1
isTextless
isTimeshifted
keywordsTreasure
languageEnglish
layoutsaga
leadershipSkills
life
loyalty
manaCost{1}{R}{W}
manaValue3
nameForging the Tyrite Sword
numberKHM-211
originalPrintings
originalReleaseDate2022-06-10
originalText
otherFaceIds
power
printingsKHM, PLST
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodePLST
side
signature
sourceProducts{'nonfoil': ['0db8ec71-b700-5355-913d-285f11687911', '104d4709-8535-5fdd-8dda-51b069cc4c0a', 'd41e5021-de07-569d-b133-c7e058c2f31b', 'f5f30fc8-0b27-5c44-b9b1-43250ae3ebf1']}
subsets
subtypesSaga
supertypes
text(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Create a Treasure token.
III — Search your library for a card named Halvar, God of Battle or an Equipment card, reveal it, put it into your hand, then shuffle.
toughness
typeEnchantment — Saga
typesEnchantment
uuid345445de-51bb-5501-9a17-e8b25e91fcb6
variations
watermark
setNameThe List

Identifiers

id73186
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId262521
cardsphereFoilId
cardsphereId89945
deckboxId66230
mcmId662653
mcmMetaId328537
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id96a7d366-0881-507e-8008-3636171bcf01
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId63c25ee8-f0b3-4dda-834f-cdf6e8fbf98d
scryfallIllustrationId56d4ed46-502e-40fa-a2e0-323485e2a9ea
scryfallOracleId47a8f3a8-253b-4df9-9cfc-ff7df65d850c
tcgplayerEtchedProductId
tcgplayerProductId275144
uuid345445de-51bb-5501-9a17-e8b25e91fcb6

Legalities

id73186
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid345445de-51bb-5501-9a17-e8b25e91fcb6
vintageLegal

Purchase URLs

id73186
cardKingdomhttps://mtgjson.com/links/a2c7a625217e55bf
cardKingdomEtched
cardKingdomFoil
cardmarkethttps://mtgjson.com/links/f5642e1438bc6a31
tcgplayerhttps://mtgjson.com/links/d3f510166d49af61
tcgplayerEtched
uuid345445de-51bb-5501-9a17-e8b25e91fcb6

Foreign Data (per language)

No foreign data.

Rulings

datetext
2021-02-05A chapter ability doesn’t trigger if a lore counter is put on a Saga that already had a number of lore counters greater than or equal to that chapter’s number. For example, the third lore counter put on a Saga causes the chapter III ability to trigger, but chapters I and II won’t trigger again.
2021-02-05As a Saga enters the battlefield, its controller puts a lore counter on it. As your precombat main phase begins (immediately after your draw step), you put another lore counter on each Saga you control. Putting a lore counter on a Saga in either of these ways doesn’t use the stack.
2021-02-05Each symbol on the left of a Saga’s text box represents a chapter ability. A chapter ability is a triggered ability that triggers when a lore counter that is put on the Saga causes the number of lore counters on the Saga to become equal to or greater than the ability’s chapter number. Chapter abilities are put onto the stack and may be responded to.
2021-02-05If multiple chapter abilities trigger at the same time, their controller puts them on the stack in any order. If any of them require targets, those targets are chosen as you put the abilities on the stack, before any of those abilities resolve.
2021-02-05Once a chapter ability has triggered, the ability on the stack won’t be affected if the Saga gains or loses counters, or if it leaves the battlefield.
2021-02-05Once the number of lore counters on a Saga is greater than or equal to the greatest number among its chapter abilities, the Saga’s controller sacrifices it as soon as its chapter ability has left the stack, most likely by resolving or being countered. This state-based action doesn’t use the stack.
2021-02-05Removing lore counters won’t cause a previous chapter ability to trigger. If lore counters are removed from a Saga, the appropriate chapter abilities will trigger again when the Saga receives more lore counters.

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